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Issue 2223523002: [Interpreter] Avoid dereferencing handles on BytecodeGenerator for AST operations. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@offheap_const_array
Patch Set: Rebase Created 4 years, 4 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_AST_VARIABLES_H_ 5 #ifndef V8_AST_VARIABLES_H_
6 #define V8_AST_VARIABLES_H_ 6 #define V8_AST_VARIABLES_H_
7 7
8 #include "src/ast/ast-value-factory.h" 8 #include "src/ast/ast-value-factory.h"
9 #include "src/zone.h" 9 #include "src/zone.h"
10 10
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 force_context_allocation_ = true; 48 force_context_allocation_ = true;
49 } 49 }
50 bool is_used() { return is_used_; } 50 bool is_used() { return is_used_; }
51 void set_is_used() { is_used_ = true; } 51 void set_is_used() { is_used_ = true; }
52 MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; } 52 MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; }
53 void set_maybe_assigned() { maybe_assigned_ = kMaybeAssigned; } 53 void set_maybe_assigned() { maybe_assigned_ = kMaybeAssigned; }
54 54
55 int initializer_position() { return initializer_position_; } 55 int initializer_position() { return initializer_position_; }
56 void set_initializer_position(int pos) { initializer_position_ = pos; } 56 void set_initializer_position(int pos) { initializer_position_ = pos; }
57 57
58 bool IsVariable(Handle<String> n) const {
59 return !is_this() && name().is_identical_to(n);
60 }
61
62 bool IsUnallocated() const { 58 bool IsUnallocated() const {
63 return location_ == VariableLocation::UNALLOCATED; 59 return location_ == VariableLocation::UNALLOCATED;
64 } 60 }
65 bool IsParameter() const { return location_ == VariableLocation::PARAMETER; } 61 bool IsParameter() const { return location_ == VariableLocation::PARAMETER; }
66 bool IsStackLocal() const { return location_ == VariableLocation::LOCAL; } 62 bool IsStackLocal() const { return location_ == VariableLocation::LOCAL; }
67 bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); } 63 bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); }
68 bool IsContextSlot() const { return location_ == VariableLocation::CONTEXT; } 64 bool IsContextSlot() const { return location_ == VariableLocation::CONTEXT; }
69 bool IsGlobalSlot() const { return location_ == VariableLocation::GLOBAL; } 65 bool IsGlobalSlot() const { return location_ == VariableLocation::GLOBAL; }
70 bool IsUnallocatedOrGlobalSlot() const { 66 bool IsUnallocatedOrGlobalSlot() const {
71 return IsUnallocated() || IsGlobalSlot(); 67 return IsUnallocated() || IsGlobalSlot();
(...skipping 11 matching lines...) Expand all
83 bool is_function() const { return kind_ == FUNCTION; } 79 bool is_function() const { return kind_ == FUNCTION; }
84 bool is_this() const { return kind_ == THIS; } 80 bool is_this() const { return kind_ == THIS; }
85 bool is_arguments() const { return kind_ == ARGUMENTS; } 81 bool is_arguments() const { return kind_ == ARGUMENTS; }
86 82
87 // For script scopes, the "this" binding is provided by a ScriptContext added 83 // For script scopes, the "this" binding is provided by a ScriptContext added
88 // to the global's ScriptContextTable. This binding might not statically 84 // to the global's ScriptContextTable. This binding might not statically
89 // resolve to a Variable::THIS binding, instead being DYNAMIC_LOCAL. However 85 // resolve to a Variable::THIS binding, instead being DYNAMIC_LOCAL. However
90 // any variable named "this" does indeed refer to a Variable::THIS binding; 86 // any variable named "this" does indeed refer to a Variable::THIS binding;
91 // the grammar ensures this to be the case. So wherever a "this" binding 87 // the grammar ensures this to be the case. So wherever a "this" binding
92 // might be provided by the global, use HasThisName instead of is_this(). 88 // might be provided by the global, use HasThisName instead of is_this().
93 bool HasThisName(Isolate* isolate) const { 89 bool HasThisName(Isolate* isolate,
94 return is_this() || *name() == *isolate->factory()->this_string(); 90 HandleDereferenceMode deref_mode =
91 HandleDereferenceMode::kAllowed) const {
92 // Note: it is safe to dereference isolate->factory()->this_string() here
93 // regardless of |deref_mode| because it is a constant root and so will
94 // never be updated or moved.
95 return is_this() ||
96 name_is_identical_to(isolate->factory()->this_string(), deref_mode);
95 } 97 }
96 98
97 // True if the variable is named eval and not known to be shadowed. 99 // True if the variable is named eval and not known to be shadowed.
98 bool is_possibly_eval(Isolate* isolate) const { 100 bool is_possibly_eval(Isolate* isolate,
99 return IsVariable(isolate->factory()->eval_string()); 101 HandleDereferenceMode deref_mode =
102 HandleDereferenceMode::kAllowed) const {
103 // Note: it is safe to dereference isolate->factory()->eval_string() here
104 // regardless of |deref_mode| because it is a constant root and so will
105 // never be updated or moved.
106 return !is_this() &&
107 name_is_identical_to(isolate->factory()->eval_string(), deref_mode);
100 } 108 }
101 109
102 Variable* local_if_not_shadowed() const { 110 Variable* local_if_not_shadowed() const {
103 DCHECK(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL); 111 DCHECK(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
104 return local_if_not_shadowed_; 112 return local_if_not_shadowed_;
105 } 113 }
106 114
107 void set_local_if_not_shadowed(Variable* local) { 115 void set_local_if_not_shadowed(Variable* local) {
108 local_if_not_shadowed_ = local; 116 local_if_not_shadowed_ = local;
109 } 117 }
110 118
111 VariableLocation location() const { return location_; } 119 VariableLocation location() const { return location_; }
112 int index() const { return index_; } 120 int index() const { return index_; }
113 InitializationFlag initialization_flag() const { 121 InitializationFlag initialization_flag() const {
114 return initialization_flag_; 122 return initialization_flag_;
115 } 123 }
116 124
117 void AllocateTo(VariableLocation location, int index) { 125 void AllocateTo(VariableLocation location, int index) {
118 location_ = location; 126 location_ = location;
119 index_ = index; 127 index_ = index;
120 } 128 }
121 129
122 static int CompareIndex(Variable* const* v, Variable* const* w); 130 static int CompareIndex(Variable* const* v, Variable* const* w);
123 131
124 private: 132 private:
133 bool name_is_identical_to(Handle<Object> object,
134 HandleDereferenceMode deref_mode) const {
135 if (deref_mode == HandleDereferenceMode::kAllowed) {
136 return *name() == *object;
137 } else {
138 // If handle dereference isn't allowed use the handle address for
139 // identity. This depends on the variable name being internalized in a
140 // CanonicalHandleScope, so that all handles created during the
141 // internalization with identical values have identical locations, and any
142 // handles created which point to roots have the root handle's location.
143 return name().address() == object.address();
144 }
145 }
146
125 Scope* scope_; 147 Scope* scope_;
126 const AstRawString* name_; 148 const AstRawString* name_;
127 VariableMode mode_; 149 VariableMode mode_;
128 Kind kind_; 150 Kind kind_;
129 VariableLocation location_; 151 VariableLocation location_;
130 int index_; 152 int index_;
131 int initializer_position_; 153 int initializer_position_;
132 154
133 // If this field is set, this variable references the stored locally bound 155 // If this field is set, this variable references the stored locally bound
134 // variable, but it might be shadowed by variable bindings introduced by 156 // variable, but it might be shadowed by variable bindings introduced by
135 // sloppy 'eval' calls between the reference scope (inclusive) and the 157 // sloppy 'eval' calls between the reference scope (inclusive) and the
136 // binding scope (exclusive). 158 // binding scope (exclusive).
137 Variable* local_if_not_shadowed_; 159 Variable* local_if_not_shadowed_;
138 160
139 // Usage info. 161 // Usage info.
140 bool force_context_allocation_; // set by variable resolver 162 bool force_context_allocation_; // set by variable resolver
141 bool is_used_; 163 bool is_used_;
142 InitializationFlag initialization_flag_; 164 InitializationFlag initialization_flag_;
143 MaybeAssignedFlag maybe_assigned_; 165 MaybeAssignedFlag maybe_assigned_;
144 }; 166 };
145 } // namespace internal 167 } // namespace internal
146 } // namespace v8 168 } // namespace v8
147 169
148 #endif // V8_AST_VARIABLES_H_ 170 #endif // V8_AST_VARIABLES_H_
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