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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkParse.h" | 8 #include "SkParse.h" |
| 9 #include "SkSVGAttributeParser.h" | 9 #include "SkSVGAttributeParser.h" |
| 10 #include "SkSVGTypes.h" | 10 #include "SkSVGTypes.h" |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 145 } | 145 } |
| 146 | 146 |
| 147 *c = v | 0xff000000; | 147 *c = v | 0xff000000; |
| 148 return true; | 148 return true; |
| 149 } | 149 } |
| 150 | 150 |
| 151 // https://www.w3.org/TR/SVG/types.html#DataTypeColor | 151 // https://www.w3.org/TR/SVG/types.html#DataTypeColor |
| 152 bool SkSVGAttributeParser::parseColor(SkSVGColor* color) { | 152 bool SkSVGAttributeParser::parseColor(SkSVGColor* color) { |
| 153 SkColor c; | 153 SkColor c; |
| 154 | 154 |
| 155 // consume preceding whitespace | |
| 156 this->parseWSToken(); | |
| 157 | |
| 155 // TODO: rgb(...) | 158 // TODO: rgb(...) |
| 156 if (this->parseHexColorToken(&c) || this->parseNamedColorToken(&c)) { | 159 if (this->parseHexColorToken(&c) || this->parseNamedColorToken(&c)) { |
| 157 *color = SkSVGColor(c); | 160 *color = SkSVGColor(c); |
| 158 return true; | 161 |
| 162 // consume trailing whitespace | |
| 163 this->parseWSToken(); | |
| 159 } | 164 } |
| 160 | 165 |
|
robertphillips
2016/08/08 12:39:30
Do we need to init 'color' to something in case th
f(malita)
2016/08/08 13:00:02
All SVG types have default constructors, so color
| |
| 161 return false; | 166 return this->parseEOSToken(); |
| 162 } | 167 } |
| 163 | 168 |
| 164 // https://www.w3.org/TR/SVG/types.html#DataTypeNumber | 169 // https://www.w3.org/TR/SVG/types.html#DataTypeNumber |
| 165 bool SkSVGAttributeParser::parseNumber(SkSVGNumber* number) { | 170 bool SkSVGAttributeParser::parseNumber(SkSVGNumber* number) { |
| 166 // consume WS | 171 // consume WS |
| 167 this->parseWSToken(); | 172 this->parseWSToken(); |
| 168 | 173 |
| 169 SkScalar s; | 174 SkScalar s; |
| 170 if (this->parseScalarToken(&s)) { | 175 if (this->parseScalarToken(&s)) { |
| 171 *number = SkSVGNumber(s); | 176 *number = SkSVGNumber(s); |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 185 if (this->parseScalarToken(&s) && | 190 if (this->parseScalarToken(&s) && |
| 186 (this->parseLengthUnitToken(&u) || this->parseSepToken() || this->parseE OSToken())) { | 191 (this->parseLengthUnitToken(&u) || this->parseSepToken() || this->parseE OSToken())) { |
| 187 *length = SkSVGLength(s, u); | 192 *length = SkSVGLength(s, u); |
| 188 // consume trailing separators | 193 // consume trailing separators |
| 189 this->parseSepToken(); | 194 this->parseSepToken(); |
| 190 return true; | 195 return true; |
| 191 } | 196 } |
| 192 | 197 |
| 193 return false; | 198 return false; |
| 194 } | 199 } |
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