| Index: src/image/SkSurface_Gpu.cpp
|
| diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
|
| index 800cf477e31bba7bd10f8536848e1182a6726bd4..1d715705c774351e343049b9144d4775587c4f02 100644
|
| --- a/src/image/SkSurface_Gpu.cpp
|
| +++ b/src/image/SkSurface_Gpu.cpp
|
| @@ -75,7 +75,7 @@ sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
|
| origin, &this->props());
|
| }
|
|
|
| -sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) {
|
| +sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, SkCopyPixelsMode cpm) {
|
| GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget();
|
| SkASSERT(rt);
|
| GrTexture* tex = rt->asTexture();
|
| @@ -83,7 +83,7 @@ sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyM
|
| // If the original render target is a buffer originally created by the client, then we don't
|
| // want to ever retarget the SkSurface at another buffer we create. Force a copy now to avoid
|
| // copy-on-write.
|
| - if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().refsWrappedObjects()) {
|
| + if (kAlways_SkCopyPixelsMode == cpm || !tex || rt->resourcePriv().refsWrappedObjects()) {
|
| GrSurfaceDesc desc = fDevice->accessDrawContext()->desc();
|
| GrContext* ctx = fDevice->context();
|
| desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag;
|
|
|