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Side by Side Diff: android_webview/browser/in_process_view_renderer.cc

Issue 22277004: Add gfx::SurfaceFactoryWebview (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: null out on detach Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/in_process_view_renderer.h" 5 #include "android_webview/browser/in_process_view_renderer.h"
6 6
7 #include <android/bitmap.h> 7 #include <android/bitmap.h>
8 8
9 #include "android_webview/browser/aw_gl_surface.h"
10 #include "android_webview/browser/gl_surface_factory.h"
9 #include "android_webview/browser/scoped_app_gl_state_restore.h" 11 #include "android_webview/browser/scoped_app_gl_state_restore.h"
10 #include "android_webview/common/aw_switches.h" 12 #include "android_webview/common/aw_switches.h"
11 #include "android_webview/public/browser/draw_gl.h" 13 #include "android_webview/public/browser/draw_gl.h"
12 #include "android_webview/public/browser/draw_sw.h" 14 #include "android_webview/public/browser/draw_sw.h"
13 #include "base/android/jni_android.h" 15 #include "base/android/jni_android.h"
14 #include "base/auto_reset.h" 16 #include "base/auto_reset.h"
15 #include "base/command_line.h" 17 #include "base/command_line.h"
16 #include "base/debug/trace_event.h" 18 #include "base/debug/trace_event.h"
17 #include "base/lazy_instance.h" 19 #include "base/lazy_instance.h"
18 #include "base/logging.h" 20 #include "base/logging.h"
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
179 void BrowserViewRenderer::SetAwDrawSWFunctionTable( 181 void BrowserViewRenderer::SetAwDrawSWFunctionTable(
180 AwDrawSWFunctionTable* table) { 182 AwDrawSWFunctionTable* table) {
181 g_sw_draw_functions = table; 183 g_sw_draw_functions = table;
182 g_is_skia_version_compatible = 184 g_is_skia_version_compatible =
183 g_sw_draw_functions->is_skia_version_compatible(&SkGraphics::GetVersion); 185 g_sw_draw_functions->is_skia_version_compatible(&SkGraphics::GetVersion);
184 LOG_IF(WARNING, !g_is_skia_version_compatible) 186 LOG_IF(WARNING, !g_is_skia_version_compatible)
185 << "Skia versions are not compatible, rendering performance will suffer."; 187 << "Skia versions are not compatible, rendering performance will suffer.";
186 188
187 gpu::InProcessCommandBuffer::SetScheduleCallback( 189 gpu::InProcessCommandBuffer::SetScheduleCallback(
188 base::Bind(&ScheduleGpuWork)); 190 base::Bind(&ScheduleGpuWork));
191
192 DCHECK(!gfx::SurfaceFactoryAndroid::GetInstance());
193 gfx::SurfaceFactoryAndroid::SetInstance(GLSurfaceFactory::GetInstance());
189 } 194 }
190 195
191 // static 196 // static
192 AwDrawSWFunctionTable* BrowserViewRenderer::GetAwDrawSWFunctionTable() { 197 AwDrawSWFunctionTable* BrowserViewRenderer::GetAwDrawSWFunctionTable() {
193 return g_sw_draw_functions; 198 return g_sw_draw_functions;
194 } 199 }
195 200
196 // static 201 // static
197 bool BrowserViewRenderer::IsSkiaVersionCompatible() { 202 bool BrowserViewRenderer::IsSkiaVersionCompatible() {
198 DCHECK(g_sw_draw_functions); 203 DCHECK(g_sw_draw_functions);
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
282 return compositor_ && client_->RequestDrawGL(java_canvas); 287 return compositor_ && client_->RequestDrawGL(java_canvas);
283 } 288 }
284 // Perform a software draw 289 // Perform a software draw
285 block_invalidates_ = true; 290 block_invalidates_ = true;
286 bool result = DrawSWInternal(java_canvas, clip); 291 bool result = DrawSWInternal(java_canvas, clip);
287 block_invalidates_ = false; 292 block_invalidates_ = false;
288 EnsureContinuousInvalidation(NULL, false); 293 EnsureContinuousInvalidation(NULL, false);
289 return result; 294 return result;
290 } 295 }
291 296
297
298 scoped_refptr<gfx::GLSurface> InProcessViewRenderer::CreateGLSurface() {
299 DCHECK(!hardware_initialized_);
300 DCHECK(!gl_surface_);
301 gl_surface_ = new AwGLSurface;
302 return gl_surface_;
303 }
304
305 bool InProcessViewRenderer::InitializeHwDraw() {
306 TRACE_EVENT0("android_webview", "InitializeHwDraw");
no sievers 2013/08/06 17:30:07 Do you need GLSurfaceFactory if you are doing this
boliu 2013/08/06 18:11:16 This brought up something else. We should always h
307 GLSurfaceFactory::GetInstance()->SetNextCallback(base::Bind(
308 &InProcessViewRenderer::CreateGLSurface, base::Unretained(this)));
309
310 hardware_failed_ = !compositor_->InitializeHwDraw();
311 hardware_initialized_ = true;
312
313 GLSurfaceFactory::GetInstance()->ResetCallback();
314
315 return !hardware_failed_;
316 }
317
292 void InProcessViewRenderer::DrawGL(AwDrawGLInfo* draw_info) { 318 void InProcessViewRenderer::DrawGL(AwDrawGLInfo* draw_info) {
293 TRACE_EVENT0("android_webview", "InProcessViewRenderer::DrawGL"); 319 TRACE_EVENT0("android_webview", "InProcessViewRenderer::DrawGL");
294 DCHECK(visible_); 320 DCHECK(visible_);
295 321
296 manager_key_ = g_view_renderer_manager.Get().DidDrawGL(manager_key_, this); 322 manager_key_ = g_view_renderer_manager.Get().DidDrawGL(manager_key_, this);
297 323
298 // We need to watch if the current Android context has changed and enforce 324 // We need to watch if the current Android context has changed and enforce
299 // a clean-up in the compositor. 325 // a clean-up in the compositor.
300 EGLContext current_context = eglGetCurrentContext(); 326 EGLContext current_context = eglGetCurrentContext();
301 if (!current_context) { 327 if (!current_context) {
302 TRACE_EVENT_INSTANT0( 328 TRACE_EVENT_INSTANT0(
303 "android_webview", "EarlyOut_NullEGLContext", TRACE_EVENT_SCOPE_THREAD); 329 "android_webview", "EarlyOut_NullEGLContext", TRACE_EVENT_SCOPE_THREAD);
304 return; 330 return;
305 } 331 }
306 332
307 ScopedAppGLStateRestore state_restore(ScopedAppGLStateRestore::MODE_DRAW); 333 ScopedAppGLStateRestore state_restore(ScopedAppGLStateRestore::MODE_DRAW);
308 gpu::InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread(); 334 gpu::InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread();
309 ScopedAllowGL allow_gl; 335 ScopedAllowGL allow_gl;
310 336
311 if (attached_to_window_ && compositor_ && !hardware_initialized_) { 337 if (attached_to_window_ && compositor_ && !hardware_initialized_) {
312 TRACE_EVENT0("android_webview", "InitializeHwDraw"); 338 if (InitializeHwDraw())
313 hardware_failed_ = !compositor_->InitializeHwDraw(); 339 last_egl_context_ = current_context;
314 hardware_initialized_ = true; 340 else
315 last_egl_context_ = current_context;
316
317 if (hardware_failed_)
318 return; 341 return;
319 } 342 }
320 343
321 if (draw_info->mode == AwDrawGLInfo::kModeProcess) 344 if (draw_info->mode == AwDrawGLInfo::kModeProcess)
322 return; 345 return;
323 346
324 // DrawGL may be called without OnDraw, so cancel |fallback_tick_| here as 347 // DrawGL may be called without OnDraw, so cancel |fallback_tick_| here as
325 // well just to be safe. 348 // well just to be safe.
326 fallback_tick_.Cancel(); 349 fallback_tick_.Cancel();
327 350
328 if (last_egl_context_ != current_context) { 351 if (last_egl_context_ != current_context) {
329 // TODO(boliu): Handle context lost 352 // TODO(boliu): Handle context lost
330 TRACE_EVENT_INSTANT0( 353 TRACE_EVENT_INSTANT0(
331 "android_webview", "EGLContextChanged", TRACE_EVENT_SCOPE_THREAD); 354 "android_webview", "EGLContextChanged", TRACE_EVENT_SCOPE_THREAD);
332 } 355 }
333 last_egl_context_ = current_context;
334 356
335 if (!compositor_) { 357 if (!compositor_) {
336 TRACE_EVENT_INSTANT0( 358 TRACE_EVENT_INSTANT0(
337 "android_webview", "EarlyOut_NoCompositor", TRACE_EVENT_SCOPE_THREAD); 359 "android_webview", "EarlyOut_NoCompositor", TRACE_EVENT_SCOPE_THREAD);
338 return; 360 return;
339 } 361 }
340 362
363 DCHECK(gl_surface_);
364 gl_surface_->SetBackingFrameBufferObject(
365 state_restore.framebuffer_binding_ext());
366
341 gfx::Transform transform; 367 gfx::Transform transform;
342 transform.matrix().setColMajorf(draw_info->transform); 368 transform.matrix().setColMajorf(draw_info->transform);
343 transform.Translate(scroll_at_start_of_frame_.x(), 369 transform.Translate(scroll_at_start_of_frame_.x(),
344 scroll_at_start_of_frame_.y()); 370 scroll_at_start_of_frame_.y());
345 // TODO(joth): Check return value.
346 block_invalidates_ = true;
347 gfx::Rect clip_rect(draw_info->clip_left, 371 gfx::Rect clip_rect(draw_info->clip_left,
348 draw_info->clip_top, 372 draw_info->clip_top,
349 draw_info->clip_right - draw_info->clip_left, 373 draw_info->clip_right - draw_info->clip_left,
350 draw_info->clip_bottom - draw_info->clip_top); 374 draw_info->clip_bottom - draw_info->clip_top);
375 block_invalidates_ = true;
376 // TODO(joth): Check return value.
351 compositor_->DemandDrawHw(gfx::Size(draw_info->width, draw_info->height), 377 compositor_->DemandDrawHw(gfx::Size(draw_info->width, draw_info->height),
352 transform, 378 transform,
353 clip_rect, 379 clip_rect,
354 state_restore.stencil_enabled()); 380 state_restore.stencil_enabled());
355 block_invalidates_ = false; 381 block_invalidates_ = false;
382 gl_surface_->ResetBackingFrameBufferObject();
356 383
357 UpdateCachedGlobalVisibleRect(); 384 UpdateCachedGlobalVisibleRect();
358 bool drew_full_visible_rect = clip_rect.Contains(cached_global_visible_rect_); 385 bool drew_full_visible_rect = clip_rect.Contains(cached_global_visible_rect_);
359 EnsureContinuousInvalidation(draw_info, !drew_full_visible_rect); 386 EnsureContinuousInvalidation(draw_info, !drew_full_visible_rect);
360 } 387 }
361 388
362 void InProcessViewRenderer::SetGlobalVisibleRect( 389 void InProcessViewRenderer::SetGlobalVisibleRect(
363 const gfx::Rect& visible_rect) { 390 const gfx::Rect& visible_rect) {
364 cached_global_visible_rect_ = visible_rect; 391 cached_global_visible_rect_ = visible_rect;
365 } 392 }
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after
545 NoLongerExpectsDrawGL(); 572 NoLongerExpectsDrawGL();
546 if (hardware_initialized_) { 573 if (hardware_initialized_) {
547 DCHECK(compositor_); 574 DCHECK(compositor_);
548 575
549 ScopedAppGLStateRestore state_restore( 576 ScopedAppGLStateRestore state_restore(
550 ScopedAppGLStateRestore::MODE_DETACH_FROM_WINDOW); 577 ScopedAppGLStateRestore::MODE_DETACH_FROM_WINDOW);
551 gpu::InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread(); 578 gpu::InProcessCommandBuffer::ProcessGpuWorkOnCurrentThread();
552 ScopedAllowGL allow_gl; 579 ScopedAllowGL allow_gl;
553 compositor_->ReleaseHwDraw(); 580 compositor_->ReleaseHwDraw();
554 hardware_initialized_ = false; 581 hardware_initialized_ = false;
582 gl_surface_ = NULL;
555 } 583 }
556 584
557 attached_to_window_ = false; 585 attached_to_window_ = false;
558 } 586 }
559 587
560 bool InProcessViewRenderer::IsAttachedToWindow() { 588 bool InProcessViewRenderer::IsAttachedToWindow() {
561 return attached_to_window_; 589 return attached_to_window_;
562 } 590 }
563 591
564 bool InProcessViewRenderer::IsViewVisible() { 592 bool InProcessViewRenderer::IsViewVisible() {
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
776 base::StringAppendF(&str, 804 base::StringAppendF(&str,
777 "surface width height: [%d %d] ", 805 "surface width height: [%d %d] ",
778 draw_info->width, 806 draw_info->width,
779 draw_info->height); 807 draw_info->height);
780 base::StringAppendF(&str, "is_layer: %d ", draw_info->is_layer); 808 base::StringAppendF(&str, "is_layer: %d ", draw_info->is_layer);
781 } 809 }
782 return str; 810 return str;
783 } 811 }
784 812
785 } // namespace android_webview 813 } // namespace android_webview
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