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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc

Issue 2221173002: Implementing FlushMappedBufferRange in GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: attempt to fix win build Created 4 years, 2 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h"
6 6
7 #include "base/strings/string_number_conversions.h" 7 #include "base/strings/string_number_conversions.h"
8 8
9 namespace gpu { 9 namespace gpu {
10 namespace gles2 { 10 namespace gles2 {
(...skipping 693 matching lines...) Expand 10 before | Expand all | Expand 10 after
704 error::Error GLES2DecoderPassthroughImpl::DoFinish() { 704 error::Error GLES2DecoderPassthroughImpl::DoFinish() {
705 glFinish(); 705 glFinish();
706 return error::kNoError; 706 return error::kNoError;
707 } 707 }
708 708
709 error::Error GLES2DecoderPassthroughImpl::DoFlush() { 709 error::Error GLES2DecoderPassthroughImpl::DoFlush() {
710 glFlush(); 710 glFlush();
711 return error::kNoError; 711 return error::kNoError;
712 } 712 }
713 713
714 error::Error GLES2DecoderPassthroughImpl::DoFlushMappedBufferRange(
715 GLenum target,
716 GLintptr offset,
717 GLsizeiptr size) {
718 return error::kNoError;
719 }
720
714 error::Error GLES2DecoderPassthroughImpl::DoFramebufferRenderbuffer( 721 error::Error GLES2DecoderPassthroughImpl::DoFramebufferRenderbuffer(
715 GLenum target, 722 GLenum target,
716 GLenum attachment, 723 GLenum attachment,
717 GLenum renderbuffertarget, 724 GLenum renderbuffertarget,
718 GLuint renderbuffer) { 725 GLuint renderbuffer) {
719 // TODO(geofflang): Handle this case in ANGLE by adding a WebGL validation 726 // TODO(geofflang): Handle this case in ANGLE by adding a WebGL validation
720 // mode. 727 // mode.
721 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { 728 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
722 glFramebufferRenderbufferEXT( 729 glFramebufferRenderbufferEXT(
723 target, GL_DEPTH_ATTACHMENT, renderbuffertarget, 730 target, GL_DEPTH_ATTACHMENT, renderbuffertarget,
(...skipping 2334 matching lines...) Expand 10 before | Expand all | Expand 10 after
3058 GLES2DecoderPassthroughImpl::DoUniformMatrix4fvStreamTextureMatrixCHROMIUM( 3065 GLES2DecoderPassthroughImpl::DoUniformMatrix4fvStreamTextureMatrixCHROMIUM(
3059 GLint location, 3066 GLint location,
3060 GLboolean transpose, 3067 GLboolean transpose,
3061 const volatile GLfloat* defaultValue) { 3068 const volatile GLfloat* defaultValue) {
3062 NOTIMPLEMENTED(); 3069 NOTIMPLEMENTED();
3063 return error::kNoError; 3070 return error::kNoError;
3064 } 3071 }
3065 3072
3066 } // namespace gles2 3073 } // namespace gles2
3067 } // namespace gpu 3074 } // namespace gpu
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