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Side by Side Diff: xfa/fxbarcode/oned/BC_OnedUPCAWriter.cpp

Issue 2226003003: Fix typos of the word outer. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 // Original code is licensed as follows: 6 // Original code is licensed as follows:
7 /* 7 /*
8 * Copyright 2010 ZXing authors 8 * Copyright 2010 ZXing authors
9 * 9 *
10 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * Licensed under the Apache License, Version 2.0 (the "License");
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140 iLen = tempStr.GetLength(); 140 iLen = tempStr.GetLength();
141 int32_t iFontSize = (int32_t)fabs(m_fFontSize); 141 int32_t iFontSize = (int32_t)fabs(m_fFontSize);
142 int32_t iTextHeight = iFontSize + 1; 142 int32_t iTextHeight = iFontSize + 1;
143 if (!pOutBitmap) { 143 if (!pOutBitmap) {
144 CFX_Matrix matr(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0); 144 CFX_Matrix matr(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0);
145 CFX_FloatRect rect( 145 CFX_FloatRect rect(
146 (FX_FLOAT)leftPosition, (FX_FLOAT)(m_Height - iTextHeight), 146 (FX_FLOAT)leftPosition, (FX_FLOAT)(m_Height - iTextHeight),
147 (FX_FLOAT)(leftPosition + strWidth - 0.5), (FX_FLOAT)m_Height); 147 (FX_FLOAT)(leftPosition + strWidth - 0.5), (FX_FLOAT)m_Height);
148 matr.Concat(*matrix); 148 matr.Concat(*matrix);
149 matr.TransformRect(rect); 149 matr.TransformRect(rect);
150 FX_RECT re = rect.GetOutterRect(); 150 FX_RECT re = rect.GetOuterRect();
151 device->FillRect(&re, m_backgroundColor); 151 device->FillRect(&re, m_backgroundColor);
152 CFX_Matrix matr1(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0); 152 CFX_Matrix matr1(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0);
153 CFX_FloatRect rect1( 153 CFX_FloatRect rect1(
154 (FX_FLOAT)(leftPosition + 40 * multiple), 154 (FX_FLOAT)(leftPosition + 40 * multiple),
155 (FX_FLOAT)(m_Height - iTextHeight), 155 (FX_FLOAT)(m_Height - iTextHeight),
156 (FX_FLOAT)((leftPosition + 40 * multiple) + strWidth - 0.5), 156 (FX_FLOAT)((leftPosition + 40 * multiple) + strWidth - 0.5),
157 (FX_FLOAT)m_Height); 157 (FX_FLOAT)m_Height);
158 matr1.Concat(*matrix); 158 matr1.Concat(*matrix);
159 matr1.TransformRect(rect1); 159 matr1.TransformRect(rect1);
160 re = rect1.GetOutterRect(); 160 re = rect1.GetOuterRect();
161 device->FillRect(&re, m_backgroundColor); 161 device->FillRect(&re, m_backgroundColor);
162 FX_FLOAT strWidth1 = (FX_FLOAT)multiple * 7; 162 FX_FLOAT strWidth1 = (FX_FLOAT)multiple * 7;
163 CFX_Matrix matr2(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0); 163 CFX_Matrix matr2(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0);
164 CFX_FloatRect rect2(0.0, (FX_FLOAT)(m_Height - iTextHeight), 164 CFX_FloatRect rect2(0.0, (FX_FLOAT)(m_Height - iTextHeight),
165 (FX_FLOAT)strWidth1 - 1, (FX_FLOAT)m_Height); 165 (FX_FLOAT)strWidth1 - 1, (FX_FLOAT)m_Height);
166 matr2.Concat(*matrix); 166 matr2.Concat(*matrix);
167 matr2.TransformRect(rect2); 167 matr2.TransformRect(rect2);
168 re = rect2.GetOutterRect(); 168 re = rect2.GetOuterRect();
169 device->FillRect(&re, m_backgroundColor); 169 device->FillRect(&re, m_backgroundColor);
170 CFX_Matrix matr3(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0); 170 CFX_Matrix matr3(m_outputHScale, 0.0, 0.0, 1.0, 0.0, 0.0);
171 CFX_FloatRect rect3( 171 CFX_FloatRect rect3(
172 (FX_FLOAT)(leftPosition + 85 * multiple), 172 (FX_FLOAT)(leftPosition + 85 * multiple),
173 (FX_FLOAT)(m_Height - iTextHeight), 173 (FX_FLOAT)(m_Height - iTextHeight),
174 (FX_FLOAT)((leftPosition + 85 * multiple) + strWidth1 - 0.5), 174 (FX_FLOAT)((leftPosition + 85 * multiple) + strWidth1 - 0.5),
175 (FX_FLOAT)m_Height); 175 (FX_FLOAT)m_Height);
176 matr3.Concat(*matrix); 176 matr3.Concat(*matrix);
177 matr3.TransformRect(rect3); 177 matr3.TransformRect(rect3);
178 re = rect3.GetOutterRect(); 178 re = rect3.GetOuterRect();
179 device->FillRect(&re, m_backgroundColor); 179 device->FillRect(&re, m_backgroundColor);
180 } 180 }
181 if (!pOutBitmap) 181 if (!pOutBitmap)
182 strWidth = strWidth * m_outputHScale; 182 strWidth = strWidth * m_outputHScale;
183 183
184 CalcTextInfo(tempStr, pCharPos + 1, m_pFont, strWidth, iFontSize, blank); 184 CalcTextInfo(tempStr, pCharPos + 1, m_pFont, strWidth, iFontSize, blank);
185 CFX_Matrix affine_matrix(1.0, 0.0, 0.0, -1.0, 0.0, (FX_FLOAT)iFontSize); 185 CFX_Matrix affine_matrix(1.0, 0.0, 0.0, -1.0, 0.0, (FX_FLOAT)iFontSize);
186 CFX_FxgeDevice ge; 186 CFX_FxgeDevice ge;
187 if (pOutBitmap) { 187 if (pOutBitmap) {
188 ge.Create((int)strWidth, iTextHeight, FXDIB_Argb, nullptr); 188 ge.Create((int)strWidth, iTextHeight, FXDIB_Argb, nullptr);
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277 FX_Free(pCharPos); 277 FX_Free(pCharPos);
278 } 278 }
279 279
280 void CBC_OnedUPCAWriter::RenderResult(const CFX_WideStringC& contents, 280 void CBC_OnedUPCAWriter::RenderResult(const CFX_WideStringC& contents,
281 uint8_t* code, 281 uint8_t* code,
282 int32_t codeLength, 282 int32_t codeLength,
283 FX_BOOL isDevice, 283 FX_BOOL isDevice,
284 int32_t& e) { 284 int32_t& e) {
285 CBC_OneDimWriter::RenderResult(contents, code, codeLength, isDevice, e); 285 CBC_OneDimWriter::RenderResult(contents, code, codeLength, isDevice, e);
286 } 286 }
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