| Index: content/public/test/browser_test_base.h
|
| diff --git a/content/public/test/browser_test_base.h b/content/public/test/browser_test_base.h
|
| index 26f7c0700205871ac5cc29acbdf011ab945ad854..bc5b390d310575e60c1e664daaed8f20dc0ad96a 100644
|
| --- a/content/public/test/browser_test_base.h
|
| +++ b/content/public/test/browser_test_base.h
|
| @@ -109,6 +109,14 @@ class BrowserTestBase : public testing::Test {
|
| // returns.
|
| void PostTaskToInProcessRendererAndWait(const base::Closure& task);
|
|
|
| + // Call this before SetUp() to use real GL contexts in Compositor for the
|
| + // test.
|
| + void UseRealGLContexts() { allow_test_contexts_ = false; }
|
| +
|
| + // Call this before SetUp() to use real GL drivers instead of OSMesa for the
|
| + // test.
|
| + void UseRealGLBindings() { allow_osmesa_ = false; }
|
| +
|
| private:
|
| void ProxyRunTestOnMainThreadLoop();
|
|
|
| @@ -118,6 +126,14 @@ class BrowserTestBase : public testing::Test {
|
| // Embedded test server, cheap to create, started on demand.
|
| scoped_ptr<net::test_server::EmbeddedTestServer> embedded_test_server_;
|
|
|
| + // When false, the ui::Compositor will be forced to use real GL contexts for
|
| + // the test, so that it produces real pixel output.
|
| + bool allow_test_contexts_;
|
| +
|
| + // When false, the GL backend will use a real GPU. When true, it uses OSMesa
|
| + // to run GL on the CPU in a way that works across all platforms.
|
| + bool allow_osmesa_;
|
| +
|
| #if defined(OS_POSIX)
|
| bool handle_sigterm_;
|
| #endif
|
|
|