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Side by Side Diff: runtime/lib/math_patch.dart

Issue 2220883004: Use metadata annotation @patch for patch classes (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: wip Created 4 years, 4 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 import "dart:typed_data"; 5 import "dart:typed_data";
6 6
7 // A VM patch of the dart:math library. 7 // A VM patch of the dart:math library.
8 8
9 // If [x] is an [int] and [exponent] is a non-negative [int], the result is 9 // If [x] is an [int] and [exponent] is a non-negative [int], the result is
10 // an [int], otherwise the result is a [double]. 10 // an [int], otherwise the result is a [double].
11 patch num pow(num x, num exponent) { 11 @patch num pow(num x, num exponent) {
12 if ((x is int) && (exponent is int) && (exponent >= 0)) { 12 if ((x is int) && (exponent is int) && (exponent >= 0)) {
13 return _intPow(x, exponent); 13 return _intPow(x, exponent);
14 } 14 }
15 return _doublePow(x.toDouble(), exponent.toDouble()); 15 return _doublePow(x.toDouble(), exponent.toDouble());
16 } 16 }
17 17
18 double _doublePow(double base, double exponent) { 18 double _doublePow(double base, double exponent) {
19 if (exponent == 0.0) { 19 if (exponent == 0.0) {
20 return 1.0; // ECMA-262 15.8.2.13 20 return 1.0; // ECMA-262 15.8.2.13
21 } 21 }
22 // Speed up simple cases. 22 // Speed up simple cases.
23 if (exponent == 1.0) return base; 23 if (exponent == 1.0) return base;
24 if (exponent == 2.0) return base * base; 24 if (exponent == 2.0) return base * base;
25 if (exponent == 3.0) return base * base * base; 25 if (exponent == 3.0) return base * base * base;
26 26
27 if (base == 1.0) return 1.0; 27 if (base == 1.0) return 1.0;
28 28
29 if (base.isNaN || exponent.isNaN) { 29 if (base.isNaN || exponent.isNaN) {
30 return double.NAN; 30 return double.NAN;
31 } 31 }
32 if ((base != -double.INFINITY) && (exponent == 0.5)) { 32 if ((base != -double.INFINITY) && (exponent == 0.5)) {
33 if (base == 0.0) { 33 if (base == 0.0) {
34 return 0.0; 34 return 0.0;
35 } 35 }
36 return sqrt(base); 36 return sqrt(base);
(...skipping 12 matching lines...) Expand all
49 } 49 }
50 exponent >>= 1; 50 exponent >>= 1;
51 // Skip unnecessary operation (can overflow to Mint or Bigint). 51 // Skip unnecessary operation (can overflow to Mint or Bigint).
52 if (exponent != 0) { 52 if (exponent != 0) {
53 base *= base; 53 base *= base;
54 } 54 }
55 } 55 }
56 return result; 56 return result;
57 } 57 }
58 58
59 patch double atan2(num a, num b) => _atan2(a.toDouble(), b.toDouble()); 59 @patch double atan2(num a, num b) => _atan2(a.toDouble(), b.toDouble());
60 patch double sin(num value) => _sin(value.toDouble()); 60 @patch double sin(num value) => _sin(value.toDouble());
61 patch double cos(num value) => _cos(value.toDouble()); 61 @patch double cos(num value) => _cos(value.toDouble());
62 patch double tan(num value) => _tan(value.toDouble()); 62 @patch double tan(num value) => _tan(value.toDouble());
63 patch double acos(num value) => _acos(value.toDouble()); 63 @patch double acos(num value) => _acos(value.toDouble());
64 patch double asin(num value) => _asin(value.toDouble()); 64 @patch double asin(num value) => _asin(value.toDouble());
65 patch double atan(num value) => _atan(value.toDouble()); 65 @patch double atan(num value) => _atan(value.toDouble());
66 patch double sqrt(num value) => _sqrt(value.toDouble()); 66 @patch double sqrt(num value) => _sqrt(value.toDouble());
67 patch double exp(num value) => _exp(value.toDouble()); 67 @patch double exp(num value) => _exp(value.toDouble());
68 patch double log(num value) => _log(value.toDouble()); 68 @patch double log(num value) => _log(value.toDouble());
69 69
70 double _atan2(double a, double b) native "Math_atan2"; 70 double _atan2(double a, double b) native "Math_atan2";
71 double _sin(double x) native "Math_sin"; 71 double _sin(double x) native "Math_sin";
72 double _cos(double x) native "Math_cos"; 72 double _cos(double x) native "Math_cos";
73 double _tan(double x) native "Math_tan"; 73 double _tan(double x) native "Math_tan";
74 double _acos(double x) native "Math_acos"; 74 double _acos(double x) native "Math_acos";
75 double _asin(double x) native "Math_asin"; 75 double _asin(double x) native "Math_asin";
76 double _atan(double x) native "Math_atan"; 76 double _atan(double x) native "Math_atan";
77 double _sqrt(double x) native "Math_sqrt"; 77 double _sqrt(double x) native "Math_sqrt";
78 double _exp(double x) native "Math_exp"; 78 double _exp(double x) native "Math_exp";
79 double _log(double x) native "Math_log"; 79 double _log(double x) native "Math_log";
80 80
81 81
82 // TODO(iposva): Handle patch methods within a patch class correctly. 82 // TODO(iposva): Handle patch methods within a patch class correctly.
83 patch class Random { 83 @patch class Random {
84 84
85 /*patch*/ factory Random([int seed]) { 85 /*@patch*/ factory Random([int seed]) {
86 var state = _Random._setupSeed((seed == null) ? _Random._nextSeed() : seed); 86 var state = _Random._setupSeed((seed == null) ? _Random._nextSeed() : seed);
87 // Crank a couple of times to distribute the seed bits a bit further. 87 // Crank a couple of times to distribute the seed bits a bit further.
88 return new _Random._withState(state).._nextState() 88 return new _Random._withState(state).._nextState()
89 .._nextState() 89 .._nextState()
90 .._nextState() 90 .._nextState()
91 .._nextState(); 91 .._nextState();
92 } 92 }
93 93
94 /*patch*/ factory Random.secure() { 94 /*@patch*/ factory Random.secure() {
95 return new _SecureRandom(); 95 return new _SecureRandom();
96 } 96 }
97 } 97 }
98 98
99 99
100 class _Random implements Random { 100 class _Random implements Random {
101 // Internal state of the random number generator. 101 // Internal state of the random number generator.
102 final _state; 102 final _state;
103 static const _kSTATE_LO = 0; 103 static const _kSTATE_LO = 0;
104 static const _kSTATE_HI = 1; // Unused in Dart code. 104 static const _kSTATE_HI = 1; // Unused in Dart code.
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205 205
206 bool nextBool() { 206 bool nextBool() {
207 return _getBytes(1).isEven; 207 return _getBytes(1).isEven;
208 } 208 }
209 209
210 // Constants used by the algorithm. 210 // Constants used by the algorithm.
211 static const _POW2_32 = 1 << 32; 211 static const _POW2_32 = 1 << 32;
212 static const _POW2_53_D = 1.0 * (1 << 53); 212 static const _POW2_53_D = 1.0 * (1 << 53);
213 } 213 }
214 214
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