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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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3068 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array | 3068 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array |
3069 << ")"); | 3069 << ")"); |
3070 if (IsVertexArrayReservedId(array)) { | 3070 if (IsVertexArrayReservedId(array)) { |
3071 SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); | 3071 SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
3072 return; | 3072 return; |
3073 } | 3073 } |
3074 BindVertexArrayOESHelper(array); | 3074 BindVertexArrayOESHelper(array); |
3075 CheckGLError(); | 3075 CheckGLError(); |
3076 } | 3076 } |
3077 | 3077 |
| 3078 void GLES2Implementation::FlushMappedBufferRange(GLenum target, |
| 3079 GLintptr offset, |
| 3080 GLsizeiptr size) { |
| 3081 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 3082 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFlushMappedBufferRange(" |
| 3083 << GLES2Util::GetStringBufferTarget(target) << ", " |
| 3084 << offset << ", " << size << ")"); |
| 3085 if (offset < 0) { |
| 3086 SetGLError(GL_INVALID_VALUE, "glFlushMappedBufferRange", "offset < 0"); |
| 3087 return; |
| 3088 } |
| 3089 if (size < 0) { |
| 3090 SetGLError(GL_INVALID_VALUE, "glFlushMappedBufferRange", "size < 0"); |
| 3091 return; |
| 3092 } |
| 3093 helper_->FlushMappedBufferRange(target, offset, size); |
| 3094 CheckGLError(); |
| 3095 } |
| 3096 |
3078 void GLES2Implementation::DescheduleUntilFinishedCHROMIUM() { | 3097 void GLES2Implementation::DescheduleUntilFinishedCHROMIUM() { |
3079 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 3098 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
3080 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDescheduleUntilFinishedCHROMIUM(" | 3099 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDescheduleUntilFinishedCHROMIUM(" |
3081 << ")"); | 3100 << ")"); |
3082 helper_->DescheduleUntilFinishedCHROMIUM(); | 3101 helper_->DescheduleUntilFinishedCHROMIUM(); |
3083 CheckGLError(); | 3102 CheckGLError(); |
3084 } | 3103 } |
3085 | 3104 |
3086 void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, | 3105 void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, |
3087 GLsizei bufsize, | 3106 GLsizei bufsize, |
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3481 << ", " << static_cast<const void*>(transform) << ")"); | 3500 << ", " << static_cast<const void*>(transform) << ")"); |
3482 size_t count = 16; | 3501 size_t count = 16; |
3483 for (size_t ii = 0; ii < count; ++ii) | 3502 for (size_t ii = 0; ii < count; ++ii) |
3484 GPU_CLIENT_LOG("value[" << ii << "]: " << transform[ii]); | 3503 GPU_CLIENT_LOG("value[" << ii << "]: " << transform[ii]); |
3485 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( | 3504 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( |
3486 location, transpose, transform); | 3505 location, transpose, transform); |
3487 CheckGLError(); | 3506 CheckGLError(); |
3488 } | 3507 } |
3489 | 3508 |
3490 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 3509 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
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