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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkPictureRecorder.h" | 9 #include "SkPictureRecorder.h" |
10 #include "SkShadowPaintFilterCanvas.h" | 10 #include "SkShadowPaintFilterCanvas.h" |
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31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); | 31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); |
32 | 32 |
33 fTestRects[1].fColor = 0xFF88EE88; | 33 fTestRects[1].fColor = 0xFF88EE88; |
34 fTestRects[1].fDepth = 160; | 34 fTestRects[1].fDepth = 160; |
35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); | 35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); |
36 | 36 |
37 fTestRects[2].fColor = 0xFF8888EE; | 37 fTestRects[2].fColor = 0xFF8888EE; |
38 fTestRects[2].fDepth = 240; | 38 fTestRects[2].fDepth = 240; |
39 fTestRects[2].fGeometry = SkRect::MakeLTRB(100,100,250,250); | 39 fTestRects[2].fGeometry = SkRect::MakeLTRB(100,100,250,250); |
40 | 40 |
| 41 fSliders[0].fGeometry = SkRect::MakeLTRB(20, 400, 30, 420); |
| 42 fSliders[0].fOffset = 0.0f; |
| 43 fSliders[0].fScale = 0.1f; |
| 44 |
| 45 fSliders[1].fGeometry = SkRect::MakeLTRB(100, 420, 110, 440); |
| 46 fSliders[1].fOffset = 0.0f; |
| 47 fSliders[1].fScale = 10.0f; |
| 48 |
| 49 fSliders[2].fGeometry = SkRect::MakeLTRB(0, 440, 10, 460); |
| 50 fSliders[2].fOffset = 0.0f; |
| 51 fSliders[2].fScale = 0.0025f; |
| 52 |
41 fSceneChanged = true; | 53 fSceneChanged = true; |
42 fLightsChanged = true; | 54 fLightsChanged = true; |
43 | 55 |
44 fSelectedRect = -1; | 56 fSelectedRect = -1; |
| 57 fSelectedSlider = -1; |
45 fMoveLight = false; | 58 fMoveLight = false; |
46 | 59 |
47 fClearShadowMaps = false; | 60 fClearShadowMaps = false; |
| 61 |
| 62 fShadowParams.fShadowRadius = 2.0f; |
| 63 fShadowParams.fBiasingConstant = 0.3f; |
| 64 fShadowParams.fMinVariance = 1024; |
| 65 fShadowParams.fType = SkShadowParams::kVariance_ShadowType; |
48 } | 66 } |
49 | 67 |
50 protected: | 68 protected: |
51 bool onQuery(SkEvent *evt) override { | 69 bool onQuery(SkEvent *evt) override { |
52 if (SampleCode::TitleQ(*evt)) { | 70 if (SampleCode::TitleQ(*evt)) { |
53 SampleCode::TitleR(evt, "shadowing"); | 71 SampleCode::TitleR(evt, "shadowing"); |
54 return true; | 72 return true; |
55 } | 73 } |
56 | 74 |
57 SkUnichar uni; | 75 SkUnichar uni; |
58 if (SampleCode::CharQ(*evt, &uni)) { | 76 if (SampleCode::CharQ(*evt, &uni)) { |
59 switch (uni) { | 77 switch (uni) { |
60 case 'L': | 78 case 'L': |
61 fMoveLight = !fMoveLight; | 79 fMoveLight = !fMoveLight; |
62 break; | 80 break; |
63 case 'd': | 81 case 'd': |
64 // Raster generated shadow maps have their origin in the UL
corner | 82 // Raster generated shadow maps have their origin in the UL
corner |
65 // GPU shadow maps can have an arbitrary origin. | 83 // GPU shadow maps can have an arbitrary origin. |
66 // We override the 'd' keypress so that when the device is c
ycled, | 84 // We override the 'd' keypress so that when the device is c
ycled, |
67 // the shadow maps will be re-generated according to the new
backend. | 85 // the shadow maps will be re-generated according to the new
backend. |
68 fClearShadowMaps = true; | 86 fClearShadowMaps = true; |
69 break; | 87 break; |
| 88 case 'B': |
| 89 if (SkShadowParams::kVariance_ShadowType == fShadowParams.fT
ype) { |
| 90 fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType
; |
| 91 } else if (SkShadowParams::kNoBlur_ShadowType == |
| 92 fShadowParams.fType) { |
| 93 fShadowParams.fType = SkShadowParams::kVariance_ShadowTy
pe; |
| 94 } |
| 95 fLightsChanged = true; |
| 96 break; |
70 default: | 97 default: |
71 break; | 98 break; |
72 } | 99 } |
73 } | 100 } |
74 return this->INHERITED::onQuery(evt); | 101 return this->INHERITED::onQuery(evt); |
75 } | 102 } |
76 | 103 |
77 sk_sp<SkPicture> makeTestPicture(int width, int height) { | 104 sk_sp<SkPicture> makeTestPicture(int width, int height) { |
78 SkPictureRecorder recorder; | 105 SkPictureRecorder recorder; |
79 | 106 |
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106 | 133 |
107 void onDrawContent(SkCanvas *canvas) override { | 134 void onDrawContent(SkCanvas *canvas) override { |
108 if (fSceneChanged) { | 135 if (fSceneChanged) { |
109 fPicture = this->makeTestPicture(kWidth, kHeight); | 136 fPicture = this->makeTestPicture(kWidth, kHeight); |
110 } | 137 } |
111 | 138 |
112 if (fSceneChanged || fLightsChanged || fClearShadowMaps) { | 139 if (fSceneChanged || fLightsChanged || fClearShadowMaps) { |
113 for (int i = 0; i < fLights->numLights(); i++) { | 140 for (int i = 0; i < fLights->numLights(); i++) { |
114 fLights->light(i).setShadowMap(nullptr); | 141 fLights->light(i).setShadowMap(nullptr); |
115 } | 142 } |
| 143 |
116 fSceneChanged = false; | 144 fSceneChanged = false; |
117 fLightsChanged = false; | 145 fLightsChanged = false; |
118 fClearShadowMaps = false; | 146 fClearShadowMaps = false; |
119 } | 147 } |
120 | 148 |
121 canvas->setLights(fLights); | 149 canvas->setLights(fLights); |
122 canvas->drawShadowedPicture(fPicture, nullptr, nullptr); | 150 canvas->drawShadowedPicture(fPicture, nullptr, nullptr, fShadowParams); |
| 151 |
| 152 for (int i = 0; i < kNumSliders; i++) { |
| 153 SkPaint paint; |
| 154 paint.setColor(SK_ColorBLACK); |
| 155 canvas->drawRect(fSliders[i].fGeometry, paint); |
| 156 } |
123 } | 157 } |
124 | 158 |
125 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { | 159 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { |
126 return new SkView::Click(this); | 160 return new SkView::Click(this); |
127 } | 161 } |
128 | 162 |
| 163 void updateFromSelectedSlider() { |
| 164 SkScalar newValue = fSliders[fSelectedSlider].fGeometry.fLeft * |
| 165 fSliders[fSelectedSlider].fScale + |
| 166 fSliders[fSelectedSlider].fOffset; |
| 167 |
| 168 switch (fSelectedSlider) { |
| 169 case 0: |
| 170 fShadowParams.fShadowRadius = newValue; |
| 171 break; |
| 172 case 1: |
| 173 fShadowParams.fMinVariance = newValue; |
| 174 break; |
| 175 case 2: |
| 176 fShadowParams.fBiasingConstant = newValue; |
| 177 break; |
| 178 default: |
| 179 break; |
| 180 } |
| 181 } |
| 182 |
129 bool onClick(Click *click) override { | 183 bool onClick(Click *click) override { |
130 SkScalar x = click->fCurr.fX; | 184 SkScalar x = click->fCurr.fX; |
131 SkScalar y = click->fCurr.fY; | 185 SkScalar y = click->fCurr.fY; |
132 | 186 |
133 SkScalar dx = x - click->fPrev.fX; | 187 SkScalar dx = x - click->fPrev.fX; |
134 SkScalar dy = y - click->fPrev.fY; | 188 SkScalar dy = y - click->fPrev.fY; |
135 | 189 |
136 if (fMoveLight) { | 190 if (fMoveLight) { |
137 if (dx != 0 || dy != 0) { | 191 if (dx != 0 || dy != 0) { |
138 float recipX = 1.0f / kWidth; | 192 float recipX = 1.0f / kWidth; |
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154 fLights = builder.finish(); | 208 fLights = builder.finish(); |
155 | 209 |
156 fLightsChanged = true; | 210 fLightsChanged = true; |
157 this->inval(nullptr); | 211 this->inval(nullptr); |
158 } | 212 } |
159 return true; | 213 return true; |
160 } | 214 } |
161 | 215 |
162 if (click->fState == Click::State::kUp_State) { | 216 if (click->fState == Click::State::kUp_State) { |
163 fSelectedRect = -1; | 217 fSelectedRect = -1; |
| 218 fSelectedSlider = -1; |
164 return true; | 219 return true; |
165 } | 220 } |
166 | 221 |
167 if (fSelectedRect > -1) { | 222 if (fSelectedRect > -1) { |
168 fTestRects[fSelectedRect].fGeometry.offset(dx, dy); | 223 fTestRects[fSelectedRect].fGeometry.offset(dx, dy); |
169 | 224 |
170 fSceneChanged = true; | 225 fSceneChanged = true; |
171 this->inval(nullptr); | 226 this->inval(nullptr); |
172 return true; | 227 return true; |
173 } | 228 } |
174 | 229 |
| 230 if (fSelectedSlider > -1) { |
| 231 fSliders[fSelectedSlider].fGeometry.offset(dx, 0); |
| 232 |
| 233 this->updateFromSelectedSlider(); |
| 234 |
| 235 fLightsChanged = true; |
| 236 this->inval(nullptr); |
| 237 return true; |
| 238 } |
| 239 |
175 // assume last elements are highest | 240 // assume last elements are highest |
176 for (int i = kNumTestRects - 1; i >= 0; i--) { | 241 for (int i = kNumTestRects - 1; i >= 0; i--) { |
177 if (fTestRects[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1)))
{ | 242 if (fTestRects[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1)))
{ |
178 fSelectedRect = i; | 243 fSelectedRect = i; |
179 fTestRects[i].fGeometry.offset(dx, dy); | 244 fTestRects[i].fGeometry.offset(dx, dy); |
180 | 245 |
181 fSceneChanged = true; | 246 fSceneChanged = true; |
182 this->inval(nullptr); | 247 this->inval(nullptr); |
183 break; | 248 break; |
184 } | 249 } |
185 } | 250 } |
186 | 251 |
| 252 for (int i = 0; i <= kNumSliders; i++) { |
| 253 if (fSliders[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1))) { |
| 254 fSelectedSlider = i; |
| 255 fSliders[i].fGeometry.offset(dx, 0); |
| 256 |
| 257 this->updateFromSelectedSlider(); |
| 258 |
| 259 fLightsChanged = true; |
| 260 |
| 261 this->inval(nullptr); |
| 262 break; |
| 263 } |
| 264 } |
| 265 |
187 return true; | 266 return true; |
188 } | 267 } |
189 | 268 |
190 private: | 269 private: |
191 static constexpr int kNumTestRects = 3; | 270 static constexpr int kNumTestRects = 3; |
| 271 static constexpr int kNumSliders = 3; |
192 | 272 |
193 static const int kWidth = 400; | 273 static const int kWidth = 400; |
194 static const int kHeight = 400; | 274 static const int kHeight = 400; |
195 bool fClearShadowMaps; | |
196 | 275 |
197 struct { | 276 struct { |
198 SkRect fGeometry; | 277 SkRect fGeometry; |
199 int fDepth; | 278 int fDepth; |
200 SkColor fColor; | 279 SkColor fColor; |
201 } fTestRects[kNumTestRects]; | 280 } fTestRects[kNumTestRects]; |
| 281 int fSelectedRect; |
202 | 282 |
203 int fSelectedRect; | 283 struct { |
| 284 SkRect fGeometry; |
| 285 SkScalar fOffset; |
| 286 SkScalar fScale; |
| 287 } fSliders[kNumSliders]; |
| 288 int fSelectedSlider; |
| 289 |
| 290 bool fClearShadowMaps; |
204 bool fMoveLight; | 291 bool fMoveLight; |
205 | |
206 sk_sp<SkPicture> fPicture; | |
207 | |
208 bool fSceneChanged; | 292 bool fSceneChanged; |
209 bool fLightsChanged; | 293 bool fLightsChanged; |
210 | 294 |
| 295 sk_sp<SkPicture> fPicture; |
| 296 SkShadowParams fShadowParams; |
211 sk_sp<SkLights> fLights; | 297 sk_sp<SkLights> fLights; |
212 | 298 |
213 typedef SampleView INHERITED; | 299 typedef SampleView INHERITED; |
214 }; | 300 }; |
215 | 301 |
216 ////////////////////////////////////////////////////////////////////////////// | 302 ////////////////////////////////////////////////////////////////////////////// |
217 static SkView* MyFactory() { return new ShadowingView; } | 303 static SkView* MyFactory() { return new ShadowingView; } |
218 static SkViewRegister reg(MyFactory); | 304 static SkViewRegister reg(MyFactory); |
219 | 305 |
220 #endif | 306 #endif |
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