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Side by Side Diff: media/blink/video_frame_compositor.cc

Issue 2227293002: Add RAIL tracing category to Chrome tracing. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add missing PaintTiming markers Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/blink/video_frame_compositor.h" 5 #include "media/blink/video_frame_compositor.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "base/time/default_tick_clock.h" 9 #include "base/time/default_tick_clock.h"
10 #include "base/trace_event/trace_event.h" 10 #include "base/trace_event/trace_event.h"
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98 DCHECK(compositor_task_runner_->BelongsToCurrentThread()); 98 DCHECK(compositor_task_runner_->BelongsToCurrentThread());
99 return CallRender(deadline_min, deadline_max, false); 99 return CallRender(deadline_min, deadline_max, false);
100 } 100 }
101 101
102 bool VideoFrameCompositor::HasCurrentFrame() { 102 bool VideoFrameCompositor::HasCurrentFrame() {
103 DCHECK(compositor_task_runner_->BelongsToCurrentThread()); 103 DCHECK(compositor_task_runner_->BelongsToCurrentThread());
104 return static_cast<bool>(current_frame_); 104 return static_cast<bool>(current_frame_);
105 } 105 }
106 106
107 void VideoFrameCompositor::Start(RenderCallback* callback) { 107 void VideoFrameCompositor::Start(RenderCallback* callback) {
108 TRACE_EVENT0("media", "VideoFrameCompositor::Start"); 108 TRACE_EVENT0("media,rail", "VideoFrameCompositor::Start");
109 109
110 // Called from the media thread, so acquire the callback under lock before 110 // Called from the media thread, so acquire the callback under lock before
111 // returning in case a Stop() call comes in before the PostTask is processed. 111 // returning in case a Stop() call comes in before the PostTask is processed.
112 base::AutoLock lock(callback_lock_); 112 base::AutoLock lock(callback_lock_);
113 DCHECK(!callback_); 113 DCHECK(!callback_);
114 callback_ = callback; 114 callback_ = callback;
115 compositor_task_runner_->PostTask( 115 compositor_task_runner_->PostTask(
116 FROM_HERE, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate, 116 FROM_HERE, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate,
117 base::Unretained(this), true)); 117 base::Unretained(this), true));
118 } 118 }
119 119
120 void VideoFrameCompositor::Stop() { 120 void VideoFrameCompositor::Stop() {
121 TRACE_EVENT0("media", "VideoFrameCompositor::Stop"); 121 TRACE_EVENT0("media,rail", "VideoFrameCompositor::Stop");
122 122
123 // Called from the media thread, so release the callback under lock before 123 // Called from the media thread, so release the callback under lock before
124 // returning to avoid a pending UpdateCurrentFrame() call occurring before 124 // returning to avoid a pending UpdateCurrentFrame() call occurring before
125 // the PostTask is processed. 125 // the PostTask is processed.
126 base::AutoLock lock(callback_lock_); 126 base::AutoLock lock(callback_lock_);
127 DCHECK(callback_); 127 DCHECK(callback_);
128 callback_ = nullptr; 128 callback_ = nullptr;
129 compositor_task_runner_->PostTask( 129 compositor_task_runner_->PostTask(
130 FROM_HERE, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate, 130 FROM_HERE, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate,
131 base::Unretained(this), false)); 131 base::Unretained(this), false));
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235 last_interval_ = deadline_max - deadline_min; 235 last_interval_ = deadline_max - deadline_min;
236 236
237 // Restart the background rendering timer whether we're background rendering 237 // Restart the background rendering timer whether we're background rendering
238 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|. 238 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|.
239 if (background_rendering_enabled_) 239 if (background_rendering_enabled_)
240 background_rendering_timer_.Reset(); 240 background_rendering_timer_.Reset();
241 return new_frame || had_new_background_frame; 241 return new_frame || had_new_background_frame;
242 } 242 }
243 243
244 } // namespace media 244 } // namespace media
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