Chromium Code Reviews| Index: tools/debugger/SkDrawCommand.cpp |
| diff --git a/tools/debugger/SkDrawCommand.cpp b/tools/debugger/SkDrawCommand.cpp |
| index 65de258ed2cbc9cbd5f9e4238510f90b2554332d..1fd6eda6857d58cd490f202302e8a41969e2ee9b 100644 |
| --- a/tools/debugger/SkDrawCommand.cpp |
| +++ b/tools/debugger/SkDrawCommand.cpp |
| @@ -2449,14 +2449,20 @@ void SkEndDrawPictureCommand::execute(SkCanvas* canvas) const { |
| SkBeginDrawShadowedPictureCommand::SkBeginDrawShadowedPictureCommand(const SkPicture* picture, |
| const SkMatrix* matrix, |
| - const SkPaint* paint) |
| + const SkPaint* paint, |
| + const SkShadowParams& params) |
| : INHERITED(kBeginDrawShadowedPicture_OpType) |
| , fPicture(SkRef(picture)) { |
| SkString* str = new SkString; |
| - str->appendf("SkPicture: L: %f T: %f R: %f B: %f", |
| + str->appendf("SkPicture: L: %f T: %f R: %f B: %f\n", |
| picture->cullRect().fLeft, picture->cullRect().fTop, |
| picture->cullRect().fRight, picture->cullRect().fBottom); |
| + str->appendf("SkShadowParams: bias:%f, minVariance:%f, shRadius:%f, shType:%d\n", |
| + params.fBiasingConstant, |
| + params.fMinVariance, |
| + params.fShadowRadius, |
|
robertphillips
2016/08/23 17:19:40
params.fType == X ? "X" : "Y" - make it human read
vjiaoblack
2016/08/23 18:01:22
Done.
|
| + params.fType); |
| fInfo.push(str); |
| if (matrix) { |
| @@ -2468,6 +2474,7 @@ SkBeginDrawShadowedPictureCommand::SkBeginDrawShadowedPictureCommand(const SkPic |
| fPaint.set(*paint); |
| fInfo.push(SkObjectParser::PaintToString(*paint)); |
| } |
|
robertphillips
2016/08/23 17:19:40
put this in the ctor list
vjiaoblack
2016/08/23 18:01:22
Done.
|
| + fShadowParams = params; |
| } |
| void SkBeginDrawShadowedPictureCommand::execute(SkCanvas* canvas) const { |
| @@ -2492,9 +2499,7 @@ bool SkBeginDrawShadowedPictureCommand::render(SkCanvas* canvas) const { |
| canvas->save(); |
| xlate_and_scale_to_bounds(canvas, fPicture->cullRect()); |
| - |
| - canvas->drawPicture(fPicture.get()); |
| - |
| + canvas->drawShadowedPicture(fPicture.get(), fMatrix.get(), fPaint.get(), fShadowParams); |
| canvas->restore(); |
| return true; |