Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 421573349260ac7d03c2d09a768dd15502fdd371..f66cb9c8dbda657061bb06bafd77e1c38dbd80a1 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -22,7 +22,7 @@ |
#include "GrTexture.h" |
#include "GrFragmentProcessor.h" |
#include "GrInvariantOutput.h" |
-#include "SkDraw.h" |
+#include "GrStyle.h" |
#include "effects/GrSimpleTextureEffect.h" |
#include "glsl/GrGLSLFragmentProcessor.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
@@ -56,7 +56,7 @@ public: |
const SkMatrix& viewMatrix, |
const SkStrokeRec& strokeRec, |
const SkPath& path) const override; |
- bool directFilterRRectMaskGPU(GrTextureProvider* texProvider, |
+ bool directFilterRRectMaskGPU(GrContext*, |
GrDrawContext* drawContext, |
GrPaint* grp, |
const GrClip&, |
@@ -136,6 +136,64 @@ sk_sp<SkMaskFilter> SkBlurMaskFilter::Make(SkBlurStyle style, SkScalar sigma, ui |
return sk_sp<SkMaskFilter>(new SkBlurMaskFilterImpl(sigma, style, flags)); |
} |
+bool SkBlurMaskFilter::ComputeBlurredRRectParams(const SkRRect& rrect, |
+ SkScalar sigma, |
+ SkRRect* rrectToDraw, |
+ SkISize* widthHeight, |
+ SkScalar xs[4], |
+ int* numXs, |
+ SkScalar ys[4], |
+ int* numYs) { |
+ unsigned int blurRadius = 3*SkScalarCeilToInt(sigma-1/6.0f); |
+ |
+ const SkRect& orig = rrect.getBounds(); |
+ const SkVector& radiiUL = rrect.radii(SkRRect::kUpperLeft_Corner); |
+ const SkVector& radiiUR = rrect.radii(SkRRect::kUpperRight_Corner); |
+ const SkVector& radiiLR = rrect.radii(SkRRect::kLowerRight_Corner); |
+ const SkVector& radiiLL = rrect.radii(SkRRect::kLowerLeft_Corner); |
+ |
+ const int left = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fX, radiiLL.fX)); |
+ const int top = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fY, radiiUR.fY)); |
+ const int right = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUR.fX, radiiLR.fX)); |
+ const int bot = SkScalarCeilToInt(SkTMax<SkScalar>(radiiLL.fY, radiiLR.fY)); |
+ |
+ // This is a conservative check for nine-patchability |
+ if (orig.fLeft + left + blurRadius >= orig.fRight - right - blurRadius || |
+ orig.fTop + top + blurRadius >= orig.fBottom - bot - blurRadius) { |
+ return false; |
+ } |
+ |
+ int newRRWidth, newRRHeight; |
+ |
+ // 3x3 case |
+ newRRWidth = 2*blurRadius + left + right + 1; |
+ newRRHeight = 2*blurRadius + top + bot + 1; |
+ widthHeight->fWidth = newRRWidth + 2 * blurRadius; |
+ widthHeight->fHeight = newRRHeight + 2 * blurRadius; |
+ // TODO: need to return non-normalized indices |
+ xs[0] = 0.0f; |
+ xs[1] = (blurRadius + left) / (float) widthHeight->fWidth; |
+ xs[2] = (blurRadius + left + 1.0f) / widthHeight->fWidth; |
+ xs[3] = 1.0f; |
+ *numXs = 4; |
+ ys[0] = 0.0f; |
+ ys[1] = (blurRadius + top) / (float) widthHeight->fHeight; |
+ ys[2] = (blurRadius + top + 1.0f) / widthHeight->fHeight; |
+ ys[3] = 1.0f; |
+ *numYs = 4; |
+ |
+ const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(blurRadius), SkIntToScalar(blurRadius), |
+ SkIntToScalar(newRRWidth), SkIntToScalar(newRRHeight)); |
+ SkVector newRadii[4]; |
+ newRadii[0] = { SkScalarCeilToScalar(radiiUL.fX), SkScalarCeilToScalar(radiiUL.fY) }; |
+ newRadii[1] = { SkScalarCeilToScalar(radiiUR.fX), SkScalarCeilToScalar(radiiUR.fY) }; |
+ newRadii[2] = { SkScalarCeilToScalar(radiiLR.fX), SkScalarCeilToScalar(radiiLR.fY) }; |
+ newRadii[3] = { SkScalarCeilToScalar(radiiLL.fX), SkScalarCeilToScalar(radiiLL.fY) }; |
+ |
+ rrectToDraw->setRectRadii(newRect, newRadii); |
+ return true; |
+} |
+ |
/////////////////////////////////////////////////////////////////////////////// |
SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle style, uint32_t flags) |
@@ -599,6 +657,7 @@ void SkBlurMaskFilterImpl::flatten(SkWriteBuffer& buffer) const { |
buffer.writeUInt(fBlurFlags); |
} |
+ |
#if SK_SUPPORT_GPU |
class GrGLRectBlurEffect; |
@@ -910,7 +969,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrTextureProvider* texProvider, |
class GrRRectBlurEffect : public GrFragmentProcessor { |
public: |
- static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*, float sigma, const SkRRect&); |
+ static sk_sp<GrFragmentProcessor> Make(GrContext*, float sigma, const SkRRect&); |
virtual ~GrRRectBlurEffect() {}; |
const char* name() const override { return "GrRRectBlur"; } |
@@ -939,13 +998,55 @@ private: |
typedef GrFragmentProcessor INHERITED; |
}; |
+static sk_sp<GrTexture> make_rrect_blur_mask(GrContext* context, |
+ const SkRRect& rrect, |
+ float sigma, |
+ bool doAA) { |
+ SkRRect rrectToDraw; |
+ SkISize size; |
+ SkScalar xs[4], ys[4]; |
+ int numXs, numYs; |
+ |
+ SkBlurMaskFilter::ComputeBlurredRRectParams(rrect, sigma, &rrectToDraw, &size, |
+ xs, &numXs, ys, &numYs); |
+ |
+ // TODO: this could be approx but the texture coords will need to be updated |
+ sk_sp<GrDrawContext> dc(context->makeDrawContext(SkBackingFit::kExact, |
+ size.fWidth, size.fHeight, |
+ kAlpha_8_GrPixelConfig, nullptr)); |
+ if (!dc) { |
+ return nullptr; |
+ } |
+ |
+ GrPaint grPaint; |
+ grPaint.setAntiAlias(doAA); |
+ |
+ dc->clear(nullptr, 0x0, true); |
+ dc->drawRRect(GrNoClip(), grPaint, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill()); |
+ |
+ sk_sp<GrTexture> tex(dc->asTexture()); |
+ sk_sp<GrDrawContext> dc2(SkGpuBlurUtils::GaussianBlur(context, |
+ tex.get(), |
+ nullptr, |
+ SkIRect::MakeWH(size.fWidth, |
+ size.fHeight), |
+ nullptr, |
+ sigma, sigma, SkBackingFit::kExact)); |
+ if (!dc2) { |
+ return nullptr; |
+ } |
-sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvider, float sigma, |
- const SkRRect& rrect) { |
+ return dc2->asTexture(); |
+} |
+ |
+sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma, |
+ const SkRRect& rrect) { |
if (rrect.isCircle()) { |
- return GrCircleBlurFragmentProcessor::Make(texProvider, rrect.rect(), sigma); |
+ return GrCircleBlurFragmentProcessor::Make(context->textureProvider(), |
+ rrect.rect(), sigma); |
} |
+ // TODO: loosen this up |
if (!rrect.isSimpleCircular()) { |
return nullptr; |
} |
@@ -968,55 +1069,17 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvide |
builder[1] = cornerRadius; |
builder.finish(); |
- SkAutoTUnref<GrTexture> blurNinePatchTexture(texProvider->findAndRefTextureByUniqueKey(key)); |
+ sk_sp<GrTexture> blurNinePatchTexture( |
+ context->textureProvider()->findAndRefTextureByUniqueKey(key)); |
if (!blurNinePatchTexture) { |
- SkMask mask; |
- |
- unsigned int smallRectSide = 2*(blurRadius + cornerRadius) + 1; |
- |
- mask.fBounds = SkIRect::MakeWH(smallRectSide, smallRectSide); |
- mask.fFormat = SkMask::kA8_Format; |
- mask.fRowBytes = mask.fBounds.width(); |
- mask.fImage = SkMask::AllocImage(mask.computeTotalImageSize()); |
- SkAutoMaskFreeImage amfi(mask.fImage); |
- |
- memset(mask.fImage, 0, mask.computeTotalImageSize()); |
- |
- SkRect smallRect; |
- smallRect.setWH(SkIntToScalar(smallRectSide), SkIntToScalar(smallRectSide)); |
- |
- SkRRect smallRRect; |
- smallRRect.setRectXY(smallRect, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius)); |
- |
- SkPath path; |
- path.addRRect(smallRRect); |
- |
- SkDraw::DrawToMask(path, &mask.fBounds, nullptr, nullptr, &mask, |
- SkMask::kJustRenderImage_CreateMode, SkStrokeRec::kFill_InitStyle); |
- |
- SkMask blurredMask; |
- if (!SkBlurMask::BoxBlur(&blurredMask, mask, sigma, kNormal_SkBlurStyle, |
- kHigh_SkBlurQuality, nullptr, true)) { |
- return nullptr; |
- } |
- |
- unsigned int texSide = smallRectSide + 2*blurRadius; |
- GrSurfaceDesc texDesc; |
- texDesc.fWidth = texSide; |
- texDesc.fHeight = texSide; |
- texDesc.fConfig = kAlpha_8_GrPixelConfig; |
- texDesc.fIsMipMapped = false; |
- |
- blurNinePatchTexture.reset( |
- texProvider->createTexture(texDesc, SkBudgeted::kYes , blurredMask.fImage, 0)); |
- SkMask::FreeImage(blurredMask.fImage); |
+ blurNinePatchTexture = make_rrect_blur_mask(context, rrect, sigma, true); |
if (!blurNinePatchTexture) { |
return nullptr; |
} |
- texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture); |
+ context->textureProvider()->assignUniqueKeyToTexture(key, blurNinePatchTexture.get()); |
} |
- return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture)); |
+ return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture.get())); |
} |
void GrRRectBlurEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { |
@@ -1050,7 +1113,7 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) |
SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f); |
SkRRect rrect; |
rrect.setRectXY(SkRect::MakeWH(w, h), r, r); |
- return GrRRectBlurEffect::Make(d->fContext->textureProvider(), sigma, rrect); |
+ return GrRRectBlurEffect::Make(d->fContext, sigma, rrect); |
} |
////////////////////////////////////////////////////////////////////////////// |
@@ -1153,7 +1216,7 @@ GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const { |
return new GrGLRRectBlurEffect; |
} |
-bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvider, |
+bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context, |
GrDrawContext* drawContext, |
GrPaint* grp, |
const GrClip& clip, |
@@ -1172,12 +1235,14 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvid |
SkScalar xformedSigma = this->computeXformedSigma(viewMatrix); |
- sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(texProvider, xformedSigma, rrect)); |
+ sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(context, xformedSigma, rrect)); |
if (!fp) { |
return false; |
} |
- grp->addCoverageFragmentProcessor(std::move(fp)); |
+ GrPaint newPaint(*grp); |
+ newPaint.addCoverageFragmentProcessor(std::move(fp)); |
+ newPaint.setAntiAlias(false); |
SkMatrix inverse; |
if (!viewMatrix.invert(&inverse)) { |
@@ -1189,7 +1254,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvid |
SkRect proxyRect = rrect.rect(); |
proxyRect.outset(extra, extra); |
- drawContext->fillRectWithLocalMatrix(clip, *grp, SkMatrix::I(), proxyRect, inverse); |
+ drawContext->fillRectWithLocalMatrix(clip, newPaint, SkMatrix::I(), proxyRect, inverse); |
return true; |
} |