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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ | 5 #ifndef V8_COMPILER_CODE_GENERATOR_H_ |
| 6 #define V8_COMPILER_CODE_GENERATOR_H_ | 6 #define V8_COMPILER_CODE_GENERATOR_H_ |
| 7 | 7 |
| 8 #include "src/compiler/gap-resolver.h" | 8 #include "src/compiler/gap-resolver.h" |
| 9 #include "src/compiler/instruction.h" | 9 #include "src/compiler/instruction.h" |
| 10 #include "src/compiler/unwinding-info-writer.h" | 10 #include "src/compiler/unwinding-info-writer.h" |
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| 41 | 41 |
| 42 private: | 42 private: |
| 43 Instruction* instr_; | 43 Instruction* instr_; |
| 44 size_t pos_; | 44 size_t pos_; |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 | 47 |
| 48 // Generates native code for a sequence of instructions. | 48 // Generates native code for a sequence of instructions. |
| 49 class CodeGenerator final : public GapResolver::Assembler { | 49 class CodeGenerator final : public GapResolver::Assembler { |
| 50 public: | 50 public: |
| 51 explicit CodeGenerator(Frame* frame, Linkage* linkage, | 51 CodeGenerator(Zone* zone, CompilationInfo* info); |
| 52 InstructionSequence* code, CompilationInfo* info); | |
| 53 | 52 |
| 54 // Generate native code. | 53 // Initialize before calling AssembleCode or FinishCodeObject. |
| 55 Handle<Code> GenerateCode(); | 54 void Initialize(Frame* frame, Linkage* linkage, InstructionSequence* code); |
| 55 |
| 56 // Generate native code. This function can be run off the main thread. |
| 57 bool AssembleCode(); |
| 58 |
| 59 // Finishes the code object generated in AssembleCode. This function returns |
| 60 // an empty handle if AssembleCode() fails or has not been called. |
| 61 Handle<Code> FinishCodeObject(); |
| 56 | 62 |
| 57 InstructionSequence* code() const { return code_; } | 63 InstructionSequence* code() const { return code_; } |
| 58 FrameAccessState* frame_access_state() const { return frame_access_state_; } | 64 FrameAccessState* frame_access_state() const { return frame_access_state_; } |
| 59 const Frame* frame() const { return frame_access_state_->frame(); } | 65 const Frame* frame() const { return frame_access_state_->frame(); } |
| 60 Isolate* isolate() const { return info_->isolate(); } | 66 Isolate* isolate() const { return info_->isolate(); } |
| 61 Linkage* linkage() const { return linkage_; } | 67 Linkage* linkage() const { return linkage_; } |
| 68 bool assemble_code_successful() { return assemble_code_successful_; } |
| 62 | 69 |
| 63 Label* GetLabel(RpoNumber rpo) { return &labels_[rpo.ToSize()]; } | 70 Label* GetLabel(RpoNumber rpo) { return &labels_[rpo.ToSize()]; } |
| 64 | 71 |
| 65 private: | 72 private: |
| 66 MacroAssembler* masm() { return &masm_; } | 73 MacroAssembler* masm() { return &masm_; } |
| 67 GapResolver* resolver() { return &resolver_; } | 74 GapResolver* resolver() { return &resolver_; } |
| 68 SafepointTableBuilder* safepoints() { return &safepoints_; } | 75 SafepointTableBuilder* safepoints() { return &safepoints_; } |
| 69 Zone* zone() const { return code()->zone(); } | 76 Zone* zone() const { return code()->zone(); } |
| 70 CompilationInfo* info() const { return info_; } | 77 CompilationInfo* info() const { return info_; } |
| 71 | 78 |
| 72 // Create the FrameAccessState object. The Frame is immutable from here on. | |
| 73 void CreateFrameAccessState(Frame* frame); | |
| 74 | |
| 75 // Architecture - specific frame finalization. | 79 // Architecture - specific frame finalization. |
| 76 void FinishFrame(Frame* frame); | 80 void FinishFrame(Frame* frame); |
| 77 | 81 |
| 78 // Checks if {block} will appear directly after {current_block_} when | 82 // Checks if {block} will appear directly after {current_block_} when |
| 79 // assembling code, in which case, a fall-through can be used. | 83 // assembling code, in which case, a fall-through can be used. |
| 80 bool IsNextInAssemblyOrder(RpoNumber block) const; | 84 bool IsNextInAssemblyOrder(RpoNumber block) const; |
| 81 | 85 |
| 82 // Record a safepoint with the given pointer map. | 86 // Record a safepoint with the given pointer map. |
| 83 void RecordSafepoint(ReferenceMap* references, Safepoint::Kind kind, | 87 void RecordSafepoint(ReferenceMap* references, Safepoint::Kind kind, |
| 84 int arguments, Safepoint::DeoptMode deopt_mode); | 88 int arguments, Safepoint::DeoptMode deopt_mode); |
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| 250 }; | 254 }; |
| 251 | 255 |
| 252 struct HandlerInfo { | 256 struct HandlerInfo { |
| 253 Label* handler; | 257 Label* handler; |
| 254 int pc_offset; | 258 int pc_offset; |
| 255 }; | 259 }; |
| 256 | 260 |
| 257 friend class OutOfLineCode; | 261 friend class OutOfLineCode; |
| 258 | 262 |
| 259 FrameAccessState* frame_access_state_; | 263 FrameAccessState* frame_access_state_; |
| 260 Linkage* const linkage_; | 264 Linkage* linkage_; |
| 261 InstructionSequence* const code_; | 265 InstructionSequence* code_; |
| 262 UnwindingInfoWriter unwinding_info_writer_; | 266 UnwindingInfoWriter unwinding_info_writer_; |
| 263 CompilationInfo* const info_; | 267 CompilationInfo* const info_; |
| 264 Label* const labels_; | 268 Label* labels_; |
| 265 Label return_label_; | 269 Label return_label_; |
| 266 RpoNumber current_block_; | 270 RpoNumber current_block_; |
| 267 SourcePosition current_source_position_; | 271 SourcePosition current_source_position_; |
| 268 MacroAssembler masm_; | 272 MacroAssembler masm_; |
| 269 GapResolver resolver_; | 273 GapResolver resolver_; |
| 270 SafepointTableBuilder safepoints_; | 274 SafepointTableBuilder safepoints_; |
| 271 ZoneVector<HandlerInfo> handlers_; | 275 ZoneVector<HandlerInfo> handlers_; |
| 272 ZoneDeque<DeoptimizationExit*> deoptimization_exits_; | 276 ZoneDeque<DeoptimizationExit*> deoptimization_exits_; |
| 273 ZoneDeque<DeoptimizationState*> deoptimization_states_; | 277 ZoneDeque<DeoptimizationState*> deoptimization_states_; |
| 274 ZoneDeque<Handle<Object>> deoptimization_literals_; | 278 ZoneDeque<Handle<Object>> deoptimization_literals_; |
| 275 size_t inlined_function_count_; | 279 size_t inlined_function_count_; |
| 276 TranslationBuffer translations_; | 280 TranslationBuffer translations_; |
| 277 int last_lazy_deopt_pc_; | 281 int last_lazy_deopt_pc_; |
| 278 JumpTable* jump_tables_; | 282 JumpTable* jump_tables_; |
| 279 OutOfLineCode* ools_; | 283 OutOfLineCode* ools_; |
| 280 int osr_pc_offset_; | 284 int osr_pc_offset_; |
| 281 SourcePositionTableBuilder source_position_table_builder_; | 285 SourcePositionTableBuilder source_position_table_builder_; |
| 286 bool assemble_code_successful_; |
| 282 }; | 287 }; |
| 283 | 288 |
| 284 } // namespace compiler | 289 } // namespace compiler |
| 285 } // namespace internal | 290 } // namespace internal |
| 286 } // namespace v8 | 291 } // namespace v8 |
| 287 | 292 |
| 288 #endif // V8_COMPILER_CODE_GENERATOR_H | 293 #endif // V8_COMPILER_CODE_GENERATOR_H |
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