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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
| 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
| 11 #include "base/power_monitor/power_observer.h" |
| 11 #include "base/threading/thread.h" | 12 #include "base/threading/thread.h" |
| 12 #include "base/time/time.h" | 13 #include "base/time/time.h" |
| 13 #include "content/common/gpu/gpu_watchdog.h" | 14 #include "content/common/gpu/gpu_watchdog.h" |
| 14 | 15 |
| 15 namespace content { | 16 namespace content { |
| 16 | 17 |
| 17 // A thread that intermitently sends tasks to a group of watched message loops | 18 // A thread that intermitently sends tasks to a group of watched message loops |
| 18 // and deliberately crashes if one of them does not respond after a timeout. | 19 // and deliberately crashes if one of them does not respond after a timeout. |
| 19 class GpuWatchdogThread : public base::Thread, | 20 class GpuWatchdogThread : public base::Thread, |
| 20 public GpuWatchdog, | 21 public GpuWatchdog, |
| 22 public base::PowerObserver, |
| 21 public base::RefCountedThreadSafe<GpuWatchdogThread> { | 23 public base::RefCountedThreadSafe<GpuWatchdogThread> { |
| 22 public: | 24 public: |
| 23 explicit GpuWatchdogThread(int timeout); | 25 explicit GpuWatchdogThread(int timeout); |
| 24 | 26 |
| 25 // Accessible on watched thread but only modified by watchdog thread. | 27 // Accessible on watched thread but only modified by watchdog thread. |
| 26 bool armed() const { return armed_; } | 28 bool armed() const { return armed_; } |
| 27 void PostAcknowledge(); | 29 void PostAcknowledge(); |
| 28 | 30 |
| 29 // Implement GpuWatchdog. | 31 // Implement GpuWatchdog. |
| 30 virtual void CheckArmed() OVERRIDE; | 32 virtual void CheckArmed() OVERRIDE; |
| 31 | 33 |
| 34 // Must be called after a PowerMonitor has been created. Can be called from |
| 35 // any thread. |
| 36 void AddPowerObserver(); |
| 37 |
| 32 protected: | 38 protected: |
| 33 virtual void Init() OVERRIDE; | 39 virtual void Init() OVERRIDE; |
| 34 virtual void CleanUp() OVERRIDE; | 40 virtual void CleanUp() OVERRIDE; |
| 35 | 41 |
| 36 private: | 42 private: |
| 37 friend class base::RefCountedThreadSafe<GpuWatchdogThread>; | 43 friend class base::RefCountedThreadSafe<GpuWatchdogThread>; |
| 38 | 44 |
| 39 // An object of this type intercepts the reception and completion of all tasks | 45 // An object of this type intercepts the reception and completion of all tasks |
| 40 // on the watched thread and checks whether the watchdog is armed. | 46 // on the watched thread and checks whether the watchdog is armed. |
| 41 class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { | 47 class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { |
| 42 public: | 48 public: |
| 43 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); | 49 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); |
| 44 virtual ~GpuWatchdogTaskObserver(); | 50 virtual ~GpuWatchdogTaskObserver(); |
| 45 | 51 |
| 46 // Implements MessageLoop::TaskObserver. | 52 // Implements MessageLoop::TaskObserver. |
| 47 virtual void WillProcessTask( | 53 virtual void WillProcessTask( |
| 48 const base::PendingTask& pending_task) OVERRIDE; | 54 const base::PendingTask& pending_task) OVERRIDE; |
| 49 virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE; | 55 virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE; |
| 50 | 56 |
| 51 private: | 57 private: |
| 52 GpuWatchdogThread* watchdog_; | 58 GpuWatchdogThread* watchdog_; |
| 53 }; | 59 }; |
| 54 | 60 |
| 55 virtual ~GpuWatchdogThread(); | 61 virtual ~GpuWatchdogThread(); |
| 56 | 62 |
| 57 void OnAcknowledge(); | 63 void OnAcknowledge(); |
| 58 void OnCheck(bool after_suspend); | 64 void OnCheck(bool after_suspend); |
| 59 void DeliberatelyTerminateToRecoverFromHang(); | 65 void DeliberatelyTerminateToRecoverFromHang(); |
| 60 | 66 |
| 67 void OnAddPowerObserver(); |
| 68 |
| 69 // Implement PowerObserver. |
| 70 virtual void OnSuspend() OVERRIDE; |
| 71 virtual void OnResume() OVERRIDE; |
| 72 |
| 61 #if defined(OS_WIN) | 73 #if defined(OS_WIN) |
| 62 base::TimeDelta GetWatchedThreadTime(); | 74 base::TimeDelta GetWatchedThreadTime(); |
| 63 #endif | 75 #endif |
| 64 | 76 |
| 65 base::MessageLoop* watched_message_loop_; | 77 base::MessageLoop* watched_message_loop_; |
| 66 base::TimeDelta timeout_; | 78 base::TimeDelta timeout_; |
| 67 volatile bool armed_; | 79 volatile bool armed_; |
| 68 GpuWatchdogTaskObserver task_observer_; | 80 GpuWatchdogTaskObserver task_observer_; |
| 69 | 81 |
| 70 #if defined(OS_WIN) | 82 #if defined(OS_WIN) |
| 71 void* watched_thread_handle_; | 83 void* watched_thread_handle_; |
| 72 base::TimeDelta arm_cpu_time_; | 84 base::TimeDelta arm_cpu_time_; |
| 73 #endif | 85 #endif |
| 74 | 86 |
| 75 // Time after which it's assumed that the computer has been suspended since | 87 // Time after which it's assumed that the computer has been suspended since |
| 76 // the task was posted. | 88 // the task was posted. |
| 77 base::Time suspension_timeout_; | 89 base::Time suspension_timeout_; |
| 78 | 90 |
| 79 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; | 91 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; |
| 80 | 92 |
| 93 bool suspended_; |
| 94 |
| 81 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); | 95 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); |
| 82 }; | 96 }; |
| 83 | 97 |
| 84 } // namespace content | 98 } // namespace content |
| 85 | 99 |
| 86 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 100 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
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