Index: src/image/SkSurface_Gpu.cpp |
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp |
index 800cf477e31bba7bd10f8536848e1182a6726bd4..1d715705c774351e343049b9144d4775587c4f02 100644 |
--- a/src/image/SkSurface_Gpu.cpp |
+++ b/src/image/SkSurface_Gpu.cpp |
@@ -75,7 +75,7 @@ sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { |
origin, &this->props()); |
} |
-sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) { |
+sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, SkCopyPixelsMode cpm) { |
GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget(); |
SkASSERT(rt); |
GrTexture* tex = rt->asTexture(); |
@@ -83,7 +83,7 @@ sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyM |
// If the original render target is a buffer originally created by the client, then we don't |
// want to ever retarget the SkSurface at another buffer we create. Force a copy now to avoid |
// copy-on-write. |
- if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().refsWrappedObjects()) { |
+ if (kAlways_SkCopyPixelsMode == cpm || !tex || rt->resourcePriv().refsWrappedObjects()) { |
GrSurfaceDesc desc = fDevice->accessDrawContext()->desc(); |
GrContext* ctx = fDevice->context(); |
desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag; |