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Side by Side Diff: ash/common/frame/custom_frame_view_ash.h

Issue 2222653002: Moves CustomFrameViewAsh to common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: merge Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_FRAME_CUSTOM_FRAME_VIEW_ASH_H_ 5 #ifndef ASH_COMMON_FRAME_CUSTOM_FRAME_VIEW_ASH_H_
6 #define ASH_FRAME_CUSTOM_FRAME_VIEW_ASH_H_ 6 #define ASH_COMMON_FRAME_CUSTOM_FRAME_VIEW_ASH_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "third_party/skia/include/core/SkColor.h" 12 #include "third_party/skia/include/core/SkColor.h"
13 #include "ui/views/window/non_client_view.h" 13 #include "ui/views/window/non_client_view.h"
14 14
15 namespace ash { 15 namespace ash {
16 class FrameBorderHitTestController;
17 class FrameCaptionButtonContainerView; 16 class FrameCaptionButtonContainerView;
18 class ImmersiveFullscreenController; 17 class WmImmersiveFullscreenController;
19 } 18 }
20 namespace views { 19 namespace views {
21 class Widget; 20 class Widget;
22 } 21 }
23 22
24 namespace ash { 23 namespace ash {
25 24
26 // A NonClientFrameView used for packaged apps, dialogs and other non-browser 25 // A NonClientFrameView used for packaged apps, dialogs and other non-browser
27 // windows. It supports immersive fullscreen. When in immersive fullscreen, the 26 // windows. It supports immersive fullscreen. When in immersive fullscreen, the
28 // client view takes up the entire widget and the window header is an overlay. 27 // client view takes up the entire widget and the window header is an overlay.
29 // The window header overlay slides onscreen when the user hovers the mouse at 28 // The window header overlay slides onscreen when the user hovers the mouse at
30 // the top of the screen. See also views::CustomFrameView and 29 // the top of the screen. See also views::CustomFrameView and
31 // BrowserNonClientFrameViewAsh. 30 // BrowserNonClientFrameViewAsh.
32 class ASH_EXPORT CustomFrameViewAsh : public views::NonClientFrameView { 31 class ASH_EXPORT CustomFrameViewAsh : public views::NonClientFrameView {
33 public: 32 public:
34 // Internal class name. 33 // Internal class name.
35 static const char kViewClassName[]; 34 static const char kViewClassName[];
36 35
37 explicit CustomFrameViewAsh(views::Widget* frame); 36 explicit CustomFrameViewAsh(views::Widget* frame);
38 ~CustomFrameViewAsh() override; 37 ~CustomFrameViewAsh() override;
39 38
40 // Inits |immersive_fullscreen_controller| so that the controller reveals 39 // Inits |immersive_fullscreen_controller| so that the controller reveals
41 // and hides |header_view_| in immersive fullscreen. 40 // and hides |header_view_| in immersive fullscreen.
42 // CustomFrameViewAsh does not take ownership of 41 // CustomFrameViewAsh does not take ownership of
43 // |immersive_fullscreen_controller|. 42 // |immersive_fullscreen_controller|.
44 void InitImmersiveFullscreenControllerForView( 43 void InitImmersiveFullscreenControllerForView(
45 ImmersiveFullscreenController* immersive_fullscreen_controller); 44 WmImmersiveFullscreenController* immersive_fullscreen_controller);
46 45
47 // Sets the active and inactive frame colors. Note the inactive frame color 46 // Sets the active and inactive frame colors. Note the inactive frame color
48 // will have some transparency added when the frame is drawn. 47 // will have some transparency added when the frame is drawn.
49 void SetFrameColors(SkColor active_frame_color, SkColor inactive_frame_color); 48 void SetFrameColors(SkColor active_frame_color, SkColor inactive_frame_color);
50 49
51 // views::NonClientFrameView: 50 // views::NonClientFrameView:
52 gfx::Rect GetBoundsForClientView() const override; 51 gfx::Rect GetBoundsForClientView() const override;
53 gfx::Rect GetWindowBoundsForClientBounds( 52 gfx::Rect GetWindowBoundsForClientBounds(
54 const gfx::Rect& client_bounds) const override; 53 const gfx::Rect& client_bounds) const override;
55 int NonClientHitTest(const gfx::Point& point) override; 54 int NonClientHitTest(const gfx::Point& point) override;
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88 // Height from top of window to top of client area. 87 // Height from top of window to top of client area.
89 int NonClientTopBorderHeight() const; 88 int NonClientTopBorderHeight() const;
90 89
91 // Not owned. 90 // Not owned.
92 views::Widget* frame_; 91 views::Widget* frame_;
93 92
94 // View which contains the title and window controls. 93 // View which contains the title and window controls.
95 class HeaderView; 94 class HeaderView;
96 HeaderView* header_view_; 95 HeaderView* header_view_;
97 96
98 // Updates the hittest bounds overrides based on the window state type.
99 std::unique_ptr<FrameBorderHitTestController>
100 frame_border_hit_test_controller_;
101
102 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAsh); 97 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAsh);
103 }; 98 };
104 99
105 } // namespace ash 100 } // namespace ash
106 101
107 #endif // ASH_FRAME_CUSTOM_FRAME_VIEW_ASH_H_ 102 #endif // ASH_COMMON_FRAME_CUSTOM_FRAME_VIEW_ASH_H_
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