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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/websockets/websocket_manager.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <string> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/callback.h" | |
| 12 #include "base/logging.h" | |
| 13 #include "base/numerics/safe_conversions.h" | |
| 14 #include "base/rand_util.h" | |
| 15 #include "content/public/browser/browser_thread.h" | |
| 16 #include "content/public/browser/render_process_host.h" | |
| 17 #include "services/shell/public/cpp/interface_registry.h" | |
| 18 | |
| 19 namespace content { | |
| 20 | |
| 21 namespace { | |
| 22 | |
| 23 const char kWebSocketManagerKeyName[] = "web_socket_manager"; | |
| 24 | |
| 25 // Max number of pending connections per WebSocketManager used for per-renderer | |
| 26 // WebSocket throttling. | |
| 27 const int kMaxPendingWebSocketConnections = 255; | |
| 28 | |
| 29 } // namespace | |
| 30 | |
| 31 class WebSocketManager::Handle : public base::SupportsUserData::Data { | |
| 32 public: | |
| 33 explicit Handle(WebSocketManager* manager) : manager_(manager) {} | |
| 34 ~Handle() override { | |
| 35 BrowserThread::DeleteSoon(BrowserThread::IO, FROM_HERE, manager_); | |
| 36 } | |
| 37 WebSocketManager* manager() const { return manager_; } | |
| 38 private: | |
| 39 WebSocketManager* manager_; | |
| 40 }; | |
| 41 | |
| 42 // static | |
| 43 void WebSocketManager::CreateWebSocket(int process_id, int frame_id, | |
| 44 mojom::WebSocketRequest request) { | |
| 45 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | |
| 46 | |
| 47 RenderProcessHost* host = RenderProcessHost::FromID(process_id); | |
| 48 CHECK(host); | |
| 49 | |
| 50 Handle* handle = | |
| 51 static_cast<Handle*>(host->GetUserData(kWebSocketManagerKeyName)); | |
| 52 if (!handle) { | |
| 53 handle = new Handle( | |
| 54 new WebSocketManager(process_id, host->GetStoragePartition())); | |
| 55 host->SetUserData(kWebSocketManagerKeyName, handle); | |
| 56 } | |
| 57 | |
| 58 BrowserThread::PostTask( | |
| 59 BrowserThread::IO, | |
| 60 FROM_HERE, | |
| 61 base::Bind(&WebSocketManager::DoCreateWebSocket, | |
| 62 base::Unretained(handle->manager()), | |
| 63 frame_id, | |
| 64 base::Passed(&request))); | |
| 65 } | |
| 66 | |
| 67 WebSocketManager::WebSocketManager(int process_id, | |
| 68 StoragePartition* storage_partition) | |
| 69 : process_id_(process_id), | |
| 70 storage_partition_(storage_partition), | |
| 71 num_pending_connections_(0), | |
| 72 num_current_succeeded_connections_(0), | |
| 73 num_previous_succeeded_connections_(0), | |
| 74 num_current_failed_connections_(0), | |
| 75 num_previous_failed_connections_(0) {} | |
| 76 | |
| 77 WebSocketManager::~WebSocketManager() { | |
| 78 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); | |
| 79 | |
| 80 for (auto impl : impls_) { | |
| 81 impl->GoAway(); | |
| 82 delete impl; | |
| 83 } | |
| 84 } | |
| 85 | |
| 86 void WebSocketManager::DoCreateWebSocket(int frame_id, | |
| 87 mojom::WebSocketRequest request) { | |
| 88 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); | |
| 89 | |
| 90 if (num_pending_connections_ >= kMaxPendingWebSocketConnections) { | |
| 91 // Too many websockets! By returning here, we let |request| die, which | |
| 92 // will be observed by the client as Mojo connection error. | |
| 93 return; | |
| 94 } | |
| 95 | |
| 96 // Keep all WebSocketImpls alive until either the client drops its | |
| 97 // connection (see OnLostConnectionToClient) or we need to shutdown. | |
| 98 | |
| 99 impls_.insert(CreateWebSocketImpl(this, std::move(request), frame_id, | |
| 100 CalculateDelay())); | |
| 101 ++num_pending_connections_; | |
| 102 | |
| 103 if (!throttling_period_timer_.IsRunning()) { | |
| 104 throttling_period_timer_.Start( | |
| 105 FROM_HERE, | |
| 106 base::TimeDelta::FromMinutes(2), | |
| 107 this, | |
| 108 &WebSocketManager::ThrottlingPeriodTimerCallback); | |
| 109 } | |
| 110 } | |
| 111 | |
| 112 // Calculate delay as described in the per-renderer WebSocket throttling | |
| 113 // design doc: https://goo.gl/tldFNn | |
| 114 base::TimeDelta WebSocketManager::CalculateDelay() const { | |
| 115 int64_t f = num_previous_failed_connections_ + | |
| 116 num_current_failed_connections_; | |
| 117 int64_t s = num_previous_succeeded_connections_ + | |
| 118 num_current_succeeded_connections_; | |
| 119 int p = num_pending_connections_; | |
| 120 return base::TimeDelta::FromMilliseconds( | |
| 121 base::RandInt(1000, 5000) * | |
| 122 (1 << std::min(p + f / (s + 1), INT64_C(16))) / 65536); | |
| 123 } | |
| 124 | |
| 125 void WebSocketManager::ThrottlingPeriodTimerCallback() { | |
| 126 num_previous_failed_connections_ = num_current_failed_connections_; | |
| 127 num_current_failed_connections_ = 0; | |
| 128 | |
| 129 num_previous_succeeded_connections_ = num_current_succeeded_connections_; | |
| 130 num_current_succeeded_connections_ = 0; | |
| 131 | |
| 132 if (num_pending_connections_ == 0 && | |
| 133 num_previous_failed_connections_ == 0 && | |
| 134 num_previous_succeeded_connections_ == 0) { | |
| 135 throttling_period_timer_.Stop(); | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 WebSocketImpl* WebSocketManager::CreateWebSocketImpl( | |
| 140 WebSocketImpl::Delegate* delegate, | |
| 141 mojom::WebSocketRequest request, | |
| 142 int frame_id, | |
| 143 base::TimeDelta delay) { | |
| 144 return new WebSocketImpl(delegate, std::move(request), frame_id, delay); | |
| 145 } | |
| 146 | |
| 147 int WebSocketManager::GetClientProcessId() { | |
| 148 return process_id_; | |
| 149 } | |
| 150 | |
| 151 StoragePartition* WebSocketManager::GetStoragePartition() { | |
| 152 return storage_partition_; | |
| 153 } | |
| 154 | |
| 155 void WebSocketManager::OnReceivedResponseFromServer(WebSocketImpl* impl) { | |
| 156 // The server accepted this WebSocket connection. | |
| 157 impl->OnHandshakeSucceeded(); | |
| 158 --num_pending_connections_; | |
| 159 DCHECK_GE(num_pending_connections_, 0); | |
| 160 ++num_current_succeeded_connections_; | |
| 161 } | |
| 162 | |
| 163 void WebSocketManager::OnLostConnectionToClient(WebSocketImpl* impl) { | |
| 164 // The client is no longer interested in this WebSocket. | |
| 165 if (!impl->handshake_succeeded()) { | |
| 166 // Update throttling counters (failure). | |
| 167 --num_pending_connections_; | |
| 168 DCHECK_GE(num_pending_connections_, 0); | |
| 169 ++num_current_failed_connections_; | |
| 170 } | |
| 171 impl->GoAway(); | |
| 172 impls_.erase(impl); | |
| 173 delete impl; | |
| 174 } | |
| 175 | |
| 176 } // namespace content | |
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