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Unified Diff: base/debug/activity_tracker.cc

Issue 2221343002: Revert "Track thread activities in order to diagnose hangs." (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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Index: base/debug/activity_tracker.cc
diff --git a/base/debug/activity_tracker.cc b/base/debug/activity_tracker.cc
deleted file mode 100644
index ea9e1258e870823df406c94b184f5615f7c19edc..0000000000000000000000000000000000000000
--- a/base/debug/activity_tracker.cc
+++ /dev/null
@@ -1,780 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/debug/activity_tracker.h"
-
-#include "base/debug/stack_trace.h"
-#include "base/files/file.h"
-#include "base/files/file_path.h"
-#include "base/files/memory_mapped_file.h"
-#include "base/logging.h"
-#include "base/memory/ptr_util.h"
-#include "base/metrics/field_trial.h"
-#include "base/metrics/histogram_macros.h"
-#include "base/pending_task.h"
-#include "base/process/process.h"
-#include "base/process/process_handle.h"
-#include "base/stl_util.h"
-#include "base/strings/string_util.h"
-#include "base/threading/platform_thread.h"
-
-namespace base {
-namespace debug {
-
-namespace {
-
-// A number that identifies the memory as having been initialized. It's
-// arbitrary but happens to be the first 8 bytes of SHA1(ThreadActivityTracker).
-// A version number is added on so that major structure changes won't try to
-// read an older version (since the cookie won't match).
-const uint64_t kHeaderCookie = 0xC0029B240D4A3092ULL + 1; // v1
-
-// The minimum depth a stack should support.
-const int kMinStackDepth = 2;
-
-} // namespace
-
-
-// This information is kept for every thread that is tracked. It is filled
-// the very first time the thread is seen. All fields must be of exact sizes
-// so there is no issue moving between 32 and 64-bit builds.
-struct ThreadActivityTracker::Header {
- // This unique number indicates a valid initialization of the memory.
- uint64_t cookie;
-
- // The process-id and thread-id to which this data belongs. These identifiers
- // are not guaranteed to mean anything but are unique, in combination, among
- // all active trackers. It would be nice to always have the process_id be a
- // 64-bit value but the necessity of having it atomic (for the memory barriers
- // it provides) limits it to the natural word size of the machine.
-#ifdef ARCH_CPU_64_BITS
- std::atomic<int64_t> process_id;
-#else
- std::atomic<int32_t> process_id;
- int32_t process_id_padding;
-#endif
-
- union {
- int64_t as_id;
-#if defined(OS_WIN)
- // On Windows, the handle itself is often a pseudo-handle with a common
- // value meaning "this thread" and so the thread-id is used. The former
- // can be converted to a thread-id with a system call.
- PlatformThreadId as_tid;
-#elif defined(OS_POSIX)
- // On Posix, the handle is always a unique identifier so no conversion
- // needs to be done. However, it's value is officially opaque so there
- // is no one correct way to convert it to a numerical identifier.
- PlatformThreadHandle::Handle as_handle;
-#endif
- } thread_ref;
-
- // The start-time and start-ticks when the data was created. Each activity
- // record has a |time_internal| value that can be converted to a "wall time"
- // with these two values.
- int64_t start_time;
- int64_t start_ticks;
-
- // The number of Activity slots in the data.
- uint32_t stack_slots;
-
- // The current depth of the stack. This may be greater than the number of
- // slots. If the depth exceeds the number of slots, the newest entries
- // won't be recorded.
- std::atomic<uint32_t> current_depth;
-
- // A memory location used to indicate if changes have been made to the stack
- // that would invalidate an in-progress read of its contents. The active
- // tracker will zero the value whenever something gets popped from the
- // stack. A monitoring tracker can write a non-zero value here, copy the
- // stack contents, and read the value to know, if it is still non-zero, that
- // the contents didn't change while being copied. This can handle concurrent
- // snapshot operations only if each snapshot writes a different bit (which
- // is not the current implementation so no parallel snapshots allowed).
- std::atomic<uint32_t> stack_unchanged;
-
- // The name of the thread (up to a maximum length). Dynamic-length names
- // are not practical since the memory has to come from the same persistent
- // allocator that holds this structure and to which this object has no
- // reference.
- char thread_name[32];
-};
-
-// It doesn't matter what is contained in this (though it will be all zeros)
-// as only the address of it is important.
-const ThreadActivityTracker::ActivityData
- ThreadActivityTracker::kNullActivityData = {};
-
-ThreadActivityTracker::ActivityData
-ThreadActivityTracker::ActivityData::ForThread(
- const PlatformThreadHandle& handle) {
- // Header already has a conversion union; reuse that.
- ThreadActivityTracker::Header header;
- header.thread_ref.as_id = 0; // Zero the union in case other is smaller.
-#if defined(OS_WIN)
- header.thread_ref.as_tid = ::GetThreadId(handle.platform_handle());
-#elif defined(OS_POSIX)
- header.thread_ref.as_handle = handle.platform_handle();
-#endif
- return ForThread(header.thread_ref.as_id);
-}
-
-ThreadActivityTracker::ActivitySnapshot::ActivitySnapshot() {}
-ThreadActivityTracker::ActivitySnapshot::~ActivitySnapshot() {}
-
-
-ThreadActivityTracker::ThreadActivityTracker(void* base, size_t size)
- : header_(static_cast<Header*>(base)),
- stack_(reinterpret_cast<Activity*>(reinterpret_cast<char*>(base) +
- sizeof(Header))),
- stack_slots_(
- static_cast<uint32_t>((size - sizeof(Header)) / sizeof(Activity))) {
- DCHECK(thread_checker_.CalledOnValidThread());
-
- // Verify the parameters but fail gracefully if they're not valid so that
- // production code based on external inputs will not crash. IsValid() will
- // return false in this case.
- if (!base ||
- // Ensure there is enough space for the header and at least a few records.
- size < sizeof(Header) + kMinStackDepth * sizeof(Activity) ||
- // Ensure that the |stack_slots_| calculation didn't overflow.
- (size - sizeof(Header)) / sizeof(Activity) >
- std::numeric_limits<uint32_t>::max()) {
- NOTREACHED();
- return;
- }
-
- // Ensure that the thread reference doesn't exceed the size of the ID number.
- // This won't compile at the global scope because Header is a private struct.
- static_assert(
- sizeof(header_->thread_ref) == sizeof(header_->thread_ref.as_id),
- "PlatformThreadHandle::Handle is too big to hold in 64-bit ID");
-
- // Ensure that the alignment of Activity.data is properly aligned to a
- // 64-bit boundary so there are no interoperability-issues across cpu
- // architectures.
- static_assert(offsetof(Activity, data) % sizeof(uint64_t) == 0,
- "ActivityData.data is not 64-bit aligned");
-
- // Provided memory should either be completely initialized or all zeros.
- if (header_->cookie == 0) {
- // This is a new file. Double-check other fields and then initialize.
- DCHECK_EQ(0, header_->process_id.load(std::memory_order_relaxed));
- DCHECK_EQ(0, header_->thread_ref.as_id);
- DCHECK_EQ(0, header_->start_time);
- DCHECK_EQ(0, header_->start_ticks);
- DCHECK_EQ(0U, header_->stack_slots);
- DCHECK_EQ(0U, header_->current_depth.load(std::memory_order_relaxed));
- DCHECK_EQ(0U, header_->stack_unchanged.load(std::memory_order_relaxed));
- DCHECK_EQ(0, stack_[0].time_internal);
- DCHECK_EQ(0U, stack_[0].origin_address);
- DCHECK_EQ(0U, stack_[0].call_stack[0]);
- DCHECK_EQ(0U, stack_[0].data.task.sequence_id);
-
-#if defined(OS_WIN)
- header_->thread_ref.as_tid = PlatformThread::CurrentId();
-#elif defined(OS_POSIX)
- header_->thread_ref.as_handle =
- PlatformThread::CurrentHandle().platform_handle();
-#endif
- header_->start_time = base::Time::Now().ToInternalValue();
- header_->start_ticks = base::TimeTicks::Now().ToInternalValue();
- header_->stack_slots = stack_slots_;
- strlcpy(header_->thread_name, PlatformThread::GetName(),
- sizeof(header_->thread_name));
- header_->cookie = kHeaderCookie;
-
- // This is done last so as to guarantee that everything above is "released"
- // by the time this value gets written.
- header_->process_id.store(GetCurrentProcId(), std::memory_order_release);
-
- valid_ = true;
- DCHECK(IsValid());
- } else {
- // This is a file with existing data. Perform basic consistency checks.
- valid_ = true;
- valid_ = IsValid();
- }
-}
-
-ThreadActivityTracker::~ThreadActivityTracker() {}
-
-void ThreadActivityTracker::PushActivity(const void* origin,
- ActivityType type,
- const ActivityData& data) {
- // A thread-checker creates a lock to check the thread-id which means
- // re-entry into this code if lock acquisitions are being tracked.
- DCHECK(type == ACT_LOCK_ACQUIRE || thread_checker_.CalledOnValidThread());
-
- // Get the current depth of the stack. No access to other memory guarded
- // by this variable is done here so a "relaxed" load is acceptable.
- uint32_t depth = header_->current_depth.load(std::memory_order_relaxed);
-
- // Handle the case where the stack depth has exceeded the storage capacity.
- // Extra entries will be lost leaving only the base of the stack.
- if (depth >= stack_slots_) {
- // Since no other threads modify the data, no compare/exchange is needed.
- // Since no other memory is being modified, a "relaxed" store is acceptable.
- header_->current_depth.store(depth + 1, std::memory_order_relaxed);
- return;
- }
-
- // Get a pointer to the next activity and load it. No atomicity is required
- // here because the memory is known only to this thread. It will be made
- // known to other threads once the depth is incremented.
- Activity* activity = &stack_[depth];
- activity->time_internal = base::TimeTicks::Now().ToInternalValue();
- activity->origin_address = reinterpret_cast<uintptr_t>(origin);
- activity->activity_type = type;
- activity->data = data;
-
-#if defined(SYZYASAN)
- // Create a stacktrace from the current location and get the addresses.
- StackTrace stack_trace;
- size_t stack_depth;
- const void* const* stack_addrs = stack_trace.Addresses(&stack_depth);
- // Copy the stack addresses, ignoring the first one (here).
- size_t i;
- for (i = 1; i < stack_depth && i < kActivityCallStackSize; ++i) {
- activity->call_stack[i - 1] = reinterpret_cast<uintptr_t>(stack_addrs[i]);
- }
- activity->call_stack[i - 1] = 0;
-#else
- // Since the memory was initially zero and nothing ever overwrites it in
- // this "else" case, there is no need to write even the null terminator.
- //activity->call_stack[0] = 0;
-#endif
-
- // Save the incremented depth. Because this guards |activity| memory filled
- // above that may be read by another thread once the recorded depth changes,
- // a "release" store is required.
- header_->current_depth.store(depth + 1, std::memory_order_release);
-}
-
-void ThreadActivityTracker::ChangeActivity(ActivityType type,
- const ActivityData& data) {
- DCHECK(thread_checker_.CalledOnValidThread());
- DCHECK(type != ACT_NULL || &data != &kNullActivityData);
-
- // Get the current depth of the stack and acquire the data held there.
- uint32_t depth = header_->current_depth.load(std::memory_order_acquire);
- DCHECK_LT(0U, depth);
-
- // Update the information if it is being recorded (i.e. within slot limit).
- if (depth <= stack_slots_) {
- Activity* activity = &stack_[depth - 1];
-
- if (type != ACT_NULL) {
- DCHECK_EQ(activity->activity_type & ACT_CATEGORY_MASK,
- type & ACT_CATEGORY_MASK);
- activity->activity_type = type;
- }
-
- if (&data != &kNullActivityData)
- activity->data = data;
- }
-}
-
-void ThreadActivityTracker::PopActivity() {
- // Do an atomic decrement of the depth. No changes to stack entries guarded
- // by this variable are done here so a "relaxed" operation is acceptable.
- // |depth| will receive the value BEFORE it was modified.
- uint32_t depth =
- header_->current_depth.fetch_sub(1, std::memory_order_relaxed);
-
- // Validate that everything is running correctly.
- DCHECK_LT(0U, depth);
-
- // A thread-checker creates a lock to check the thread-id which means
- // re-entry into this code if lock acquisitions are being tracked.
- DCHECK(stack_[depth - 1].activity_type == ACT_LOCK_ACQUIRE ||
- thread_checker_.CalledOnValidThread());
-
- // The stack has shrunk meaning that some other thread trying to copy the
- // contents for reporting purposes could get bad data. That thread would
- // have written a non-zero value into |stack_unchanged|; clearing it here
- // will let that thread detect that something did change. This needs to
- // happen after the atomic |depth| operation above so a "release" store
- // is required.
- header_->stack_unchanged.store(0, std::memory_order_release);
-}
-
-bool ThreadActivityTracker::IsValid() const {
- if (header_->cookie != kHeaderCookie ||
- header_->process_id.load(std::memory_order_relaxed) == 0 ||
- header_->thread_ref.as_id == 0 ||
- header_->start_time == 0 ||
- header_->start_ticks == 0 ||
- header_->stack_slots != stack_slots_ ||
- header_->thread_name[sizeof(header_->thread_name) - 1] != '\0') {
- return false;
- }
-
- return valid_;
-}
-
-bool ThreadActivityTracker::Snapshot(ActivitySnapshot* output_snapshot) const {
- DCHECK(output_snapshot);
-
- // There is no "called on valid thread" check for this method as it can be
- // called from other threads or even other processes. It is also the reason
- // why atomic operations must be used in certain places above.
-
- // It's possible for the data to change while reading it in such a way that it
- // invalidates the read. Make several attempts but don't try forever.
- const int kMaxAttempts = 10;
- uint32_t depth;
-
- // Stop here if the data isn't valid.
- if (!IsValid())
- return false;
-
- // Allocate the maximum size for the stack so it doesn't have to be done
- // during the time-sensitive snapshot operation. It is shrunk once the
- // actual size is known.
- output_snapshot->activity_stack.reserve(stack_slots_);
-
- for (int attempt = 0; attempt < kMaxAttempts; ++attempt) {
- // Remember the process and thread IDs to ensure they aren't replaced
- // during the snapshot operation. Use "acquire" to ensure that all the
- // non-atomic fields of the structure are valid (at least at the current
- // moment in time).
- const int64_t starting_process_id =
- header_->process_id.load(std::memory_order_acquire);
- const int64_t starting_thread_id = header_->thread_ref.as_id;
-
- // Write a non-zero value to |stack_unchanged| so it's possible to detect
- // at the end that nothing has changed since copying the data began. A
- // "cst" operation is required to ensure it occurs before everything else.
- // Using "cst" memory ordering is relatively expensive but this is only
- // done during analysis so doesn't directly affect the worker threads.
- header_->stack_unchanged.store(1, std::memory_order_seq_cst);
-
- // Fetching the current depth also "acquires" the contents of the stack.
- depth = header_->current_depth.load(std::memory_order_acquire);
- uint32_t count = std::min(depth, stack_slots_);
- output_snapshot->activity_stack.resize(count);
- if (count > 0) {
- // Copy the existing contents. Memcpy is used for speed.
- memcpy(&output_snapshot->activity_stack[0], stack_,
- count * sizeof(Activity));
- }
-
- // Retry if something changed during the copy. A "cst" operation ensures
- // it must happen after all the above operations.
- if (!header_->stack_unchanged.load(std::memory_order_seq_cst))
- continue;
-
- // Stack copied. Record it's full depth.
- output_snapshot->activity_stack_depth = depth;
-
- // TODO(bcwhite): Snapshot other things here.
-
- // Get the general thread information. Loading of "process_id" is guaranteed
- // to be last so that it's possible to detect below if any content has
- // changed while reading it. It's technically possible for a thread to end,
- // have its data cleared, a new thread get created with the same IDs, and
- // it perform an action which starts tracking all in the time since the
- // ID reads above but the chance is so unlikely that it's not worth the
- // effort and complexity of protecting against it (perhaps with an
- // "unchanged" field like is done for the stack).
- output_snapshot->thread_name =
- std::string(header_->thread_name, sizeof(header_->thread_name) - 1);
- output_snapshot->thread_id = header_->thread_ref.as_id;
- output_snapshot->process_id =
- header_->process_id.load(std::memory_order_seq_cst);
-
- // All characters of the thread-name buffer were copied so as to not break
- // if the trailing NUL were missing. Now limit the length if the actual
- // name is shorter.
- output_snapshot->thread_name.resize(
- strlen(output_snapshot->thread_name.c_str()));
-
- // If the process or thread ID has changed then the tracker has exited and
- // the memory reused by a new one. Try again.
- if (output_snapshot->process_id != starting_process_id ||
- output_snapshot->thread_id != starting_thread_id) {
- continue;
- }
-
- // Only successful if the data is still valid once everything is done since
- // it's possible for the thread to end somewhere in the middle and all its
- // values become garbage.
- if (!IsValid())
- return false;
-
- // Change all the timestamps in the activities from "ticks" to "wall" time.
- const Time start_time = Time::FromInternalValue(header_->start_time);
- const int64_t start_ticks = header_->start_ticks;
- for (Activity& activity : output_snapshot->activity_stack) {
- activity.time_internal =
- (start_time +
- TimeDelta::FromInternalValue(activity.time_internal - start_ticks))
- .ToInternalValue();
- }
-
- // Success!
- return true;
- }
-
- // Too many attempts.
- return false;
-}
-
-// static
-size_t ThreadActivityTracker::SizeForStackDepth(int stack_depth) {
- return static_cast<size_t>(stack_depth) * sizeof(Activity) + sizeof(Header);
-}
-
-
-GlobalActivityTracker* GlobalActivityTracker::g_tracker_ = nullptr;
-
-GlobalActivityTracker::ManagedActivityTracker::ManagedActivityTracker(
- PersistentMemoryAllocator::Reference mem_reference,
- void* base,
- size_t size)
- : ThreadActivityTracker(base, size),
- mem_reference_(mem_reference),
- mem_base_(base) {}
-
-GlobalActivityTracker::ManagedActivityTracker::~ManagedActivityTracker() {
- // The global |g_tracker_| must point to the owner of this class since all
- // objects of this type must be destructed before |g_tracker_| can be changed
- // (something that only occurs in tests).
- DCHECK(g_tracker_);
- g_tracker_->ReturnTrackerMemory(this);
-}
-
-void GlobalActivityTracker::CreateWithAllocator(
- std::unique_ptr<PersistentMemoryAllocator> allocator,
- int stack_depth) {
- // There's no need to do anything with the result. It is self-managing.
- GlobalActivityTracker* global_tracker =
- new GlobalActivityTracker(std::move(allocator), stack_depth);
- // Create a tracker for this thread since it is known.
- global_tracker->CreateTrackerForCurrentThread();
-}
-
-#if !defined(OS_NACL)
-// static
-void GlobalActivityTracker::CreateWithFile(const FilePath& file_path,
- size_t size,
- uint64_t id,
- StringPiece name,
- int stack_depth) {
- DCHECK(!file_path.empty());
- DCHECK_GE(static_cast<uint64_t>(std::numeric_limits<int64_t>::max()), size);
-
- // Create and map the file into memory and make it globally available.
- std::unique_ptr<MemoryMappedFile> mapped_file(new MemoryMappedFile());
- bool success =
- mapped_file->Initialize(File(file_path,
- File::FLAG_CREATE_ALWAYS | File::FLAG_READ |
- File::FLAG_WRITE | File::FLAG_SHARE_DELETE),
- {0, static_cast<int64_t>(size)},
- MemoryMappedFile::READ_WRITE_EXTEND);
- DCHECK(success);
- CreateWithAllocator(WrapUnique(new FilePersistentMemoryAllocator(
- std::move(mapped_file), size, id, name, false)),
- stack_depth);
-}
-#endif // !defined(OS_NACL)
-
-// static
-void GlobalActivityTracker::CreateWithLocalMemory(size_t size,
- uint64_t id,
- StringPiece name,
- int stack_depth) {
- CreateWithAllocator(
- WrapUnique(new LocalPersistentMemoryAllocator(size, id, name)),
- stack_depth);
-}
-
-ThreadActivityTracker* GlobalActivityTracker::CreateTrackerForCurrentThread() {
- DCHECK(!this_thread_tracker_.Get());
-
- PersistentMemoryAllocator::Reference mem_reference = 0;
- void* mem_base = nullptr;
-
- // Get the current count of available memories, acquiring the array values.
- int count = available_memories_count_.load(std::memory_order_acquire);
- while (count > 0) {
- // There is a memory block that was previously released (and zeroed) so
- // just re-use that rather than allocating a new one. Use "relaxed" because
- // the value is guarded by the |count| "acquire". A zero reference replaces
- // the existing value so that it can't be used by another thread that
- // manages to interrupt this one before the count can be decremented.
- // A zero reference is also required for the "push" operation to work
- // once the count finally does get decremented.
- mem_reference =
- available_memories_[count - 1].exchange(0, std::memory_order_relaxed);
-
- // If the reference is zero, it's already been taken but count hasn't yet
- // been decremented. Give that other thread a chance to finish then reload
- // the "count" value and try again.
- if (!mem_reference) {
- PlatformThread::YieldCurrentThread();
- count = available_memories_count_.load(std::memory_order_acquire);
- continue;
- }
-
- // Decrement the count indicating that the value has been taken. If this
- // fails then another thread has pushed something new and incremented the
- // count.
- // NOTE: |oldcount| will be loaded with the existing value.
- int oldcount = count;
- if (!available_memories_count_.compare_exchange_strong(
- oldcount, count - 1, std::memory_order_acquire,
- std::memory_order_acquire)) {
- DCHECK_LT(count, oldcount);
-
- // Restore the reference that was zeroed above and try again.
- available_memories_[count - 1].store(mem_reference,
- std::memory_order_relaxed);
- count = oldcount;
- continue;
- }
-
- // Turn the reference back into one of the activity-tracker type.
- mem_base = allocator_->GetAsObject<char>(mem_reference,
- kTypeIdActivityTrackerFree);
- DCHECK(mem_base);
- DCHECK_LE(stack_memory_size_, allocator_->GetAllocSize(mem_reference));
- bool changed = allocator_->ChangeType(mem_reference, kTypeIdActivityTracker,
- kTypeIdActivityTrackerFree);
- DCHECK(changed);
-
- // Success.
- break;
- }
-
- // Handle the case where no previously-used memories are available.
- if (count == 0) {
- // Allocate a block of memory from the persistent segment.
- mem_reference =
- allocator_->Allocate(stack_memory_size_, kTypeIdActivityTracker);
- if (mem_reference) {
- // Success. Convert the reference to an actual memory address.
- mem_base =
- allocator_->GetAsObject<char>(mem_reference, kTypeIdActivityTracker);
- // Make the allocation iterable so it can be found by other processes.
- allocator_->MakeIterable(mem_reference);
- } else {
- // Failure. This shouldn't happen.
- NOTREACHED();
- // But if it does, probably because the allocator wasn't given enough
- // memory to satisfy all possible requests, handle it gracefully by
- // allocating the required memory from the heap.
- mem_base = new char[stack_memory_size_];
- memset(mem_base, 0, stack_memory_size_);
- // Report the thread-count at which the allocator was full so that the
- // failure can be seen and underlying memory resized appropriately.
- UMA_HISTOGRAM_COUNTS_1000(
- "ActivityTracker.ThreadTrackers.MemLimitTrackerCount",
- thread_tracker_count_.load(std::memory_order_relaxed));
- }
- }
-
- // Create a tracker with the acquired memory and set it as the tracker
- // for this particular thread in thread-local-storage.
- DCHECK(mem_base);
- ManagedActivityTracker* tracker =
- new ManagedActivityTracker(mem_reference, mem_base, stack_memory_size_);
- DCHECK(tracker->IsValid());
- this_thread_tracker_.Set(tracker);
- int old_count = thread_tracker_count_.fetch_add(1, std::memory_order_relaxed);
-
- UMA_HISTOGRAM_ENUMERATION("ActivityTracker.ThreadTrackers.Count",
- old_count + 1, kMaxThreadCount);
- return tracker;
-}
-
-void GlobalActivityTracker::ReleaseTrackerForCurrentThreadForTesting() {
- ThreadActivityTracker* tracker =
- reinterpret_cast<ThreadActivityTracker*>(this_thread_tracker_.Get());
- if (tracker) {
- this_thread_tracker_.Free();
- delete tracker;
- }
-}
-
-GlobalActivityTracker::GlobalActivityTracker(
- std::unique_ptr<PersistentMemoryAllocator> allocator,
- int stack_depth)
- : allocator_(std::move(allocator)),
- stack_memory_size_(ThreadActivityTracker::SizeForStackDepth(stack_depth)),
- this_thread_tracker_(&OnTLSDestroy),
- thread_tracker_count_(0),
- available_memories_count_(0) {
- // Clear the available-memories array.
- memset(available_memories_, 0, sizeof(available_memories_));
-
- // Ensure the passed memory is valid and empty (iterator finds nothing).
- uint32_t type;
- DCHECK(!PersistentMemoryAllocator::Iterator(allocator_.get()).GetNext(&type));
-
- // Ensure that there is no other global object and then make this one such.
- DCHECK(!g_tracker_);
- g_tracker_ = this;
-}
-
-GlobalActivityTracker::~GlobalActivityTracker() {
- DCHECK_EQ(g_tracker_, this);
- DCHECK_EQ(0, thread_tracker_count_.load(std::memory_order_relaxed));
- g_tracker_ = nullptr;
-}
-
-void GlobalActivityTracker::ReturnTrackerMemory(
- ManagedActivityTracker* tracker) {
- PersistentMemoryAllocator::Reference mem_reference = tracker->mem_reference_;
- void* mem_base = tracker->mem_base_;
-
- // Zero the memory so that it is ready for use if needed again later. It's
- // better to clear the memory now, when a thread is exiting, than to do it
- // when it is first needed by a thread doing actual work.
- memset(mem_base, 0, stack_memory_size_);
-
- // Remove the destructed tracker from the set of known ones.
- DCHECK_LE(1, thread_tracker_count_.load(std::memory_order_relaxed));
- thread_tracker_count_.fetch_sub(1, std::memory_order_relaxed);
-
- // Deal with the memory that was used by the tracker.
- if (mem_reference) {
- // The memory was within the persistent memory allocator. Change its type
- // so that iteration won't find it.
- allocator_->ChangeType(mem_reference, kTypeIdActivityTrackerFree,
- kTypeIdActivityTracker);
- // There is no way to free memory from a persistent allocator so instead
- // push it on the internal list of available memory blocks.
- while (true) {
- // Get the existing count of available memories and ensure we won't
- // burst the array. Acquire the values in the array.
- int count = available_memories_count_.load(std::memory_order_acquire);
- if (count >= kMaxThreadCount) {
- NOTREACHED();
- // Storage is full. Just forget about this memory. It won't be re-used
- // but there's no real loss.
- break;
- }
-
- // Write the reference of the memory being returned to this slot in the
- // array. Empty slots have a value of zero so do an atomic compare-and-
- // exchange to ensure that a race condition doesn't exist with another
- // thread doing the same.
- PersistentMemoryAllocator::Reference mem_expected = 0;
- if (!available_memories_[count].compare_exchange_strong(
- mem_expected, mem_reference, std::memory_order_release,
- std::memory_order_relaxed)) {
- PlatformThread::YieldCurrentThread();
- continue; // Try again.
- }
-
- // Increment the count, releasing the value written to the array. This
- // could fail if a simultaneous "pop" operation decremented the counter.
- // If that happens, clear the array slot and start over. Do a "strong"
- // exchange to avoid spurious retries that can occur with a "weak" one.
- int expected = count; // Updated by compare/exchange.
- if (!available_memories_count_.compare_exchange_strong(
- expected, count + 1, std::memory_order_release,
- std::memory_order_relaxed)) {
- available_memories_[count].store(0, std::memory_order_relaxed);
- continue;
- }
-
- // Count was successfully incremented to reflect the newly added value.
- break;
- }
- } else {
- // The memory was allocated from the process heap. This shouldn't happen
- // because the persistent memory segment should be big enough for all
- // thread stacks but it's better to support falling back to allocation
- // from the heap rather than crash. Everything will work as normal but
- // the data won't be persisted.
- delete[] reinterpret_cast<char*>(mem_base);
- }
-}
-
-// static
-void GlobalActivityTracker::OnTLSDestroy(void* value) {
- delete reinterpret_cast<ManagedActivityTracker*>(value);
-}
-
-
-ScopedActivity::ScopedActivity(const tracked_objects::Location& location,
- uint8_t action,
- uint32_t id,
- int32_t info)
- : GlobalActivityTracker::ScopedThreadActivity(
- location.program_counter(),
- static_cast<ThreadActivityTracker::ActivityType>(
- ThreadActivityTracker::ACT_GENERIC | action),
- ThreadActivityTracker::ActivityData::ForGeneric(id, info),
- /*lock_allowed=*/true),
- id_(id) {
- // The action must not affect the category bits of the activity type.
- DCHECK_EQ(0, action & ThreadActivityTracker::ACT_CATEGORY_MASK);
-}
-
-void ScopedActivity::ChangeAction(uint8_t action) {
- DCHECK_EQ(0, action & ThreadActivityTracker::ACT_CATEGORY_MASK);
- ChangeTypeAndData(static_cast<ThreadActivityTracker::ActivityType>(
- ThreadActivityTracker::ACT_GENERIC | action),
- ThreadActivityTracker::kNullActivityData);
-}
-
-void ScopedActivity::ChangeInfo(int32_t info) {
- ChangeTypeAndData(ThreadActivityTracker::ACT_NULL,
- ThreadActivityTracker::ActivityData::ForGeneric(id_, info));
-}
-
-void ScopedActivity::ChangeActionAndInfo(uint8_t action, int32_t info) {
- DCHECK_EQ(0, action & ThreadActivityTracker::ACT_CATEGORY_MASK);
- ChangeTypeAndData(static_cast<ThreadActivityTracker::ActivityType>(
- ThreadActivityTracker::ACT_GENERIC | action),
- ThreadActivityTracker::ActivityData::ForGeneric(id_, info));
-}
-
-ScopedTaskRunActivity::ScopedTaskRunActivity(const base::PendingTask& task)
- : GlobalActivityTracker::ScopedThreadActivity(
- task.posted_from.program_counter(),
- ThreadActivityTracker::ACT_TASK_RUN,
- ThreadActivityTracker::ActivityData::ForTask(task.sequence_num),
- /*lock_allowed=*/true) {}
-
-ScopedLockAcquireActivity::ScopedLockAcquireActivity(
- const base::internal::LockImpl* lock)
- : GlobalActivityTracker::ScopedThreadActivity(
- nullptr,
- ThreadActivityTracker::ACT_LOCK_ACQUIRE,
- ThreadActivityTracker::ActivityData::ForLock(lock),
- /*lock_allowed=*/false) {}
-
-ScopedEventWaitActivity::ScopedEventWaitActivity(
- const base::WaitableEvent* event)
- : GlobalActivityTracker::ScopedThreadActivity(
- nullptr,
- ThreadActivityTracker::ACT_EVENT_WAIT,
- ThreadActivityTracker::ActivityData::ForEvent(event),
- /*lock_allowed=*/true) {}
-
-ScopedThreadJoinActivity::ScopedThreadJoinActivity(
- const base::PlatformThreadHandle* thread)
- : GlobalActivityTracker::ScopedThreadActivity(
- nullptr,
- ThreadActivityTracker::ACT_THREAD_JOIN,
- ThreadActivityTracker::ActivityData::ForThread(*thread),
- /*lock_allowed=*/true) {}
-
-#if !defined(OS_NACL) && !defined(OS_IOS)
-ScopedProcessWaitActivity::ScopedProcessWaitActivity(
- const base::Process* process)
- : GlobalActivityTracker::ScopedThreadActivity(
- nullptr,
- ThreadActivityTracker::ACT_PROCESS_WAIT,
- ThreadActivityTracker::ActivityData::ForProcess(process->Pid()),
- /*lock_allowed=*/true) {}
-#endif
-
-} // namespace debug
-} // namespace base
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