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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include "ash/aura/wm_window_aura.h" | 7 #include "ash/aura/wm_window_aura.h" |
8 #include "ash/common/accelerators/accelerator_controller.h" | 8 #include "ash/common/accelerators/accelerator_controller.h" |
9 #include "ash/common/accelerators/accelerator_table.h" | 9 #include "ash/common/accelerators/accelerator_table.h" |
10 #include "ash/common/ash_switches.h" | 10 #include "ash/common/ash_switches.h" |
11 #include "ash/common/focus_cycler.h" | 11 #include "ash/common/focus_cycler.h" |
12 #include "ash/common/material_design/material_design_controller.h" | 12 #include "ash/common/material_design/material_design_controller.h" |
13 #include "ash/common/session/session_state_delegate.h" | 13 #include "ash/common/session/session_state_delegate.h" |
14 #include "ash/common/shelf/shelf_constants.h" | 14 #include "ash/common/shelf/shelf_constants.h" |
| 15 #include "ash/common/shelf/shelf_view.h" |
15 #include "ash/common/shell_window_ids.h" | 16 #include "ash/common/shell_window_ids.h" |
16 #include "ash/common/system/status_area_widget.h" | 17 #include "ash/common/system/status_area_widget.h" |
17 #include "ash/common/system/tray/system_tray.h" | 18 #include "ash/common/system/tray/system_tray.h" |
18 #include "ash/common/system/tray/system_tray_item.h" | 19 #include "ash/common/system/tray/system_tray_item.h" |
19 #include "ash/common/wm/window_state.h" | 20 #include "ash/common/wm/window_state.h" |
20 #include "ash/common/wm_shell.h" | 21 #include "ash/common/wm_shell.h" |
21 #include "ash/display/display_manager.h" | 22 #include "ash/display/display_manager.h" |
22 #include "ash/root_window_controller.h" | 23 #include "ash/root_window_controller.h" |
23 #include "ash/shelf/shelf.h" | 24 #include "ash/shelf/shelf.h" |
24 #include "ash/shelf/shelf_layout_manager_observer.h" | 25 #include "ash/shelf/shelf_layout_manager_observer.h" |
25 #include "ash/shelf/shelf_view.h" | |
26 #include "ash/shelf/shelf_widget.h" | 26 #include "ash/shelf/shelf_widget.h" |
27 #include "ash/shell.h" | 27 #include "ash/shell.h" |
28 #include "ash/test/ash_test_base.h" | 28 #include "ash/test/ash_test_base.h" |
29 #include "ash/test/display_manager_test_api.h" | 29 #include "ash/test/display_manager_test_api.h" |
30 #include "ash/test/shelf_test_api.h" | 30 #include "ash/test/shelf_test_api.h" |
31 #include "ash/test/test_system_tray_item.h" | 31 #include "ash/test/test_system_tray_item.h" |
32 #include "ash/wm/window_state_aura.h" | 32 #include "ash/wm/window_state_aura.h" |
33 #include "ash/wm/window_util.h" | 33 #include "ash/wm/window_util.h" |
34 #include "base/command_line.h" | 34 #include "base/command_line.h" |
35 #include "ui/aura/client/aura_constants.h" | 35 #include "ui/aura/client/aura_constants.h" |
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183 // non-MD. | 183 // non-MD. |
184 if (!ash::MaterialDesignController::IsShelfMaterial() || | 184 if (!ash::MaterialDesignController::IsShelfMaterial() || |
185 GetShelf()->GetAutoHideState() != ash::SHELF_AUTO_HIDE_HIDDEN) { | 185 GetShelf()->GetAutoHideState() != ash::SHELF_AUTO_HIDE_HIDDEN) { |
186 EXPECT_GE(shelf_bounds.height(), | 186 EXPECT_GE(shelf_bounds.height(), |
187 auto_hidden_shelf_widget_bounds_.height()); | 187 auto_hidden_shelf_widget_bounds_.height()); |
188 } | 188 } |
189 | 189 |
190 float scroll_delta = | 190 float scroll_delta = |
191 GetShelfLayoutManager()->PrimaryAxisValue(scroll_.y(), scroll_.x()); | 191 GetShelfLayoutManager()->PrimaryAxisValue(scroll_.y(), scroll_.x()); |
192 bool increasing_drag = | 192 bool increasing_drag = |
193 GetShelfWidget()->shelf()->SelectValueForShelfAlignment( | 193 GetShelfLayoutManager()->SelectValueForShelfAlignment( |
194 scroll_delta<0, scroll_delta> 0, scroll_delta < 0); | 194 scroll_delta<0, scroll_delta> 0, scroll_delta < 0); |
195 int shelf_size = GetShelfLayoutManager()->PrimaryAxisValue( | 195 int shelf_size = GetShelfLayoutManager()->PrimaryAxisValue( |
196 shelf_bounds.height(), shelf_bounds.width()); | 196 shelf_bounds.height(), shelf_bounds.width()); |
197 int visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( | 197 int visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( |
198 shelf_widget_bounds_.height(), shelf_widget_bounds_.width()); | 198 shelf_widget_bounds_.height(), shelf_widget_bounds_.width()); |
199 int not_visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( | 199 int not_visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( |
200 auto_hidden_shelf_widget_bounds_.height(), | 200 auto_hidden_shelf_widget_bounds_.height(), |
201 auto_hidden_shelf_widget_bounds_.width()); | 201 auto_hidden_shelf_widget_bounds_.width()); |
202 if (was_visible_on_drag_start_) { | 202 if (was_visible_on_drag_start_) { |
203 if (increasing_drag) { | 203 if (increasing_drag) { |
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1930 | 1930 |
1931 StatusAreaWidget* status_area_widget = GetShelfWidget()->status_area_widget(); | 1931 StatusAreaWidget* status_area_widget = GetShelfWidget()->status_area_widget(); |
1932 EXPECT_TRUE(status_area_widget->IsVisible()); | 1932 EXPECT_TRUE(status_area_widget->IsVisible()); |
1933 // Shelf should be in the first display's area. | 1933 // Shelf should be in the first display's area. |
1934 gfx::Rect status_area_bounds(status_area_widget->GetWindowBoundsInScreen()); | 1934 gfx::Rect status_area_bounds(status_area_widget->GetWindowBoundsInScreen()); |
1935 EXPECT_TRUE(gfx::Rect(0, 0, 500, 400).Contains(status_area_bounds)); | 1935 EXPECT_TRUE(gfx::Rect(0, 0, 500, 400).Contains(status_area_bounds)); |
1936 EXPECT_EQ(gfx::Point(500, 400), status_area_bounds.bottom_right()); | 1936 EXPECT_EQ(gfx::Point(500, 400), status_area_bounds.bottom_right()); |
1937 } | 1937 } |
1938 | 1938 |
1939 } // namespace ash | 1939 } // namespace ash |
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