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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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90 return type_ == DEBUGGER_STATEMENT; | 90 return type_ == DEBUGGER_STATEMENT; |
91 } | 91 } |
92 inline bool HasBreakPoint() const { | 92 inline bool HasBreakPoint() const { |
93 return debug_info_->HasBreakPoint(code_offset_); | 93 return debug_info_->HasBreakPoint(code_offset_); |
94 } | 94 } |
95 | 95 |
96 Handle<Object> BreakPointObjects() const; | 96 Handle<Object> BreakPointObjects() const; |
97 | 97 |
98 void SetBreakPoint(Handle<Object> break_point_object); | 98 void SetBreakPoint(Handle<Object> break_point_object); |
99 void ClearBreakPoint(Handle<Object> break_point_object); | 99 void ClearBreakPoint(Handle<Object> break_point_object); |
| 100 void ReapplyBreakPoint(); |
100 | 101 |
101 void SetOneShot(); | 102 void SetOneShot(); |
102 void ClearOneShot(); | 103 void ClearOneShot(); |
103 | 104 |
104 inline int position() const { return position_; } | 105 inline int position() const { return position_; } |
105 inline int statement_position() const { return statement_position_; } | 106 inline int statement_position() const { return statement_position_; } |
106 | 107 |
107 inline int code_offset() const { return code_offset_; } | 108 inline int code_offset() const { return code_offset_; } |
108 inline Isolate* isolate() { return debug_info_->GetIsolate(); } | 109 inline Isolate* isolate() { return debug_info_->GetIsolate(); } |
109 | 110 |
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811 Handle<Code> code); | 812 Handle<Code> code); |
812 static bool DebugBreakSlotIsPatched(Address pc); | 813 static bool DebugBreakSlotIsPatched(Address pc); |
813 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 814 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
814 }; | 815 }; |
815 | 816 |
816 | 817 |
817 } // namespace internal | 818 } // namespace internal |
818 } // namespace v8 | 819 } // namespace v8 |
819 | 820 |
820 #endif // V8_DEBUG_DEBUG_H_ | 821 #endif // V8_DEBUG_DEBUG_H_ |
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