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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8Debugger_h | 5 #ifndef V8Debugger_h |
| 6 #define V8Debugger_h | 6 #define V8Debugger_h |
| 7 | 7 |
| 8 #include "platform/inspector_protocol/Allocator.h" | 8 #include "platform/inspector_protocol/Allocator.h" |
| 9 #include "platform/inspector_protocol/Maybe.h" | 9 #include "platform/inspector_protocol/Maybe.h" |
| 10 #include "platform/inspector_protocol/Platform.h" | 10 #include "platform/inspector_protocol/Platform.h" |
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| 78 | 78 |
| 79 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); | 79 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); |
| 80 v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>, v8::Loc
al<v8::Value>); | 80 v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>, v8::Loc
al<v8::Value>); |
| 81 | 81 |
| 82 void asyncTaskScheduled(const String16& taskName, void* task, bool recurring
); | 82 void asyncTaskScheduled(const String16& taskName, void* task, bool recurring
); |
| 83 void asyncTaskCanceled(void* task); | 83 void asyncTaskCanceled(void* task); |
| 84 void asyncTaskStarted(void* task); | 84 void asyncTaskStarted(void* task); |
| 85 void asyncTaskFinished(void* task); | 85 void asyncTaskFinished(void* task); |
| 86 void allAsyncTasksCanceled(); | 86 void allAsyncTasksCanceled(); |
| 87 | 87 |
| 88 void muteScriptParsedEvents(); |
| 89 void unmuteScriptParsedEvents(); |
| 90 |
| 88 private: | 91 private: |
| 89 void compileDebuggerScript(); | 92 void compileDebuggerScript(); |
| 90 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a
rgc, v8::Local<v8::Value> argv[]); | 93 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a
rgc, v8::Local<v8::Value> argv[]); |
| 91 v8::Local<v8::Context> debuggerContext() const; | 94 v8::Local<v8::Context> debuggerContext() const; |
| 92 void clearBreakpoints(); | 95 void clearBreakpoints(); |
| 93 | 96 |
| 94 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&)
; | 97 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&)
; |
| 95 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::
Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit
Breakpoints, bool isPromiseRejection = false); | 98 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::
Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit
Breakpoints, bool isPromiseRejection = false); |
| 96 static void v8DebugEventCallback(const v8::Debug::EventDetails&); | 99 static void v8DebugEventCallback(const v8::Debug::EventDetails&); |
| 97 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const
char* functionName); | 100 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const
char* functionName); |
| 98 void handleV8DebugEvent(const v8::Debug::EventDetails&); | 101 void handleV8DebugEvent(const v8::Debug::EventDetails&); |
| 99 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex
ecutionState, v8::Local<v8::Object> eventData); | 102 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex
ecutionState, v8::Local<v8::Object> eventData); |
| 100 | 103 |
| 101 v8::Local<v8::Value> collectionEntries(v8::Local<v8::Context>, v8::Local<v8:
:Object>); | 104 v8::Local<v8::Value> collectionEntries(v8::Local<v8::Context>, v8::Local<v8:
:Object>); |
| 102 v8::Local<v8::Value> generatorObjectLocation(v8::Local<v8::Object>); | 105 v8::Local<v8::Value> generatorObjectLocation(v8::Local<v8::Object>); |
| 103 v8::Local<v8::Value> functionLocation(v8::Local<v8::Context>, v8::Local<v8::
Function>); | 106 v8::Local<v8::Value> functionLocation(v8::Local<v8::Context>, v8::Local<v8::
Function>); |
| 104 | 107 |
| 105 v8::Isolate* m_isolate; | 108 v8::Isolate* m_isolate; |
| 106 V8InspectorImpl* m_inspector; | 109 V8InspectorImpl* m_inspector; |
| 107 int m_lastContextId; | 110 int m_lastContextId; |
| 108 int m_enableCount; | 111 int m_enableCount; |
| 109 bool m_breakpointsActivated; | 112 bool m_breakpointsActivated; |
| 110 v8::Global<v8::Object> m_debuggerScript; | 113 v8::Global<v8::Object> m_debuggerScript; |
| 111 v8::Global<v8::Context> m_debuggerContext; | 114 v8::Global<v8::Context> m_debuggerContext; |
| 112 v8::Local<v8::Object> m_executionState; | 115 v8::Local<v8::Object> m_executionState; |
| 113 v8::Local<v8::Context> m_pausedContext; | 116 v8::Local<v8::Context> m_pausedContext; |
| 114 bool m_runningNestedMessageLoop; | 117 bool m_runningNestedMessageLoop; |
| 118 int m_ignoreScriptParsedEventsCounter; |
| 115 | 119 |
| 116 using AsyncTaskToStackTrace = protocol::HashMap<void*, std::unique_ptr<V8Sta
ckTraceImpl>>; | 120 using AsyncTaskToStackTrace = protocol::HashMap<void*, std::unique_ptr<V8Sta
ckTraceImpl>>; |
| 117 AsyncTaskToStackTrace m_asyncTaskStacks; | 121 AsyncTaskToStackTrace m_asyncTaskStacks; |
| 118 protocol::HashSet<void*> m_recurringTasks; | 122 protocol::HashSet<void*> m_recurringTasks; |
| 119 int m_maxAsyncCallStackDepth; | 123 int m_maxAsyncCallStackDepth; |
| 120 std::vector<void*> m_currentTasks; | 124 std::vector<void*> m_currentTasks; |
| 121 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; | 125 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; |
| 122 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; | 126 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; |
| 123 }; | 127 }; |
| 124 | 128 |
| 125 } // namespace blink | 129 } // namespace blink |
| 126 | 130 |
| 127 #endif // V8Debugger_h | 131 #endif // V8Debugger_h |
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