| Index: src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
|
| diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e98d3baac6213f9c2752e0702d8e1d98c6dc6135
|
| --- /dev/null
|
| +++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
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| @@ -0,0 +1,306 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +#if SK_SUPPORT_GPU
|
| +#include "SkTwoPointConicalGradient_gpu.h"
|
| +#include "GrTBackendEffectFactory.h"
|
| +
|
| +#include "SkTwoPointConicalGradient.h"
|
| +
|
| +// For brevity
|
| +typedef GrGLUniformManager::UniformHandle UniformHandle;
|
| +
|
| +class GrGL2PtConicalGradientEffect : public GrGLGradientEffect {
|
| +public:
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| +
|
| + GrGL2PtConicalGradientEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&);
|
| + virtual ~GrGL2PtConicalGradientEffect() { }
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| +
|
| + virtual void emitCode(GrGLShaderBuilder*,
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| + const GrDrawEffect&,
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| + EffectKey,
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| + const char* outputColor,
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| + const char* inputColor,
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| + const TransformedCoordsArray&,
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| + const TextureSamplerArray&) SK_OVERRIDE;
|
| + virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
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| +
|
| + static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps);
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| +
|
| +protected:
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| +
|
| + UniformHandle fParamUni;
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| +
|
| + const char* fVSVaryingName;
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| + const char* fFSVaryingName;
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| +
|
| + bool fIsDegenerate;
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| +
|
| + // @{
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| + /// Values last uploaded as uniforms
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| +
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| + SkScalar fCachedCenter;
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| + SkScalar fCachedRadius;
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| + SkScalar fCachedDiffRadius;
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| +
|
| + // @}
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| +
|
| +private:
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| +
|
| + typedef GrGLGradientEffect INHERITED;
|
| +
|
| +};
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| +
|
| +const GrBackendEffectFactory& Gr2PtConicalGradientEffect::getFactory() const {
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| + return GrTBackendEffectFactory<Gr2PtConicalGradientEffect>::getInstance();
|
| +}
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| +
|
| +Gr2PtConicalGradientEffect::Gr2PtConicalGradientEffect(GrContext* ctx,
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| + const SkTwoPointConicalGradient& shader,
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| + const SkMatrix& matrix,
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| + SkShader::TileMode tm) :
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| + INHERITED(ctx, shader, matrix, tm),
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| + fCenterX1(shader.getCenterX1()),
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| + fRadius0(shader.getStartRadius()),
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| + fDiffRadius(shader.getDiffRadius()) {
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| + // We pass the linear part of the quadratic as a varying.
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| + // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z)
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| + fBTransform = this->getCoordTransform();
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| + SkMatrix& bMatrix = *fBTransform.accessMatrix();
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| + SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius);
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| + bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMScaleX]) +
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| + SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp0]));
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| + bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMSkewX]) +
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| + SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp1]));
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| + bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMTransX]) +
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| + SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp2]));
|
| + this->addCoordTransform(&fBTransform);
|
| +}
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| +
|
| +GR_DEFINE_EFFECT_TEST(Gr2PtConicalGradientEffect);
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| +
|
| +GrEffectRef* Gr2PtConicalGradientEffect::TestCreate(SkRandom* random,
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| + GrContext* context,
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| + const GrDrawTargetCaps&,
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| + GrTexture**) {
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| + SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
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| + SkScalar radius1 = random->nextUScalar1();
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| + SkPoint center2;
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| + SkScalar radius2;
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| + do {
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| + center2.set(random->nextUScalar1(), random->nextUScalar1());
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| + radius2 = random->nextUScalar1 ();
|
| + // If the circles are identical the factory will give us an empty shader.
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| + } while (radius1 == radius2 && center1 == center2);
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| +
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| + SkColor colors[kMaxRandomGradientColors];
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| + SkScalar stopsArray[kMaxRandomGradientColors];
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| + SkScalar* stops = stopsArray;
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| + SkShader::TileMode tm;
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| + int colorCount = RandomGradientParams(random, colors, &stops, &tm);
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| + SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1,
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| + center2, radius2,
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| + colors, stops, colorCount,
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| + tm));
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| + SkPaint paint;
|
| + return shader->asNewEffect(context, paint);
|
| +}
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| +
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| +
|
| +/////////////////////////////////////////////////////////////////////
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| +
|
| +GrGL2PtConicalGradientEffect::GrGL2PtConicalGradientEffect(const GrBackendEffectFactory& factory,
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| + const GrDrawEffect& drawEffect)
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| + : INHERITED(factory)
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| + , fVSVaryingName(NULL)
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| + , fFSVaryingName(NULL)
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| + , fCachedCenter(SK_ScalarMax)
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| + , fCachedRadius(-SK_ScalarMax)
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| + , fCachedDiffRadius(-SK_ScalarMax) {
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| +
|
| + const Gr2PtConicalGradientEffect& data = drawEffect.castEffect<Gr2PtConicalGradientEffect>();
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| + fIsDegenerate = data.isDegenerate();
|
| +}
|
| +
|
| +void GrGL2PtConicalGradientEffect::emitCode(GrGLShaderBuilder* builder,
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| + const GrDrawEffect&,
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| + EffectKey key,
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| + const char* outputColor,
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| + const char* inputColor,
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| + const TransformedCoordsArray& coords,
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| + const TextureSamplerArray& samplers) {
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| + this->emitUniforms(builder, key);
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| + fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
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| + kFloat_GrSLType, "Conical2FSParams", 6);
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| +
|
| + SkString cName("c");
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| + SkString ac4Name("ac4");
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| + SkString dName("d");
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| + SkString qName("q");
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| + SkString r0Name("r0");
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| + SkString r1Name("r1");
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| + SkString tName("t");
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| + SkString p0; // 4a
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| + SkString p1; // 1/a
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| + SkString p2; // distance between centers
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| + SkString p3; // start radius
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| + SkString p4; // start radius squared
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| + SkString p5; // difference in radii (r1 - r0)
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| +
|
| + builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0);
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| + builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1);
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| + builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2);
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| + builder->getUniformVariable(fParamUni).appendArrayAccess(3, &p3);
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| + builder->getUniformVariable(fParamUni).appendArrayAccess(4, &p4);
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| + builder->getUniformVariable(fParamUni).appendArrayAccess(5, &p5);
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| +
|
| + // We interpolate the linear component in coords[1].
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| + SkASSERT(coords[0].type() == coords[1].type());
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| + const char* coords2D;
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| + SkString bVar;
|
| + if (kVec3f_GrSLType == coords[0].type()) {
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| + builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy, %s.x) / %s.z;\n",
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| + coords[0].c_str(), coords[1].c_str(), coords[0].c_str());
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| + coords2D = "interpolants.xy";
|
| + bVar = "interpolants.z";
|
| + } else {
|
| + coords2D = coords[0].c_str();
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| + bVar.printf("%s.x", coords[1].c_str());
|
| + }
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| +
|
| + // output will default to transparent black (we simply won't write anything
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| + // else to it if invalid, instead of discarding or returning prematurely)
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| + builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor);
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| +
|
| + // c = (x^2)+(y^2) - params[4]
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| + builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n",
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| + cName.c_str(), coords2D, coords2D, p4.c_str());
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| +
|
| + // Non-degenerate case (quadratic)
|
| + if (!fIsDegenerate) {
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| +
|
| + // ac4 = params[0] * c
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| + builder->fsCodeAppendf("\tfloat %s = %s * %s;\n", ac4Name.c_str(), p0.c_str(),
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| + cName.c_str());
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| +
|
| + // d = b^2 - ac4
|
| + builder->fsCodeAppendf("\tfloat %s = %s * %s - %s;\n", dName.c_str(),
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| + bVar.c_str(), bVar.c_str(), ac4Name.c_str());
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| +
|
| + // only proceed if discriminant is >= 0
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| + builder->fsCodeAppendf("\tif (%s >= 0.0) {\n", dName.c_str());
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| +
|
| + // intermediate value we'll use to compute the roots
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| + // q = -0.5 * (b +/- sqrt(d))
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| + builder->fsCodeAppendf("\t\tfloat %s = -0.5 * (%s + (%s < 0.0 ? -1.0 : 1.0)"
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| + " * sqrt(%s));\n", qName.c_str(), bVar.c_str(),
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| + bVar.c_str(), dName.c_str());
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| +
|
| + // compute both roots
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| + // r0 = q * params[1]
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| + builder->fsCodeAppendf("\t\tfloat %s = %s * %s;\n", r0Name.c_str(),
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| + qName.c_str(), p1.c_str());
|
| + // r1 = c / q
|
| + builder->fsCodeAppendf("\t\tfloat %s = %s / %s;\n", r1Name.c_str(),
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| + cName.c_str(), qName.c_str());
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| +
|
| + // Note: If there are two roots that both generate radius(t) > 0, the
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| + // Canvas spec says to choose the larger t.
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| +
|
| + // so we'll look at the larger one first:
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| + builder->fsCodeAppendf("\t\tfloat %s = max(%s, %s);\n", tName.c_str(),
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| + r0Name.c_str(), r1Name.c_str());
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| +
|
| + // if r(t) > 0, then we're done; t will be our x coordinate
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| + builder->fsCodeAppendf("\t\tif (%s * %s + %s > 0.0) {\n", tName.c_str(),
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| + p5.c_str(), p3.c_str());
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| +
|
| + builder->fsCodeAppend("\t\t");
|
| + this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
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| +
|
| + // otherwise, if r(t) for the larger root was <= 0, try the other root
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| + builder->fsCodeAppend("\t\t} else {\n");
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| + builder->fsCodeAppendf("\t\t\t%s = min(%s, %s);\n", tName.c_str(),
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| + r0Name.c_str(), r1Name.c_str());
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| +
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| + // if r(t) > 0 for the smaller root, then t will be our x coordinate
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| + builder->fsCodeAppendf("\t\t\tif (%s * %s + %s > 0.0) {\n",
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| + tName.c_str(), p5.c_str(), p3.c_str());
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| +
|
| + builder->fsCodeAppend("\t\t\t");
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| + this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
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| +
|
| + // end if (r(t) > 0) for smaller root
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| + builder->fsCodeAppend("\t\t\t}\n");
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| + // end if (r(t) > 0), else, for larger root
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| + builder->fsCodeAppend("\t\t}\n");
|
| + // end if (discriminant >= 0)
|
| + builder->fsCodeAppend("\t}\n");
|
| + } else {
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| +
|
| + // linear case: t = -c/b
|
| + builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(),
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| + cName.c_str(), bVar.c_str());
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| +
|
| + // if r(t) > 0, then t will be the x coordinate
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| + builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(),
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| + p5.c_str(), p3.c_str());
|
| + builder->fsCodeAppend("\t");
|
| + this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, samplers);
|
| + builder->fsCodeAppend("\t}\n");
|
| + }
|
| +}
|
| +
|
| +void GrGL2PtConicalGradientEffect::setData(const GrGLUniformManager& uman,
|
| + const GrDrawEffect& drawEffect) {
|
| + INHERITED::setData(uman, drawEffect);
|
| + const Gr2PtConicalGradientEffect& data = drawEffect.castEffect<Gr2PtConicalGradientEffect>();
|
| + SkASSERT(data.isDegenerate() == fIsDegenerate);
|
| + SkScalar centerX1 = data.center();
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| + SkScalar radius0 = data.radius();
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| + SkScalar diffRadius = data.diffRadius();
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| +
|
| + if (fCachedCenter != centerX1 ||
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| + fCachedRadius != radius0 ||
|
| + fCachedDiffRadius != diffRadius) {
|
| +
|
| + SkScalar a = SkScalarMul(centerX1, centerX1) - diffRadius * diffRadius;
|
| +
|
| + // When we're in the degenerate (linear) case, the second
|
| + // value will be INF but the program doesn't read it. (We
|
| + // use the same 6 uniforms even though we don't need them
|
| + // all in the linear case just to keep the code complexity
|
| + // down).
|
| + float values[6] = {
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| + SkScalarToFloat(a * 4),
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| + 1.f / (SkScalarToFloat(a)),
|
| + SkScalarToFloat(centerX1),
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| + SkScalarToFloat(radius0),
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| + SkScalarToFloat(SkScalarMul(radius0, radius0)),
|
| + SkScalarToFloat(diffRadius)
|
| + };
|
| +
|
| + uman.set1fv(fParamUni, 6, values);
|
| + fCachedCenter = centerX1;
|
| + fCachedRadius = radius0;
|
| + fCachedDiffRadius = diffRadius;
|
| + }
|
| +}
|
| +
|
| +GrGLEffect::EffectKey GrGL2PtConicalGradientEffect::GenKey(const GrDrawEffect& drawEffect,
|
| + const GrGLCaps&) {
|
| + enum {
|
| + kIsDegenerate = 1 << kBaseKeyBitCnt,
|
| + };
|
| +
|
| + EffectKey key = GenBaseGradientKey(drawEffect);
|
| + if (drawEffect.castEffect<Gr2PtConicalGradientEffect>().isDegenerate()) {
|
| + key |= kIsDegenerate;
|
| + }
|
| + return key;
|
| +}
|
| +#endif
|
| +
|
|
|