Index: src/core/SkCanvas.cpp |
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp |
index 0b0434dab895963f0132fcbabe7ca99d93b3e8a2..3442c57245def31c09b898a1df1d9efb26adf279 100644 |
--- a/src/core/SkCanvas.cpp |
+++ b/src/core/SkCanvas.cpp |
@@ -22,6 +22,7 @@ |
#include "SkLatticeIter.h" |
#include "SkMatrixUtils.h" |
#include "SkMetaData.h" |
+#include "SkNx.h" |
#include "SkPaintPriv.h" |
#include "SkPatchUtils.h" |
#include "SkPicture.h" |
@@ -264,6 +265,13 @@ struct DeviceCM { |
} |
}; |
+ |
+static inline void set_qr_clip_bounds(SkRect* dst, const SkIRect& src) { |
mtklein
2016/08/11 01:24:41
Give that this is all inline, it'll probably make
msarett
2016/08/11 16:04:01
Agreed. Went with this->setCachedClipDeviceBounds
msarett
2016/08/11 20:15:16
Changed my mind. Going with qr_clip_bounds(). It
|
+ // Expand bounds out by 1 in case we are anti-aliasing. We store the |
+ // bounds as floats to enable a faster quick reject implementation. |
+ SkNx_cast<float>(Sk4i::Load(&src.fLeft) + Sk4i(-1, -1, 1, 1)).store(&dst->fLeft); |
+} |
+ |
/* This is the record we keep for each save/restore level in the stack. |
Since a level optionally copies the matrix and/or stack, we have pointers |
for these fields. If the value is copied for this level, the copy is |
@@ -300,8 +308,9 @@ public: |
// don't bother initializing fNext |
inc_rec(); |
} |
- MCRec(const MCRec& prev) : fRasterClip(prev.fRasterClip), fMatrix(prev.fMatrix), |
- fCurDrawDepth(prev.fCurDrawDepth) { |
+ MCRec(const MCRec& prev) : fRasterClip(prev.fRasterClip) , fMatrix(prev.fMatrix) |
+ , fCurDrawDepth(prev.fCurDrawDepth) |
+ { |
fFilter = SkSafeRef(prev.fFilter); |
fLayer = nullptr; |
fTopLayer = prev.fTopLayer; |
@@ -632,14 +641,14 @@ bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) { |
void SkCanvas::resetForNextPicture(const SkIRect& bounds) { |
this->restoreToCount(1); |
- fCachedLocalClipBounds.setEmpty(); |
- fCachedLocalClipBoundsDirty = true; |
fClipStack->reset(); |
fMCRec->reset(bounds); |
// We're peering through a lot of structs here. Only at this scope do we |
// know that the device is an SkBitmapDevice (really an SkNoPixelsBitmapDevice). |
static_cast<SkBitmapDevice*>(fMCRec->fLayer->fDevice)->setNewSize(bounds.size()); |
+ set_qr_clip_bounds(&fDeviceClipBounds, bounds); |
+ fIsScaleTranslate = true; |
} |
SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) { |
@@ -650,8 +659,6 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) { |
// const-cast. |
*const_cast<bool*>(&fConservativeRasterClip) = SkToBool(flags & kConservativeRasterClip_InitFlag); |
- fCachedLocalClipBounds.setEmpty(); |
- fCachedLocalClipBoundsDirty = true; |
fAllowSoftClip = true; |
fAllowSimplifyClip = false; |
fDeviceCMDirty = true; |
@@ -680,7 +687,10 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) { |
SkASSERT(fProps.pixelGeometry() == device->surfaceProps().pixelGeometry()); |
fMCRec->fLayer->fDevice = SkRef(device); |
fMCRec->fRasterClip.setRect(device->getGlobalBounds()); |
+ set_qr_clip_bounds(&fDeviceClipBounds, device->getGlobalBounds()); |
+ fIsScaleTranslate = true; |
mtklein
2016/08/11 01:24:41
Might want to name fConservativeIsScaleTranslate,
msarett
2016/08/11 16:04:00
Done.
|
} |
+ |
return device; |
} |
@@ -1095,8 +1105,8 @@ bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveLayerFlags saveLayerFlag |
// early exit if the layer's bounds are clipped out |
if (!ir.intersect(clipBounds)) { |
if (BoundsAffectsClip(saveLayerFlags)) { |
- fCachedLocalClipBoundsDirty = true; |
fMCRec->fRasterClip.setEmpty(); |
+ fDeviceClipBounds.setEmpty(); |
} |
return false; |
} |
@@ -1107,9 +1117,9 @@ bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveLayerFlags saveLayerFlag |
if (BoundsAffectsClip(saveLayerFlags)) { |
// Simplify the current clips since they will be applied properly during restore() |
- fCachedLocalClipBoundsDirty = true; |
fClipStack->clipDevRect(ir, SkRegion::kReplace_Op); |
fMCRec->fRasterClip.setRect(ir); |
+ set_qr_clip_bounds(&fDeviceClipBounds, ir); |
} |
if (intersection) { |
@@ -1301,7 +1311,6 @@ void SkCanvas::internalRestore() { |
SkASSERT(fMCStack.count() != 0); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
fClipStack->restore(); |
@@ -1335,6 +1344,11 @@ void SkCanvas::internalRestore() { |
// no need to update fMCRec, 'cause we're killing the canvas |
} |
} |
+ |
+ if (fMCRec) { |
+ fIsScaleTranslate = fMCRec->fMatrix.isScaleTranslate(); |
+ set_qr_clip_bounds(&fDeviceClipBounds, fMCRec->fRasterClip.getBounds()); |
+ } |
} |
sk_sp<SkSurface> SkCanvas::makeSurface(const SkImageInfo& info, const SkSurfaceProps* props) { |
@@ -1489,21 +1503,20 @@ void SkCanvas::concat(const SkMatrix& matrix) { |
this->checkForDeferredSave(); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
fMCRec->fMatrix.preConcat(matrix); |
- |
+ fIsScaleTranslate = fMCRec->fMatrix.isScaleTranslate(); |
mtklein
2016/08/11 01:24:41
I think we can conservatively approximate this as
mtklein
2016/08/11 01:25:43
err, meant to write not-st x not-st == st.
msarett
2016/08/11 16:04:01
Got it, I think this is a good guess.
|
this->didConcat(matrix); |
} |
void SkCanvas::internalSetMatrix(const SkMatrix& matrix) { |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
fMCRec->fMatrix = matrix; |
} |
void SkCanvas::setMatrix(const SkMatrix& matrix) { |
this->checkForDeferredSave(); |
this->internalSetMatrix(matrix); |
+ fIsScaleTranslate = matrix.isScaleTranslate(); |
this->didSetMatrix(matrix); |
} |
@@ -1604,7 +1617,6 @@ void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edg |
AutoValidateClip avc(this); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
if (isScaleTrans) { |
const bool isAA = kSoft_ClipEdgeStyle == edgeStyle; |
@@ -1620,6 +1632,8 @@ void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edg |
path.addRect(rect); |
this->SkCanvas::onClipPath(path, op, edgeStyle); |
} |
+ |
+ set_qr_clip_bounds(&fDeviceClipBounds, fMCRec->fRasterClip.getBounds()); |
} |
void SkCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) { |
@@ -1638,7 +1652,6 @@ void SkCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle |
AutoValidateClip avc(this); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
if (!fAllowSoftClip) { |
edgeStyle = kHard_ClipEdgeStyle; |
} |
@@ -1647,6 +1660,7 @@ void SkCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle |
fMCRec->fRasterClip.op(transformedRRect, this->getTopLayerBounds(), op, |
kSoft_ClipEdgeStyle == edgeStyle); |
+ set_qr_clip_bounds(&fDeviceClipBounds, fMCRec->fRasterClip.getBounds()); |
return; |
} |
@@ -1702,7 +1716,6 @@ void SkCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edg |
AutoValidateClip avc(this); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
if (!fAllowSoftClip) { |
edgeStyle = kHard_ClipEdgeStyle; |
} |
@@ -1733,6 +1746,7 @@ void SkCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edg |
} |
fMCRec->fRasterClip.op(devPath, this->getTopLayerBounds(), op, edgeStyle); |
+ set_qr_clip_bounds(&fDeviceClipBounds, fMCRec->fRasterClip.getBounds()); |
} |
void SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) { |
@@ -1744,13 +1758,13 @@ void SkCanvas::onClipRegion(const SkRegion& rgn, SkRegion::Op op) { |
AutoValidateClip avc(this); |
fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
// todo: signal fClipStack that we have a region, and therefore (I guess) |
// we have to ignore it, and use the region directly? |
fClipStack->clipDevRect(rgn.getBounds(), op); |
fMCRec->fRasterClip.op(rgn, op); |
+ set_qr_clip_bounds(&fDeviceClipBounds, fMCRec->fRasterClip.getBounds()); |
} |
#ifdef SK_DEBUG |
@@ -1807,31 +1821,75 @@ bool SkCanvas::isClipRect() const { |
return fMCRec->fRasterClip.isRect(); |
} |
-bool SkCanvas::quickReject(const SkRect& rect) const { |
- if (!rect.isFinite()) |
- return true; |
+static inline bool is_nan_or_clipped(const Sk4f& devRect, const Sk4f& devClip) { |
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
+ __m128 lltt = _mm_unpacklo_ps(devRect.fVec, devClip.fVec); |
mtklein
2016/08/11 01:24:41
Might help to make one rect ltrb and the other LTR
msarett
2016/08/11 16:04:01
Agreed, done.
|
+ __m128 rrbb = _mm_unpackhi_ps(devClip.fVec, devRect.fVec); |
+ __m128 mask = _mm_cmplt_ps(lltt, rrbb); |
+ return 0xF != _mm_movemask_ps(mask); |
+#elif defined(SK_ARM_HAS_NEON) |
+ float32x4_t lltt = vzipq_f32(devRect.fVec, devClip.fVec).val[0]; |
+ float32x4_t rrbb = vzipq_f32(devClip.fVec, devRect.fVec).val[1]; |
+ uint32x4_t mask = vcltq_f32(lltt, rrbb); |
+ return 0xFFFFFFFFFFFFFFFF != (uint64_t) vmovn_u32(mask); |
+#else |
+ SkASSERT(false); |
mtklein
2016/08/11 01:24:41
ಠ_ಠ
msarett
2016/08/11 16:04:00
Guessing this means I should implement the scalar
|
+ return false; |
+#endif |
+} |
- if (fMCRec->fRasterClip.isEmpty()) { |
- return true; |
+// It's important for this function to not be inlined. Otherwise the compiler will share code |
+// between the fast path and the slow path, resulting in two slow paths. |
+static __attribute__((noinline)) bool quick_reject_slow_path(const SkRect& src, |
mtklein
2016/08/11 01:24:41
Let's add SK_NEVER_INLINE alongside SK_ALWAYS_INLI
msarett
2016/08/11 16:04:01
SK_NEVER_INLINE sgtm.
|
+ const SkRect& deviceClip, |
+ const SkMatrix& matrix) { |
+ SkRect deviceRect; |
+ matrix.mapRect(&deviceRect, src); |
+ return !deviceRect.isFinite() || !deviceRect.intersect(deviceClip); |
+} |
+ |
+bool SkCanvas::quickReject(const SkRect& src) const { |
+ if (!fIsScaleTranslate) { |
+ return quick_reject_slow_path(src, fDeviceClipBounds, fMCRec->fMatrix); |
mtklein
2016/08/11 01:24:41
We might follow up to see how bad things are if we
msarett
2016/08/11 16:04:00
SGTM
|
} |
- if (fMCRec->fMatrix.hasPerspective()) { |
- SkRect dst; |
- fMCRec->fMatrix.mapRect(&dst, rect); |
- return !SkIRect::Intersects(dst.roundOut(), fMCRec->fRasterClip.getBounds()); |
- } else { |
- const SkRect& clipR = this->getLocalClipBounds(); |
+ // We inline the implementation of mapScaleTranslate() for the fast path. |
+ float sx = fMCRec->fMatrix.getScaleX(); |
+ float sy = fMCRec->fMatrix.getScaleY(); |
+ float tx = fMCRec->fMatrix.getTranslateX(); |
+ float ty = fMCRec->fMatrix.getTranslateY(); |
+ Sk4f scale(sx, sy, sx, sy); |
+ Sk4f trans(tx, ty, tx, ty); |
- // for speed, do the most likely reject compares first |
- // TODO: should we use | instead, or compare all 4 at once? |
- if (rect.fTop >= clipR.fBottom || rect.fBottom <= clipR.fTop) { |
- return true; |
- } |
- if (rect.fLeft >= clipR.fRight || rect.fRight <= clipR.fLeft) { |
- return true; |
- } |
+ // Apply matrix. |
+ Sk4f ltrb = Sk4f::Load(&src.fLeft) * scale + trans; |
+ |
+ // Make sure left < right, top < bottom. |
+ Sk4f rblt(ltrb[2], ltrb[3], ltrb[0], ltrb[1]); |
+ Sk4f min = Sk4f::Min(ltrb, rblt); |
+ Sk4f max = Sk4f::Max(ltrb, rblt); |
+ // We can extract either pair [0,1] or [2,3] from min and max and be correct, but on |
+ // ARM this sequence generates the fastest (a single instruction). |
+ Sk4f devRect = Sk4f(min[2], min[3], max[0], max[1]); |
+ |
+ // Check if the device rect is NaN or outside the clip. |
+ return is_nan_or_clipped(devRect, Sk4f::Load(&fDeviceClipBounds.fLeft)); |
+} |
+ |
+bool SkCanvas::quickRejectY(SkScalar top, SkScalar bottom) const { |
mtklein
2016/08/11 01:24:41
I think we should consider a pre-patch deleting qu
msarett
2016/08/11 16:04:00
SGTM. I wanted to delete it... Glad to know the
|
+ if (!fIsScaleTranslate) { |
+ // This is only called when we draw text. Will we ever draw rotated or perspective text? |
return false; |
} |
+ |
+ top = top * fMCRec->fMatrix.getScaleY() + fMCRec->fMatrix.getTranslateY(); |
mtklein
2016/08/11 01:24:41
:,(
"top " lines up so much more nicely with "b
msarett
2016/08/11 16:04:01
Acknowledged.
|
+ bottom = bottom * fMCRec->fMatrix.getScaleY() + fMCRec->fMatrix.getTranslateY(); |
+ |
+ // In the case where the clip is empty and we are provided with a |
+ // negative top and positive bottom parameter then this test will return |
+ // false even though it will be clipped. We have chosen to exclude that |
+ // check as it is rare and would result double the comparisons. |
+ return top >= fDeviceClipBounds.fBottom || bottom <= fDeviceClipBounds.fTop; |
} |
bool SkCanvas::quickReject(const SkPath& path) const { |