Chromium Code Reviews| Index: cc/debug/invalidation_benchmark.cc | 
| diff --git a/cc/debug/invalidation_benchmark.cc b/cc/debug/invalidation_benchmark.cc | 
| index 681e29ef7cced1b62c1f9303d22c0c26df7494af..458ccf687006dab3fd1608b94642d58429010cc9 100644 | 
| --- a/cc/debug/invalidation_benchmark.cc | 
| +++ b/cc/debug/invalidation_benchmark.cc | 
| @@ -70,11 +70,18 @@ void InvalidationBenchmark::DidUpdateLayers(LayerTreeHost* host) { | 
| void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { | 
| PropertyTrees* property_trees = layer->layer_tree_host()->property_trees(); | 
| - LayerList update_list; | 
| - update_list.push_back(layer); | 
| - draw_property_utils::ComputeVisibleRectsForTesting( | 
| - property_trees, property_trees->non_root_surfaces_enabled, &update_list); | 
| - gfx::Rect visible_layer_rect = layer->visible_layer_rect_for_testing(); | 
| + const TransformTree& transform_tree = property_trees->transform_tree; | 
| + int index = layer->transform_tree_index(); | 
| + layer->layer_tree_host()->BuildPropertyTreesForTesting(); | 
| + gfx::Point position = | 
| + gfx::Point(layer->position().x(), layer->position().y()); | 
| + gfx::Rect layer_rect = gfx::Rect(position, layer->bounds()); | 
| 
 
ajuma
2016/08/09 20:44:01
The screen space transform already accounts for th
 
 | 
| + gfx::Rect screen_space_rect = MathUtil::MapEnclosingClippedRect( | 
| + transform_tree.ToScreen(index), layer_rect); | 
| 
 
ajuma
2016/08/09 20:44:01
This should use Layer::screen_space_transform (sin
 
 | 
| + screen_space_rect.Intersect( | 
| + gfx::Rect(layer->layer_tree_host()->device_viewport_size())); | 
| 
 
ajuma
2016/08/09 20:44:01
I wonder if it would be simpler to just start with
 
 | 
| + gfx::Rect visible_layer_rect = MathUtil::ProjectEnclosingClippedRect( | 
| + transform_tree.FromScreen(index), screen_space_rect); | 
| 
 
ajuma
2016/08/09 20:44:01
And this needs to use the inverse of Layer::screen
 
 | 
| switch (mode_) { | 
| case FIXED_SIZE: { | 
| // Invalidation with a random position and fixed size. |