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Side by Side Diff: src/core/SkLiteRecorder.cpp

Issue 2224753002: SkLiteDL: closing in (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tidy up... only structs in namespace{} Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLiteDL.h" 8 #include "SkLiteDL.h"
9 #include "SkLiteRecorder.h" 9 #include "SkLiteRecorder.h"
10 #include "SkSurface.h" 10 #include "SkSurface.h"
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 fDL->drawBitmap(bm, x,y, paint); 117 fDL->drawBitmap(bm, x,y, paint);
118 } 118 }
119 void SkLiteRecorder::onDrawBitmapNine(const SkBitmap& bm, 119 void SkLiteRecorder::onDrawBitmapNine(const SkBitmap& bm,
120 const SkIRect& center, const SkRect& dst, 120 const SkIRect& center, const SkRect& dst,
121 const SkPaint* paint) { 121 const SkPaint* paint) {
122 fDL->drawBitmapNine(bm, center, dst, paint); 122 fDL->drawBitmapNine(bm, center, dst, paint);
123 } 123 }
124 void SkLiteRecorder::onDrawBitmapRect(const SkBitmap& bm, 124 void SkLiteRecorder::onDrawBitmapRect(const SkBitmap& bm,
125 const SkRect* src, const SkRect& dst, 125 const SkRect* src, const SkRect& dst,
126 const SkPaint* paint, SrcRectConstraint co nstraint) { 126 const SkPaint* paint, SrcRectConstraint co nstraint) {
127 fDL->drawBitmapRect(bm, src, dst, paint, constraint == kStrict_SrcRectConstr aint); 127 fDL->drawBitmapRect(bm, src, dst, paint, constraint);
128 } 128 }
129 129
130 void SkLiteRecorder::onDrawImage(const SkImage* img, 130 void SkLiteRecorder::onDrawImage(const SkImage* img,
131 SkScalar x, SkScalar y, 131 SkScalar x, SkScalar y,
132 const SkPaint* paint) { 132 const SkPaint* paint) {
133 fDL->drawImage(img, x,y, paint); 133 fDL->drawImage(img, x,y, paint);
134 } 134 }
135 void SkLiteRecorder::onDrawImageNine(const SkImage* img, 135 void SkLiteRecorder::onDrawImageNine(const SkImage* img,
136 const SkIRect& center, const SkRect& dst, 136 const SkIRect& center, const SkRect& dst,
137 const SkPaint* paint) { 137 const SkPaint* paint) {
138 fDL->drawImageNine(img, center, dst, paint); 138 fDL->drawImageNine(img, center, dst, paint);
139 } 139 }
140 void SkLiteRecorder::onDrawImageRect(const SkImage* img, 140 void SkLiteRecorder::onDrawImageRect(const SkImage* img,
141 const SkRect* src, const SkRect& dst, 141 const SkRect* src, const SkRect& dst,
142 const SkPaint* paint, SrcRectConstraint co nstraint) { 142 const SkPaint* paint, SrcRectConstraint co nstraint) {
143 fDL->drawImageRect(img, src, dst, paint, constraint == kStrict_SrcRectConstr aint); 143 fDL->drawImageRect(img, src, dst, paint, constraint);
144 } 144 }
145 void SkLiteRecorder::onDrawImageLattice(const SkImage* img, 145 void SkLiteRecorder::onDrawImageLattice(const SkImage* img,
146 const SkCanvas::Lattice& lattice, const SkRect& dst, 146 const SkCanvas::Lattice& lattice, const SkRect& dst,
147 const SkPaint* paint) { 147 const SkPaint* paint) {
148 fDL->drawImageLattice(img, lattice, dst, paint); 148 fDL->drawImageLattice(img, lattice, dst, paint);
149 } 149 }
150 150
151 151
152 void SkLiteRecorder::onDrawPatch(const SkPoint cubics[12], 152 void SkLiteRecorder::onDrawPatch(const SkPoint cubics[12],
153 const SkColor colors[4], const SkPoint texCoord s[4], 153 const SkColor colors[4], const SkPoint texCoord s[4],
(...skipping 25 matching lines...) Expand all
179 } 179 }
180 180
181 void SkLiteRecorder::didTranslateZ(SkScalar dz) { 181 void SkLiteRecorder::didTranslateZ(SkScalar dz) {
182 fDL->translateZ(dz); 182 fDL->translateZ(dz);
183 } 183 }
184 void SkLiteRecorder::onDrawShadowedPicture(const SkPicture* picture, 184 void SkLiteRecorder::onDrawShadowedPicture(const SkPicture* picture,
185 const SkMatrix* matrix, 185 const SkMatrix* matrix,
186 const SkPaint* paint) { 186 const SkPaint* paint) {
187 fDL->drawShadowedPicture(picture, matrix, paint); 187 fDL->drawShadowedPicture(picture, matrix, paint);
188 } 188 }
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