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Issue 222163002: Introduce MaybeHandle to police exception checking in handlified code. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: renamed to MaybeHandle and added template Throw Created 6 years, 8 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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27 27
28 #ifndef V8_HANDLES_H_ 28 #ifndef V8_HANDLES_H_
29 #define V8_HANDLES_H_ 29 #define V8_HANDLES_H_
30 30
31 #include "allocation.h" 31 #include "allocation.h"
32 #include "objects.h" 32 #include "objects.h"
33 33
34 namespace v8 { 34 namespace v8 {
35 namespace internal { 35 namespace internal {
36 36
37 template<typename T>
38 class MaybeHandle {
Michael Starzinger 2014/04/02 14:24:46 Can we get a few comments above this class about w
39 public:
40 MaybeHandle() : location_(NULL) { }
41
42 // Constructor for handling automatic up casting.
43 // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
44 template <class S> MaybeHandle(Handle<S> handle) {
45 #ifdef DEBUG
46 T* a = NULL;
47 S* b = NULL;
48 a = b; // Fake assignment to enforce type checks.
49 USE(a);
50 #endif
51 this->location_ = reinterpret_cast<T**>(handle.location_);
52 }
53
54 static MaybeHandle<T> Exception() {
55 return Handle<T>::null();
56 }
57
58 INLINE(Handle<T> ToHandleChecked()) {
59 CHECK(!is_null());
60 return Handle<T>(location_);
61 }
62
63 INLINE(bool ToHandle(Handle<T>* out)) {
64 if (is_null()) {
65 *out = Handle<T>::null();
66 return false;
67 } else {
68 *out = Handle<T>(location_);
69 return true;
70 }
71 }
72
73 INLINE(bool is_null()) const { return this->location_ == NULL; }
74
75 protected:
76 // To access location_ from derived Handle<T> classes, we need to explicitly
77 // use this->location_, since the compiler does not resolve it correctly.
78 T** location_;
79 };
80
37 // ---------------------------------------------------------------------------- 81 // ----------------------------------------------------------------------------
38 // A Handle provides a reference to an object that survives relocation by 82 // A Handle provides a reference to an object that survives relocation by
39 // the garbage collector. 83 // the garbage collector.
40 // Handles are only valid within a HandleScope. 84 // Handles are only valid within a HandleScope.
41 // When a handle is created for an object a cell is allocated in the heap. 85 // When a handle is created for an object a cell is allocated in the heap.
42 86
43 template<typename T> 87 template<typename T>
44 class Handle { 88 class Handle : public MaybeHandle<T> {
Toon Verwaest 2014/04/02 14:40:24 I find it pretty confusing that a "checked handle"
45 public: 89 public:
46 INLINE(explicit Handle(T** location)) { location_ = location; } 90 INLINE(explicit Handle(T** location)) { this->location_ = location; }
47 INLINE(explicit Handle(T* obj)); 91 INLINE(explicit Handle(T* obj));
48 INLINE(Handle(T* obj, Isolate* isolate)); 92 INLINE(Handle(T* obj, Isolate* isolate));
49 93
50 INLINE(Handle()) : location_(NULL) {} 94 INLINE(Handle()) {}
Michael Starzinger 2014/04/02 14:24:46 As discussed offline: The ultimate goal of this en
51 95
52 // Constructor for handling automatic up casting. 96 // Constructor for handling automatic up casting.
53 // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected. 97 // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
54 template <class S> Handle(Handle<S> handle) { 98 template <class S> Handle(Handle<S> handle) {
55 #ifdef DEBUG 99 #ifdef DEBUG
56 T* a = NULL; 100 T* a = NULL;
57 S* b = NULL; 101 S* b = NULL;
58 a = b; // Fake assignment to enforce type checks. 102 a = b; // Fake assignment to enforce type checks.
59 USE(a); 103 USE(a);
60 #endif 104 #endif
61 location_ = reinterpret_cast<T**>(handle.location_); 105 this->location_ = reinterpret_cast<T**>(handle.location_);
62 } 106 }
63 107
64 INLINE(T* operator->() const) { return operator*(); } 108 INLINE(T* operator->() const) { return operator*(); }
65 109
66 // Check if this handle refers to the exact same object as the other handle. 110 // Check if this handle refers to the exact same object as the other handle.
67 INLINE(bool is_identical_to(const Handle<T> other) const); 111 INLINE(bool is_identical_to(const Handle<T> other) const);
68 112
69 // Provides the C++ dereference operator. 113 // Provides the C++ dereference operator.
70 INLINE(T* operator*() const); 114 INLINE(T* operator*() const);
71 115
72 // Returns the address to where the raw pointer is stored. 116 // Returns the address to where the raw pointer is stored.
73 INLINE(T** location() const); 117 INLINE(T** location() const);
74 118
75 template <class S> static Handle<T> cast(Handle<S> that) { 119 template <class S> static Handle<T> cast(Handle<S> that) {
76 T::cast(*reinterpret_cast<T**>(that.location_)); 120 T::cast(*reinterpret_cast<T**>(that.location_));
77 return Handle<T>(reinterpret_cast<T**>(that.location_)); 121 return Handle<T>(reinterpret_cast<T**>(that.location_));
78 } 122 }
79 123
80 static Handle<T> null() { return Handle<T>(); } 124 static Handle<T> null() { return Handle<T>(); }
Michael Starzinger 2014/04/02 14:24:46 Likewise.
81 bool is_null() const { return location_ == NULL; }
82 125
83 // Closes the given scope, but lets this handle escape. See 126 // Closes the given scope, but lets this handle escape. See
84 // implementation in api.h. 127 // implementation in api.h.
85 inline Handle<T> EscapeFrom(v8::EscapableHandleScope* scope); 128 inline Handle<T> EscapeFrom(v8::EscapableHandleScope* scope);
86 129
87 #ifdef DEBUG 130 #ifdef DEBUG
88 enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK }; 131 enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
89 132
90 bool IsDereferenceAllowed(DereferenceCheckMode mode) const; 133 bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
91 #endif // DEBUG 134 #endif // DEBUG
92 135
93 private: 136 private:
94 T** location_;
95
96 // Handles of different classes are allowed to access each other's location_. 137 // Handles of different classes are allowed to access each other's location_.
97 template<class S> friend class Handle; 138 template<class S> friend class Handle;
139 template<class S> friend class MaybeHandle;
98 }; 140 };
99 141
100 142
101 // Convenience wrapper. 143 // Convenience wrapper.
102 template<class T> 144 template<class T>
103 inline Handle<T> handle(T* t, Isolate* isolate) { 145 inline Handle<T> handle(T* t, Isolate* isolate) {
104 return Handle<T>(t, isolate); 146 return Handle<T>(t, isolate);
105 } 147 }
106 148
107 149
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319 361
320 void Initialize() { 362 void Initialize() {
321 next = limit = NULL; 363 next = limit = NULL;
322 level = 0; 364 level = 0;
323 } 365 }
324 }; 366 };
325 367
326 } } // namespace v8::internal 368 } } // namespace v8::internal
327 369
328 #endif // V8_HANDLES_H_ 370 #endif // V8_HANDLES_H_
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