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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include <memory> |
| 11 #include <string> |
| 12 #include <vector> |
| 13 |
| 14 #include "base/macros.h" |
| 15 #include "base/memory/weak_ptr.h" |
| 16 #include "base/time/time.h" |
| 17 #include "content/common/content_export.h" |
| 18 #include "content/common/websocket.h" |
| 19 |
| 20 class GURL; |
| 21 struct WebSocketHostMsg_AddChannelRequest_Params; |
| 22 |
| 23 namespace url { |
| 24 class Origin; |
| 25 } // namespace url |
| 26 |
| 27 namespace net { |
| 28 class WebSocketChannel; |
| 29 class URLRequestContext; |
| 30 } // namespace net |
| 31 |
| 32 namespace IPC { |
| 33 class Message; |
| 34 } // namespace IPC |
| 35 |
| 36 namespace content { |
| 37 |
| 38 class WebSocketBlobSender; |
| 39 class WebSocketDispatcherHost; |
| 40 |
| 41 // Host of net::WebSocketChannel. The lifetime of an instance of this class is |
| 42 // completely controlled by the WebSocketDispatcherHost object. |
| 43 class CONTENT_EXPORT WebSocketHost { |
| 44 public: |
| 45 WebSocketHost(int routing_id, |
| 46 WebSocketDispatcherHost* dispatcher, |
| 47 net::URLRequestContext* url_request_context, |
| 48 base::TimeDelta delay); |
| 49 virtual ~WebSocketHost(); |
| 50 |
| 51 // The renderer process is going away. |
| 52 // This function is virtual for testing. |
| 53 virtual void GoAway(); |
| 54 |
| 55 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived |
| 56 // delegates to this method after looking up the |routing_id|. |
| 57 virtual bool OnMessageReceived(const IPC::Message& message); |
| 58 |
| 59 int routing_id() const { return routing_id_; } |
| 60 |
| 61 bool handshake_succeeded() const { return handshake_succeeded_; } |
| 62 void OnHandshakeSucceeded() { handshake_succeeded_ = true; } |
| 63 |
| 64 private: |
| 65 class WebSocketEventHandler; |
| 66 |
| 67 // Handlers for each message type, dispatched by OnMessageReceived(), as |
| 68 // defined in content/common/websocket_messages.h |
| 69 |
| 70 void OnAddChannelRequest( |
| 71 const WebSocketHostMsg_AddChannelRequest_Params& request); |
| 72 |
| 73 void AddChannel(const GURL& socket_url, |
| 74 const std::vector<std::string>& requested_protocols, |
| 75 const url::Origin& origin, |
| 76 const GURL& first_party_for_cookies, |
| 77 const std::string& user_agent_override, |
| 78 int render_frame_id); |
| 79 |
| 80 void OnSendBlob(const std::string& uuid, uint64_t expected_size); |
| 81 |
| 82 void OnSendFrame(bool fin, |
| 83 WebSocketMessageType type, |
| 84 const std::vector<char>& data); |
| 85 |
| 86 void OnFlowControl(int64_t quota); |
| 87 |
| 88 void OnDropChannel(bool was_clean, uint16_t code, const std::string& reason); |
| 89 |
| 90 void BlobSendComplete(int result); |
| 91 |
| 92 // non-NULL if and only if this object is currently in "blob sending mode". |
| 93 std::unique_ptr<WebSocketBlobSender> blob_sender_; |
| 94 |
| 95 // The channel we use to send events to the network. |
| 96 std::unique_ptr<net::WebSocketChannel> channel_; |
| 97 |
| 98 // The WebSocketHostDispatcher that created this object. |
| 99 WebSocketDispatcherHost* const dispatcher_; |
| 100 |
| 101 // The URL request context for the channel. |
| 102 net::URLRequestContext* const url_request_context_; |
| 103 |
| 104 // The ID used to route messages. |
| 105 const int routing_id_; |
| 106 |
| 107 // Delay used for per-renderer WebSocket throttling. |
| 108 base::TimeDelta delay_; |
| 109 |
| 110 // SendFlowControl() is delayed when OnFlowControl() is called before |
| 111 // AddChannel() is called. |
| 112 // Zero indicates there is no pending SendFlowControl(). |
| 113 int64_t pending_flow_control_quota_; |
| 114 |
| 115 // handshake_succeeded_ is set and used by WebSocketDispatcherHost |
| 116 // to manage counters for per-renderer WebSocket throttling. |
| 117 bool handshake_succeeded_; |
| 118 |
| 119 base::WeakPtrFactory<WebSocketHost> weak_ptr_factory_; |
| 120 |
| 121 DISALLOW_COPY_AND_ASSIGN(WebSocketHost); |
| 122 }; |
| 123 |
| 124 } // namespace content |
| 125 |
| 126 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |
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