Index: src/core/SkPictureShader.cpp |
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b688ef0717b46ac7dad89e435176785659dd0320 |
--- /dev/null |
+++ b/src/core/SkPictureShader.cpp |
@@ -0,0 +1,176 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkPictureShader.h" |
+ |
+#include "SkBitmap.h" |
+#include "SkBitmapProcShader.h" |
+#include "SkCanvas.h" |
+#include "SkPicture.h" |
+#include "SkReadBuffer.h" |
+ |
+#if SK_SUPPORT_GPU |
+#include "GrContext.h" |
+#endif |
+ |
+SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy) |
+ : fPicture(picture) |
+ , fTmx(tmx) |
+ , fTmy(tmy) { |
+ SkSafeRef(fPicture); |
+} |
+ |
+SkPictureShader::SkPictureShader(SkReadBuffer& buffer) |
+ : INHERITED(buffer) { |
+ fTmx = static_cast<SkShader::TileMode>(buffer.read32()); |
+ fTmy = static_cast<SkShader::TileMode>(buffer.read32()); |
+ if (buffer.readBool()) { |
+ fPicture = SkPicture::CreateFromBuffer(buffer); |
+ } else { |
+ fPicture = NULL; |
+ } |
+} |
+ |
+SkPictureShader::~SkPictureShader() { |
+ SkSafeUnref(fPicture); |
+} |
+ |
+void SkPictureShader::flatten(SkWriteBuffer& buffer) const { |
+ this->INHERITED::flatten(buffer); |
+ |
+ buffer.write32(fTmx); |
+ buffer.write32(fTmy); |
+ buffer.writeBool(fPicture != NULL); |
robertphillips
2014/04/02 18:15:35
NULL != ?
f(malita)
2014/04/07 15:06:24
Done.
|
+ if (fPicture) { |
+ fPicture->flatten(buffer); |
+ } |
+} |
+ |
+bool SkPictureShader::buildBitmapShader(const SkMatrix& matrix) const { |
+ if (!fPicture || (0 == fPicture->width() && 0 == fPicture->height())) { |
+ return false; |
+ } |
+ |
+ SkMatrix m; |
robertphillips
2014/04/02 18:15:35
this->
|
+ if (hasLocalMatrix()) { |
robertphillips
2014/04/02 18:15:35
this->
|
+ m.setConcat(matrix, getLocalMatrix()); |
+ } else { |
+ m = matrix; |
+ } |
+ |
+ // Rotation-invariant scale |
+ float xScale = sqrtf(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()); |
+ float yScale = sqrtf(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY()); |
reed1
2014/04/07 14:03:15
SkScalarSqrt
f(malita)
2014/04/07 15:06:24
Done.
|
+ SkSize mappedSize = SkSize::Make(xScale * fPicture->width(), yScale * fPicture->height()); |
+ |
+ SkISize tileSize = mappedSize.toRound(); |
+ if (tileSize.isEmpty()) { |
+ return false; |
+ } |
+ |
+ // The actual scale, compensating for rounding. |
+ SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->width(), |
+ SkIntToScalar(tileSize.height()) / fPicture->height()); |
+ |
+ if (!fCachedShader || tileScale != fCachedTileScale) { |
+ SkBitmap bm; |
+ if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) { |
+ return false; |
+ } |
+ bm.eraseColor(SK_ColorTRANSPARENT); |
+ |
+ SkCanvas canvas(bm); |
+ canvas.scale(tileScale.width(), tileScale.height()); |
+ canvas.drawPicture(*fPicture); |
+ |
+ fCachedShader.reset(CreateBitmapShader(bm, fTmx, fTmy)); |
+ fCachedTileScale = tileScale; |
+ } |
+ |
+ SkMatrix shaderMatrix = getLocalMatrix(); |
+ shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height()); |
+ fCachedShader->setLocalMatrix(shaderMatrix); |
+ |
+ return true; |
+} |
+ |
+bool SkPictureShader::setContext(const SkBitmap& device, |
+ const SkPaint& paint, |
+ const SkMatrix& matrix) { |
robertphillips
2014/04/02 18:15:35
this->
|
+ if (!buildBitmapShader(matrix)) { |
+ return false; |
+ } |
+ |
+ if (!this->INHERITED::setContext(device, paint, matrix)) { |
+ return false; |
+ } |
+ |
+ SkASSERT(fCachedShader); |
+ if (!fCachedShader->setContext(device, paint, matrix)) { |
+ this->INHERITED::endContext(); |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+void SkPictureShader::endContext() { |
+ SkASSERT(fCachedShader); |
+ fCachedShader->endContext(); |
+ |
+ this->INHERITED::endContext(); |
+} |
+ |
+uint32_t SkPictureShader::getFlags() { |
robertphillips
2014/04/02 18:15:35
NULL !=
f(malita)
2014/04/07 15:06:24
Done.
|
+ if (fCachedShader) { |
+ return fCachedShader->getFlags(); |
+ } |
+ return 0; |
+} |
+ |
+SkShader::ShadeProc SkPictureShader::asAShadeProc(void** ctx) { |
+ if (fCachedShader) { |
+ return fCachedShader->asAShadeProc(ctx); |
+ } |
+ return NULL; |
+} |
+ |
+void SkPictureShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { |
+ SkASSERT(fCachedShader); |
+ fCachedShader->shadeSpan(x, y, dstC, count); |
+} |
+ |
+void SkPictureShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) { |
+ SkASSERT(fCachedShader); |
+ fCachedShader->shadeSpan16(x, y, dstC, count); |
+} |
+ |
+#ifndef SK_IGNORE_TO_STRING |
+void SkPictureShader::toString(SkString* str) const { |
+ static const char* gTileModeName[SkShader::kTileModeCount] = { |
+ "clamp", "repeat", "mirror" |
+ }; |
+ |
+ str->appendf("PictureShader: [%d:%d] ", |
+ fPicture ? fPicture->width() : 0, |
+ fPicture ? fPicture->height() : 0); |
+ |
+ str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]); |
+ |
+ this->INHERITED::toString(str); |
+} |
+#endif |
+ |
+#if SK_SUPPORT_GPU |
+GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint) const { |
robertphillips
2014/04/02 18:15:35
this->
|
+ if (!buildBitmapShader(context->getMatrix())) { |
+ return NULL; |
+ } |
+ SkASSERT(fCachedShader); |
+ return fCachedShader->asNewEffect(context, paint); |
+} |
+#endif |