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Side by Side Diff: src/utils/SkShadowPaintFilterCanvas.cpp

Issue 2224163005: Made shadows blurry (thru implementing variance mapping) (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPathEffect.h" 8 #include "SkPathEffect.h"
9 #include "SkShadowPaintFilterCanvas.h" 9 #include "SkShadowPaintFilterCanvas.h"
10 10
11 #ifdef SK_EXPERIMENTAL_SHADOWING 11 #ifdef SK_EXPERIMENTAL_SHADOWING
12 12
robertphillips 2016/08/10 14:23:18 Add parameter
vjiaoblack 2016/08/11 18:28:51 Done.
13 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas) 13 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas)
14 : SkPaintFilterCanvas(canvas) { } 14 : SkPaintFilterCanvas(canvas) { }
15 15
16 // TODO use a shader instead 16 // TODO use a shader instead
17 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const { 17 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const {
18 if (*paint) { 18 if (*paint) {
19 int z = this->getZ(); 19 int z = this->getZ();
20 SkASSERT(z <= 0xFF && z >= 0x00); 20 SkASSERT(z <= 0xFF && z >= 0x00);
21 21
22 SkPaint newPaint; 22 SkPaint newPaint;
23 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() )); 23 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() ));
24 24
25 SkColor color = 0xFF000000; // init color to opaque black 25 SkColor color = 0xFF000000; // init color to opaque black
26 color |= z; // Put the index into the blue component 26 color |= z; // Put the index into the blue component
27
robertphillips 2016/08/10 14:23:18 parameterize & comment
vjiaoblack 2016/08/11 18:28:51 Done.
28 int z2 = z * z;
29 if (z2 > 255 * 256) {
30 color |= (255) << 8;
31 } else {
32 color |= (z2 / 256) << 8;
33 }
34 // color |= (z * z / 256) << 8;
27 newPaint.setColor(color); 35 newPaint.setColor(color);
28 36
29 *paint->writable() = newPaint; 37 *paint->writable() = newPaint;
30 } 38 }
31 39
32 return true; 40 return true;
33 } 41 }
34 42
35 SkISize SkShadowPaintFilterCanvas::ComputeDepthMapSize(const SkLights::Light& li ght, int maxDepth, 43 SkISize SkShadowPaintFilterCanvas::ComputeDepthMapSize(const SkLights::Light& li ght, int maxDepth,
36 int width, int height) { 44 int width, int height) {
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212 } 220 }
213 221
214 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, 222 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y,
215 const SkPaint &paint) { 223 const SkPaint &paint) {
216 this->updateMatrix(); 224 this->updateMatrix();
217 this->INHERITED::onDrawTextBlob(blob, x, y, paint); 225 this->INHERITED::onDrawTextBlob(blob, x, y, paint);
218 this->restore(); 226 this->restore();
219 } 227 }
220 228
221 #endif 229 #endif
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