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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
15 #include "base/synchronization/waitable_event.h" | 15 #include "base/synchronization/waitable_event.h" |
16 #include "gpu/command_buffer/common/command_buffer.h" | 16 #include "gpu/command_buffer/common/command_buffer.h" |
17 #include "gpu/gpu_export.h" | 17 #include "gpu/gpu_export.h" |
18 #include "ui/gfx/gpu_memory_buffer.h" | 18 #include "ui/gfx/gpu_memory_buffer.h" |
19 #include "ui/gfx/native_widget_types.h" | 19 #include "ui/gfx/native_widget_types.h" |
| 20 #include "ui/gl/gl_surface.h" |
20 #include "ui/gl/gpu_preference.h" | 21 #include "ui/gl/gpu_preference.h" |
21 | 22 |
| 23 namespace base { |
| 24 class SequenceChecker; |
| 25 } |
| 26 |
22 namespace gfx { | 27 namespace gfx { |
23 class GLContext; | 28 class GLContext; |
24 class GLImage; | 29 class GLImage; |
25 class GLSurface; | 30 class GLSurface; |
26 class Size; | 31 class Size; |
27 } | 32 } |
28 | 33 |
29 namespace gpu { | 34 namespace gpu { |
30 | 35 |
31 namespace gles2 { | 36 namespace gles2 { |
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50 // The callback will be called from different client threads. After the | 55 // The callback will be called from different client threads. After the |
51 // callback is issued, the client is expected to eventually call | 56 // callback is issued, the client is expected to eventually call |
52 // ProcessGpuWorkOnCurrentThread(). The latter cannot be called from different | 57 // ProcessGpuWorkOnCurrentThread(). The latter cannot be called from different |
53 // threads. | 58 // threads. |
54 // The callback needs to be set before any context is created. | 59 // The callback needs to be set before any context is created. |
55 static void SetScheduleCallback(const base::Closure& callback); | 60 static void SetScheduleCallback(const base::Closure& callback); |
56 static void ProcessGpuWorkOnCurrentThread(); | 61 static void ProcessGpuWorkOnCurrentThread(); |
57 | 62 |
58 static void EnableVirtualizedContext(); | 63 static void EnableVirtualizedContext(); |
59 | 64 |
60 bool Initialize(bool is_offscreen, | 65 // If |surface| is not NULL, use it directly; in this case, the command |
| 66 // buffer gpu thread must be the same as the client thread. Otherwise create |
| 67 // a new GLSurface. |
| 68 bool Initialize(scoped_refptr<gfx::GLSurface> surface, |
| 69 bool is_offscreen, |
61 bool share_resources, | 70 bool share_resources, |
62 gfx::AcceleratedWidget window, | 71 gfx::AcceleratedWidget window, |
63 const gfx::Size& size, | 72 const gfx::Size& size, |
64 const char* allowed_extensions, | 73 const char* allowed_extensions, |
65 const std::vector<int32>& attribs, | 74 const std::vector<int32>& attribs, |
66 gfx::GpuPreference gpu_preference, | 75 gfx::GpuPreference gpu_preference, |
67 const base::Closure& context_lost_callback, | 76 const base::Closure& context_lost_callback, |
68 unsigned int share_group_id); | 77 unsigned int share_group_id); |
69 void Destroy(); | 78 void Destroy(); |
70 void SignalSyncPoint(unsigned sync_point, | 79 void SignalSyncPoint(unsigned sync_point, |
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111 void FlushOnGpuThread(int32 put_offset); | 120 void FlushOnGpuThread(int32 put_offset); |
112 void CreateImageOnGpuThread(gfx::GpuMemoryBufferHandle buffer, | 121 void CreateImageOnGpuThread(gfx::GpuMemoryBufferHandle buffer, |
113 gfx::Size size, | 122 gfx::Size size, |
114 unsigned int image_id); | 123 unsigned int image_id); |
115 void RemoveImageOnGpuThread(unsigned int image_id); | 124 void RemoveImageOnGpuThread(unsigned int image_id); |
116 bool MakeCurrent(); | 125 bool MakeCurrent(); |
117 bool IsContextLost(); | 126 bool IsContextLost(); |
118 base::Closure WrapCallback(const base::Closure& callback); | 127 base::Closure WrapCallback(const base::Closure& callback); |
119 State GetStateFast(); | 128 State GetStateFast(); |
120 void QueueTask(const base::Closure& task) { queue_->QueueTask(task); } | 129 void QueueTask(const base::Closure& task) { queue_->QueueTask(task); } |
| 130 void CheckSequencedThread(); |
121 | 131 |
122 // Callbacks: | 132 // Callbacks: |
123 void OnContextLost(); | 133 void OnContextLost(); |
124 void OnResizeView(gfx::Size size, float scale_factor); | 134 void OnResizeView(gfx::Size size, float scale_factor); |
125 bool GetBufferChanged(int32 transfer_buffer_id); | 135 bool GetBufferChanged(int32 transfer_buffer_id); |
126 void PumpCommands(); | 136 void PumpCommands(); |
127 | 137 |
128 // Members accessed on the gpu thread (possibly with the exception of | 138 // Members accessed on the gpu thread (possibly with the exception of |
129 // creation): | 139 // creation): |
130 bool context_lost_; | 140 bool context_lost_; |
131 bool share_resources_; | 141 bool share_resources_; |
132 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 142 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
133 scoped_ptr<GpuScheduler> gpu_scheduler_; | 143 scoped_ptr<GpuScheduler> gpu_scheduler_; |
134 scoped_ptr<gles2::GLES2Decoder> decoder_; | 144 scoped_ptr<gles2::GLES2Decoder> decoder_; |
135 scoped_refptr<gfx::GLContext> context_; | 145 scoped_refptr<gfx::GLContext> context_; |
136 scoped_refptr<gfx::GLSurface> surface_; | 146 scoped_refptr<gfx::GLSurface> surface_; |
137 base::Closure context_lost_callback_; | 147 base::Closure context_lost_callback_; |
138 unsigned int share_group_id_; | 148 unsigned int share_group_id_; |
139 | 149 |
140 // Members accessed on the client thread: | 150 // Members accessed on the client thread: |
141 State last_state_; | 151 State last_state_; |
142 int32 last_put_offset_; | 152 int32 last_put_offset_; |
143 | 153 |
144 // Accessed on both threads: | 154 // Accessed on both threads: |
145 scoped_ptr<CommandBuffer> command_buffer_; | 155 scoped_ptr<CommandBuffer> command_buffer_; |
146 base::Lock command_buffer_lock_; | 156 base::Lock command_buffer_lock_; |
147 base::WaitableEvent flush_event_; | 157 base::WaitableEvent flush_event_; |
148 scoped_ptr<SchedulerClient> queue_; | 158 scoped_ptr<SchedulerClient> queue_; |
149 | 159 |
| 160 // Only used with explicit scheduling and the gpu thread is the same as |
| 161 // the client thread. |
| 162 scoped_ptr<base::SequenceChecker> sequence_checker_; |
| 163 |
150 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 164 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
151 }; | 165 }; |
152 | 166 |
153 } // namespace gpu | 167 } // namespace gpu |
154 | 168 |
155 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 169 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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