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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/app_list/app_list_presenter_delegate.h" | 5 #include "ash/app_list/app_list_presenter_delegate.h" |
6 | 6 |
7 #include "ash/common/ash_switches.h" | 7 #include "ash/common/ash_switches.h" |
8 #include "ash/common/shelf/app_list_button.h" | 8 #include "ash/common/shelf/app_list_button.h" |
9 #include "ash/common/shelf/shelf_types.h" | 9 #include "ash/common/shelf/shelf_types.h" |
10 #include "ash/common/shell_window_ids.h" | 10 #include "ash/common/shell_window_ids.h" |
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34 namespace { | 34 namespace { |
35 | 35 |
36 // The minimal anchor position offset to make sure that the bubble is still on | 36 // The minimal anchor position offset to make sure that the bubble is still on |
37 // the screen with 8 pixels spacing on the left / right. This constant is a | 37 // the screen with 8 pixels spacing on the left / right. This constant is a |
38 // result of minimal bubble arrow sizes and offsets. | 38 // result of minimal bubble arrow sizes and offsets. |
39 const int kMinimalAnchorPositionOffset = 57; | 39 const int kMinimalAnchorPositionOffset = 57; |
40 | 40 |
41 // Gets arrow location based on shelf alignment. | 41 // Gets arrow location based on shelf alignment. |
42 views::BubbleBorder::Arrow GetBubbleArrow(aura::Window* window) { | 42 views::BubbleBorder::Arrow GetBubbleArrow(aura::Window* window) { |
43 DCHECK(Shell::HasInstance()); | 43 DCHECK(Shell::HasInstance()); |
44 return Shelf::ForWindow(window)->SelectValueForShelfAlignment( | 44 switch (Shelf::ForWindow(window)->alignment()) { |
45 views::BubbleBorder::BOTTOM_CENTER, views::BubbleBorder::LEFT_CENTER, | 45 case SHELF_ALIGNMENT_BOTTOM: |
46 views::BubbleBorder::RIGHT_CENTER); | 46 case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
| 47 return views::BubbleBorder::BOTTOM_CENTER; |
| 48 case SHELF_ALIGNMENT_LEFT: |
| 49 return views::BubbleBorder::LEFT_CENTER; |
| 50 case SHELF_ALIGNMENT_RIGHT: |
| 51 return views::BubbleBorder::RIGHT_CENTER; |
| 52 } |
| 53 NOTREACHED(); |
| 54 return views::BubbleBorder::BOTTOM_CENTER; |
47 } | 55 } |
48 | 56 |
49 // Using |button_bounds|, determine the anchor offset so that the bubble gets | 57 // Using |button_bounds|, determine the anchor offset so that the bubble gets |
50 // shown above the shelf (used for the alternate shelf theme). | 58 // shown above the shelf (used for the alternate shelf theme). |
51 gfx::Vector2d GetAnchorPositionOffsetToShelf(const gfx::Rect& button_bounds, | 59 gfx::Vector2d GetAnchorPositionOffsetToShelf(const gfx::Rect& button_bounds, |
52 views::Widget* widget) { | 60 views::Widget* widget) { |
53 DCHECK(Shell::HasInstance()); | 61 DCHECK(Shell::HasInstance()); |
54 ShelfAlignment shelf_alignment = | 62 ShelfAlignment shelf_alignment = |
55 Shelf::ForWindow(widget->GetNativeView()->GetRootWindow())->alignment(); | 63 Shelf::ForWindow(widget->GetNativeView()->GetRootWindow())->alignment(); |
56 gfx::Point anchor(button_bounds.CenterPoint()); | 64 gfx::Point anchor(button_bounds.CenterPoint()); |
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247 gfx::Vector2d AppListPresenterDelegate::GetVisibilityAnimationOffset( | 255 gfx::Vector2d AppListPresenterDelegate::GetVisibilityAnimationOffset( |
248 aura::Window* root_window) { | 256 aura::Window* root_window) { |
249 DCHECK(Shell::HasInstance()); | 257 DCHECK(Shell::HasInstance()); |
250 | 258 |
251 // App list needs to know the new shelf layout in order to calculate its | 259 // App list needs to know the new shelf layout in order to calculate its |
252 // UI layout when AppListView visibility changes. | 260 // UI layout when AppListView visibility changes. |
253 Shell::GetPrimaryRootWindowController() | 261 Shell::GetPrimaryRootWindowController() |
254 ->GetShelfLayoutManager() | 262 ->GetShelfLayoutManager() |
255 ->UpdateAutoHideState(); | 263 ->UpdateAutoHideState(); |
256 | 264 |
257 return Shelf::ForWindow(root_window) | 265 switch (Shelf::ForWindow(root_window)->alignment()) { |
258 ->SelectValueForShelfAlignment(gfx::Vector2d(0, kAnimationOffset), | 266 case SHELF_ALIGNMENT_BOTTOM: |
259 gfx::Vector2d(-kAnimationOffset, 0), | 267 case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
260 gfx::Vector2d(kAnimationOffset, 0)); | 268 return gfx::Vector2d(0, kAnimationOffset); |
| 269 case SHELF_ALIGNMENT_LEFT: |
| 270 return gfx::Vector2d(-kAnimationOffset, 0); |
| 271 case SHELF_ALIGNMENT_RIGHT: |
| 272 return gfx::Vector2d(kAnimationOffset, 0); |
| 273 } |
| 274 NOTREACHED(); |
| 275 return gfx::Vector2d(); |
261 } | 276 } |
262 | 277 |
263 //////////////////////////////////////////////////////////////////////////////// | 278 //////////////////////////////////////////////////////////////////////////////// |
264 // AppListPresenterDelegate, private: | 279 // AppListPresenterDelegate, private: |
265 | 280 |
266 void AppListPresenterDelegate::ProcessLocatedEvent(ui::LocatedEvent* event) { | 281 void AppListPresenterDelegate::ProcessLocatedEvent(ui::LocatedEvent* event) { |
267 if (!view_ || !is_visible_) | 282 if (!view_ || !is_visible_) |
268 return; | 283 return; |
269 | 284 |
270 // If the event happened on a menu, then the event should not close the app | 285 // If the event happened on a menu, then the event should not close the app |
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338 } | 353 } |
339 | 354 |
340 //////////////////////////////////////////////////////////////////////////////// | 355 //////////////////////////////////////////////////////////////////////////////// |
341 // AppListPresenterDelegate, ShelfIconObserver implementation: | 356 // AppListPresenterDelegate, ShelfIconObserver implementation: |
342 | 357 |
343 void AppListPresenterDelegate::OnShelfIconPositionsChanged() { | 358 void AppListPresenterDelegate::OnShelfIconPositionsChanged() { |
344 UpdateBounds(); | 359 UpdateBounds(); |
345 } | 360 } |
346 | 361 |
347 } // namespace ash | 362 } // namespace ash |
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