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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "gles2_impl_export.h" | 10 #include "gles2_impl_export.h" |
11 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
| 12 #include "ui/gl/gl_surface.h" |
12 #include "ui/gl/gpu_preference.h" | 13 #include "ui/gl/gpu_preference.h" |
13 | 14 |
14 namespace gfx { | 15 namespace gfx { |
15 class Size; | 16 class Size; |
16 } | 17 } |
17 | 18 |
18 namespace gpu { | 19 namespace gpu { |
19 | 20 |
20 namespace gles2 { | 21 namespace gles2 { |
21 class GLES2Implementation; | 22 class GLES2Implementation; |
22 } | 23 } |
23 | 24 |
24 class GpuMemoryBufferFactory; | 25 class GpuMemoryBufferFactory; |
25 | 26 |
| 27 // The default uninitialized value is -1. |
| 28 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { |
| 29 GLInProcessContextAttribs(); |
| 30 |
| 31 int32 alpha_size; |
| 32 int32 blue_size; |
| 33 int32 green_size; |
| 34 int32 red_size; |
| 35 int32 depth_size; |
| 36 int32 stencil_size; |
| 37 int32 samples; |
| 38 int32 sample_buffers; |
| 39 }; |
| 40 |
26 class GLES2_IMPL_EXPORT GLInProcessContext { | 41 class GLES2_IMPL_EXPORT GLInProcessContext { |
27 public: | 42 public: |
28 virtual ~GLInProcessContext() {} | 43 virtual ~GLInProcessContext() {} |
29 | 44 |
30 // Must be called before any GLInProcessContext instances are created. | 45 // Must be called before any GLInProcessContext instances are created. |
31 static void SetGpuMemoryBufferFactory(GpuMemoryBufferFactory* factory); | 46 static void SetGpuMemoryBufferFactory(GpuMemoryBufferFactory* factory); |
32 | 47 |
33 // GLInProcessContext configuration attributes. These are the same as used by | |
34 // EGL. Attributes are matched using a closest fit algorithm. | |
35 enum Attribute { | |
36 ALPHA_SIZE = 0x3021, | |
37 BLUE_SIZE = 0x3022, | |
38 GREEN_SIZE = 0x3023, | |
39 RED_SIZE = 0x3024, | |
40 DEPTH_SIZE = 0x3025, | |
41 STENCIL_SIZE = 0x3026, | |
42 SAMPLES = 0x3031, | |
43 SAMPLE_BUFFERS = 0x3032, | |
44 NONE = 0x3038 // Attrib list = terminator | |
45 }; | |
46 | |
47 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an | 48 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an |
48 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list | 49 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
49 // of attribute/value pairs. | 50 // of attribute/value pairs. |
50 static GLInProcessContext* CreateContext( | 51 static GLInProcessContext* CreateContext( |
51 bool is_offscreen, | 52 bool is_offscreen, |
52 gfx::AcceleratedWidget window, | 53 gfx::AcceleratedWidget window, |
53 const gfx::Size& size, | 54 const gfx::Size& size, |
54 bool share_resources, | 55 bool share_resources, |
55 const char* allowed_extensions, | 56 const char* allowed_extensions, |
56 const int32* attrib_list, | 57 const GLInProcessContextAttribs& attribs, |
57 gfx::GpuPreference gpu_preference, | 58 gfx::GpuPreference gpu_preference); |
58 const base::Closure& callback); | 59 |
| 60 // Create context with the provided GLSurface. All other arguments match |
| 61 // CreateContext factory above. Can only be called if the command buffer |
| 62 // service runs on the same thread as this client because GLSurface is not |
| 63 // thread safe. |
| 64 static GLInProcessContext* CreateWithSurface( |
| 65 scoped_refptr<gfx::GLSurface> surface, |
| 66 bool share_resources, |
| 67 const char* allowed_extensions, |
| 68 const GLInProcessContextAttribs& attribs, |
| 69 gfx::GpuPreference gpu_preference); |
| 70 |
| 71 virtual void SetContextLostCallback(const base::Closure& callback) = 0; |
59 | 72 |
60 virtual void SignalSyncPoint(unsigned sync_point, | 73 virtual void SignalSyncPoint(unsigned sync_point, |
61 const base::Closure& callback) = 0; | 74 const base::Closure& callback) = 0; |
62 | 75 |
63 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; | 76 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; |
64 | 77 |
65 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 78 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
66 // can be used without making it current. | 79 // can be used without making it current. |
67 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 80 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
68 }; | 81 }; |
69 | 82 |
70 } // namespace gpu | 83 } // namespace gpu |
71 | 84 |
72 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 85 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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