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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); |
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213 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); | 213 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); |
214 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels); | 214 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels); |
215 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target); | 215 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture Target target); |
216 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); | 216 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); |
217 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments); | 217 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments); |
218 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other); | 218 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other); |
219 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 219 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
220 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 220 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
221 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); | 221 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); |
222 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 222 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
223 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); | |
piman
2014/04/02 20:09:38
nit: can you add an extension specification for th
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223 | 224 |
224 | 225 |
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