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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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22 ['win', 'mac', 'linux']) | 22 ['win', 'mac', 'linux']) |
23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', | 23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', |
24 ['mac', 'linux']) | 24 ['mac', 'linux']) |
25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', | 25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', |
26 ['win', 'mac', 'linux']) | 26 ['win', 'mac', 'linux']) |
27 | 27 |
28 # ======================== | 28 # ======================== |
29 # Conformance expectations | 29 # Conformance expectations |
30 # ======================== | 30 # ======================== |
31 | 31 |
32 self.Fail('conformance/glsl/bugs/' + | |
Zhenyao Mo
2016/08/08 16:34:58
Move this below to the section "All platforms"
qiankun
2016/08/08 23:39:33
Done.
| |
33 'invariant-does-not-leak-across-shaders.html', | |
34 bug=634813) | |
35 | |
32 # 2.0.1 OR LATER | 36 # 2.0.1 OR LATER |
33 # Too slow (take about one hour to run) | 37 # Too slow (take about one hour to run) |
34 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 38 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
35 | 39 |
36 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 40 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
37 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', | 41 self.Fail('conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html', |
38 ['linux'], bug=483282) | 42 ['linux'], bug=483282) |
39 | 43 |
40 # All platforms. | 44 # All platforms. |
41 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 45 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
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848 # self.Fail(page_name, | 852 # self.Fail(page_name, |
849 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 853 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
850 # self.Fail(page_name, | 854 # self.Fail(page_name, |
851 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 855 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
852 | 856 |
853 # Conflicts if between a generic os condition and a specific version | 857 # Conflicts if between a generic os condition and a specific version |
854 # self.Fail(page_name, | 858 # self.Fail(page_name, |
855 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 859 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
856 # self.Fail(page_name, | 860 # self.Fail(page_name, |
857 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 861 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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