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Side by Side Diff: core/fxcrt/include/fx_coordinates.h

Issue 2226003003: Fix typos of the word outer. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #ifndef CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ 7 #ifndef CORE_FXCRT_INCLUDE_FX_COORDINATES_H_
8 #define CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ 8 #define CORE_FXCRT_INCLUDE_FX_COORDINATES_H_
9 9
10 #include "core/fxcrt/include/fx_basic.h" 10 #include "core/fxcrt/include/fx_basic.h"
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230 230
231 bool IsEmpty() const { return left >= right || bottom >= top; } 231 bool IsEmpty() const { return left >= right || bottom >= top; }
232 bool Contains(const CFX_FloatRect& other_rect) const; 232 bool Contains(const CFX_FloatRect& other_rect) const;
233 bool Contains(FX_FLOAT x, FX_FLOAT y) const; 233 bool Contains(FX_FLOAT x, FX_FLOAT y) const;
234 234
235 void Transform(const CFX_Matrix* pMatrix); 235 void Transform(const CFX_Matrix* pMatrix);
236 void Intersect(const CFX_FloatRect& other_rect); 236 void Intersect(const CFX_FloatRect& other_rect);
237 void Union(const CFX_FloatRect& other_rect); 237 void Union(const CFX_FloatRect& other_rect);
238 238
239 FX_RECT GetInnerRect() const; 239 FX_RECT GetInnerRect() const;
240 FX_RECT GetOutterRect() const; 240 FX_RECT GetOuterRect() const;
241 FX_RECT GetClosestRect() const; 241 FX_RECT GetClosestRect() const;
242 242
243 int Substract4(CFX_FloatRect& substract_rect, CFX_FloatRect* pRects); 243 int Substract4(CFX_FloatRect& substract_rect, CFX_FloatRect* pRects);
244 244
245 void InitRect(FX_FLOAT x, FX_FLOAT y) { 245 void InitRect(FX_FLOAT x, FX_FLOAT y) {
246 left = x; 246 left = x;
247 right = x; 247 right = x;
248 bottom = y; 248 bottom = y;
249 top = y; 249 top = y;
250 } 250 }
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685 public: 685 public:
686 FX_FLOAT a; 686 FX_FLOAT a;
687 FX_FLOAT b; 687 FX_FLOAT b;
688 FX_FLOAT c; 688 FX_FLOAT c;
689 FX_FLOAT d; 689 FX_FLOAT d;
690 FX_FLOAT e; 690 FX_FLOAT e;
691 FX_FLOAT f; 691 FX_FLOAT f;
692 }; 692 };
693 693
694 #endif // CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ 694 #endif // CORE_FXCRT_INCLUDE_FX_COORDINATES_H_
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