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Side by Side Diff: ash/shelf/shelf_layout_manager.h

Issue 2224653002: mash: Remove ash::ShelfGestureHandler and ui::ET_GESTURE_WIN8_EDGE_SWIPE (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_SHELF_SHELF_LAYOUT_MANAGER_H_ 5 #ifndef ASH_SHELF_SHELF_LAYOUT_MANAGER_H_
6 #define ASH_SHELF_SHELF_LAYOUT_MANAGER_H_ 6 #define ASH_SHELF_SHELF_LAYOUT_MANAGER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "ash/common/session/session_state_observer.h" 11 #include "ash/common/session/session_state_observer.h"
12 #include "ash/common/shelf/shelf_types.h" 12 #include "ash/common/shelf/shelf_types.h"
13 #include "ash/common/shell_observer.h" 13 #include "ash/common/shell_observer.h"
14 #include "ash/common/wm/background_animator.h" 14 #include "ash/common/wm/background_animator.h"
15 #include "ash/common/wm/dock/docked_window_layout_manager_observer.h" 15 #include "ash/common/wm/dock/docked_window_layout_manager_observer.h"
16 #include "ash/common/wm/lock_state_observer.h" 16 #include "ash/common/wm/lock_state_observer.h"
17 #include "ash/common/wm/wm_snap_to_pixel_layout_manager.h" 17 #include "ash/common/wm/wm_snap_to_pixel_layout_manager.h"
18 #include "ash/common/wm/workspace/workspace_types.h" 18 #include "ash/common/wm/workspace/workspace_types.h"
19 #include "ash/common/wm_activation_observer.h" 19 #include "ash/common/wm_activation_observer.h"
20 #include "ash/shelf/shelf_widget.h" 20 #include "ash/shelf/shelf_widget.h"
21 #include "ash/wm/gestures/shelf_gesture_handler.h"
22 #include "base/macros.h" 21 #include "base/macros.h"
23 #include "base/observer_list.h" 22 #include "base/observer_list.h"
24 #include "base/timer/timer.h" 23 #include "base/timer/timer.h"
25 #include "ui/gfx/geometry/insets.h" 24 #include "ui/gfx/geometry/insets.h"
26 #include "ui/gfx/geometry/rect.h" 25 #include "ui/gfx/geometry/rect.h"
27 #include "ui/keyboard/keyboard_controller_observer.h" 26 #include "ui/keyboard/keyboard_controller_observer.h"
28 27
29 namespace ui { 28 namespace ui {
30 class ImplicitAnimationObserver; 29 class ImplicitAnimationObserver;
31 } 30 }
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113 ShelfWidget* shelf_widget() { return shelf_widget_; } 112 ShelfWidget* shelf_widget() { return shelf_widget_; }
114 113
115 // Sets whether any windows overlap the shelf. If a window overlaps the shelf 114 // Sets whether any windows overlap the shelf. If a window overlaps the shelf
116 // the shelf renders slightly differently. 115 // the shelf renders slightly differently.
117 void SetWindowOverlapsShelf(bool value); 116 void SetWindowOverlapsShelf(bool value);
118 bool window_overlaps_shelf() const { return window_overlaps_shelf_; } 117 bool window_overlaps_shelf() const { return window_overlaps_shelf_; }
119 118
120 void AddObserver(ShelfLayoutManagerObserver* observer); 119 void AddObserver(ShelfLayoutManagerObserver* observer);
121 void RemoveObserver(ShelfLayoutManagerObserver* observer); 120 void RemoveObserver(ShelfLayoutManagerObserver* observer);
122 121
123 // Gesture related functions: 122 // Processes a gesture event and updates the status of the shelf when
124 void OnGestureEdgeSwipe(const ui::GestureEvent& gesture); 123 // appropriate. Returns true if the gesture has been handled and it should not
125 void StartGestureDrag(const ui::GestureEvent& gesture); 124 // be processed any further, false otherwise.
126 void UpdateGestureDrag(const ui::GestureEvent& gesture); 125 bool ProcessGestureEvent(const ui::GestureEvent& event);
127 void CompleteGestureDrag(const ui::GestureEvent& gesture);
128 void CancelGestureDrag();
129 126
130 // Set an animation duration override for the show / hide animation of the 127 // Set an animation duration override for the show / hide animation of the
131 // shelf. Specifying 0 leads to use the default. 128 // shelf. Specifying 0 leads to use the default.
132 void SetAnimationDurationOverride(int duration_override_in_ms); 129 void SetAnimationDurationOverride(int duration_override_in_ms);
133 130
134 // Overridden from wm::WmSnapToPixelLayoutManager: 131 // Overridden from wm::WmSnapToPixelLayoutManager:
135 void OnWindowResized() override; 132 void OnWindowResized() override;
136 void SetChildBounds(WmWindow* child, 133 void SetChildBounds(WmWindow* child,
137 const gfx::Rect& requested_bounds) override; 134 const gfx::Rect& requested_bounds) override;
138 135
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287 void OnDockBoundsChanging( 284 void OnDockBoundsChanging(
288 const gfx::Rect& dock_bounds, 285 const gfx::Rect& dock_bounds,
289 DockedWindowLayoutManagerObserver::Reason reason) override; 286 DockedWindowLayoutManagerObserver::Reason reason) override;
290 287
291 // Called when the LoginUI changes from visible to invisible. 288 // Called when the LoginUI changes from visible to invisible.
292 void UpdateShelfVisibilityAfterLoginUIChange(); 289 void UpdateShelfVisibilityAfterLoginUIChange();
293 290
294 // Compute |target_bounds| opacity based on gesture and shelf visibility. 291 // Compute |target_bounds| opacity based on gesture and shelf visibility.
295 float ComputeTargetOpacity(const State& state); 292 float ComputeTargetOpacity(const State& state);
296 293
294 // Returns true if there is a fullscreen window open that causes the shelf
295 // to be hidden.
296 bool IsShelfHiddenForFullscreen() const;
297
298 // Gesture related functions:
299 void StartGestureDrag(const ui::GestureEvent& gesture);
300 void UpdateGestureDrag(const ui::GestureEvent& gesture);
301 void CompleteGestureDrag(const ui::GestureEvent& gesture);
302 void CancelGestureDrag();
303
297 // The RootWindow is cached so that we don't invoke Shell::GetInstance() from 304 // The RootWindow is cached so that we don't invoke Shell::GetInstance() from
298 // our destructor. We avoid that as at the time we're deleted Shell is being 305 // our destructor. We avoid that as at the time we're deleted Shell is being
299 // deleted too. 306 // deleted too.
300 aura::Window* root_window_; 307 aura::Window* root_window_;
301 308
302 // True when inside UpdateBoundsAndOpacity() method. Used to prevent calling 309 // True when inside UpdateBoundsAndOpacity() method. Used to prevent calling
303 // UpdateBoundsAndOpacity() again from SetChildBounds(). 310 // UpdateBoundsAndOpacity() again from SetChildBounds().
304 bool updating_bounds_; 311 bool updating_bounds_;
305 312
306 bool in_shutdown_ = false; 313 bool in_shutdown_ = false;
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323 330
324 // EventFilter used to detect when user moves the mouse over the shelf to 331 // EventFilter used to detect when user moves the mouse over the shelf to
325 // trigger showing the shelf. Used in classic ash. 332 // trigger showing the shelf. Used in classic ash.
326 std::unique_ptr<AutoHideEventFilter> auto_hide_event_filter_; 333 std::unique_ptr<AutoHideEventFilter> auto_hide_event_filter_;
327 334
328 // EventFilter used to detect when user issues a gesture on a bezel sensor. 335 // EventFilter used to detect when user issues a gesture on a bezel sensor.
329 std::unique_ptr<ShelfBezelEventFilter> bezel_event_filter_; 336 std::unique_ptr<ShelfBezelEventFilter> bezel_event_filter_;
330 337
331 base::ObserverList<ShelfLayoutManagerObserver> observers_; 338 base::ObserverList<ShelfLayoutManagerObserver> observers_;
332 339
333 ShelfGestureHandler gesture_handler_;
334
335 // The shelf reacts to gesture-drags, and can be set to auto-hide for certain 340 // The shelf reacts to gesture-drags, and can be set to auto-hide for certain
336 // gestures. Some shelf behaviour (e.g. visibility state, background color 341 // gestures. Some shelf behaviour (e.g. visibility state, background color
337 // etc.) are affected by various stages of the drag. The enum keeps track of 342 // etc.) are affected by various stages of the drag. The enum keeps track of
338 // the present status of the gesture drag. 343 // the present status of the gesture drag.
339 enum GestureDragStatus { 344 enum GestureDragStatus {
340 GESTURE_DRAG_NONE, 345 GESTURE_DRAG_NONE,
341 GESTURE_DRAG_IN_PROGRESS, 346 GESTURE_DRAG_IN_PROGRESS,
342 GESTURE_DRAG_CANCEL_IN_PROGRESS, 347 GESTURE_DRAG_CANCEL_IN_PROGRESS,
343 GESTURE_DRAG_COMPLETE_IN_PROGRESS 348 GESTURE_DRAG_COMPLETE_IN_PROGRESS
344 }; 349 };
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373 378
374 std::unique_ptr<RootWindowControllerObserverImpl> 379 std::unique_ptr<RootWindowControllerObserverImpl>
375 root_window_controller_observer_; 380 root_window_controller_observer_;
376 381
377 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager); 382 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager);
378 }; 383 };
379 384
380 } // namespace ash 385 } // namespace ash
381 386
382 #endif // ASH_SHELF_SHELF_LAYOUT_MANAGER_H_ 387 #endif // ASH_SHELF_SHELF_LAYOUT_MANAGER_H_
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