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1 Name | |
2 | |
3 CHROMIUM_schedule_overlay_plane | |
4 | |
5 Name Strings | |
6 | |
7 GL_CHROMIUM_schedule_overlay_plane | |
8 | |
9 Version | |
10 | |
11 Last Modifed Date: April 2, 2014 | |
12 | |
13 Dependencies | |
14 | |
15 OpenGL ES 2.0 is required. | |
16 | |
17 Overview | |
18 | |
19 This extension allows a client to request a texture be presented as a | |
20 hardware overlay plane along with the framebuffer. The expectation is that | |
21 all the planes scheduled since the last call to glSwapBuffers or | |
22 glPostSubBufferCHROMIUM are displayed atomically with the framebuffer during | |
23 the next call to swap buffers. Scheduled planes are not stateful and need | |
24 to be rescheduled after the buffers were swapped. | |
25 | |
26 This extension could be used in cunjuntion with OES_EGL_image_external | |
piman
2014/04/08 21:30:54
nit: cunjunction->conjunction
alexst (slow to review)
2014/04/09 14:19:22
Done.
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27 to render into buffers suitable for scanout and present them directly | |
28 via display hardware without futher compositing in GLES. | |
29 | |
30 An example use case would be displaying a video buffer which was decoded by | |
31 dedicated hardware as part of a GLES application. | |
32 | |
33 Issues | |
34 | |
35 None | |
36 | |
37 New Tokens | |
38 | |
39 None | |
40 | |
41 New Procedures and Functions | |
42 | |
43 The command | |
44 | |
45 glScheduleOverlayPlaneCHROMIUM (GLint plane_z_order, | |
46 GLenum plane_transform, | |
47 GLuint overlay_texture_id, | |
48 GLint bounds_x, | |
49 GLint bounds_y, | |
50 GLint bounds_width, | |
51 GLint bounds_height, | |
52 GLfloat uv_x, | |
53 GLfloat uv_y, | |
54 GLfloat uv_width, | |
55 GLfloat uv_height); | |
56 | |
57 Sets the overlay plane to be presented synchronously along with the primary | |
58 framebuffer during the call to swap buffers. | |
59 <plane_z_order> specifies the stacking order of the plane relative to the | |
60 main framebuffer located at index 0. | |
61 <plane_transform> specifies how the buffer is to be transformed during | |
62 composition. | |
63 <overlay_texture_id> is the buffer to be presented by the overlay. | |
64 <bounds_x>, <bounds_y>, <bounds_width>, <bounds_height> specify where it is | |
65 supposed to be on the screen. | |
66 <uv_x>, <uv_y>, <uv_width>, <uv_height> specify the region within the | |
67 buffer to be placed inside the bounds. | |
68 | |
69 Errors | |
70 | |
71 None. | |
72 | |
73 New State | |
74 | |
75 None. | |
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