| Index: device/vr/android/google_vr/google_vr_device.cc
|
| diff --git a/device/vr/android/google_vr/google_vr_device.cc b/device/vr/android/google_vr/google_vr_device.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c30e61c1fb99d735f3336117976b65b702187daa
|
| --- /dev/null
|
| +++ b/device/vr/android/google_vr/google_vr_device.cc
|
| @@ -0,0 +1,127 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "device/vr/android/google_vr/google_vr_device.h"
|
| +
|
| +#include <math.h>
|
| +#include <algorithm>
|
| +
|
| +#include "base/strings/string_util.h"
|
| +#include "base/strings/utf_string_conversions.h"
|
| +#include "base/time/time.h"
|
| +#include "base/trace_event/trace_event.h"
|
| +#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr.h"
|
| +#include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/gvr_types.h"
|
| +#include "ui/gfx/transform.h"
|
| +#include "ui/gfx/transform_util.h"
|
| +
|
| +namespace device {
|
| +
|
| +GoogleVRDevice::GoogleVRDevice(VRDeviceProvider* provider, gvr::GvrApi* gvr)
|
| + : VRDevice(provider), gvr_(gvr) {}
|
| +
|
| +GoogleVRDevice::~GoogleVRDevice() {}
|
| +
|
| +VRDisplayPtr GoogleVRDevice::GetVRDevice() {
|
| + TRACE_EVENT0("input", "GoogleVRDevice::GetVRDevice");
|
| + VRDisplayPtr device = VRDisplay::New();
|
| +
|
| + device->capabilities = VRDisplayCapabilities::New();
|
| + device->capabilities->hasOrientation = true;
|
| + device->capabilities->hasPosition = false;
|
| + device->capabilities->hasExternalDisplay = false;
|
| + device->capabilities->canPresent = true;
|
| +
|
| + device->leftEye = VREyeParameters::New();
|
| + device->rightEye = VREyeParameters::New();
|
| + VREyeParametersPtr& left_eye = device->leftEye;
|
| + VREyeParametersPtr& right_eye = device->rightEye;
|
| +
|
| + device->displayName = gvr_->GetViewerModel();
|
| +
|
| + gvr::BufferViewportList gvr_buffer_viewports =
|
| + gvr_->CreateEmptyBufferViewportList();
|
| + gvr_buffer_viewports.SetToRecommendedBufferViewports();
|
| +
|
| + gvr::BufferViewport eye_viewport = gvr_->CreateBufferViewport();
|
| + gvr_buffer_viewports.GetBufferViewport(GVR_LEFT_EYE, &eye_viewport);
|
| + gvr::Rectf eye_fov = eye_viewport.GetSourceFov();
|
| + left_eye->fieldOfView = VRFieldOfView::New();
|
| + left_eye->fieldOfView->upDegrees = eye_fov.top;
|
| + left_eye->fieldOfView->downDegrees = eye_fov.bottom;
|
| + left_eye->fieldOfView->leftDegrees = eye_fov.left;
|
| + left_eye->fieldOfView->rightDegrees = eye_fov.right;
|
| +
|
| + eye_viewport = gvr_->CreateBufferViewport();
|
| + gvr_buffer_viewports.GetBufferViewport(GVR_RIGHT_EYE, &eye_viewport);
|
| + eye_fov = eye_viewport.GetSourceFov();
|
| + right_eye->fieldOfView = VRFieldOfView::New();
|
| + right_eye->fieldOfView->upDegrees = eye_fov.top;
|
| + right_eye->fieldOfView->downDegrees = eye_fov.bottom;
|
| + right_eye->fieldOfView->leftDegrees = eye_fov.left;
|
| + right_eye->fieldOfView->rightDegrees = eye_fov.right;
|
| +
|
| + gvr::Mat4f left_eye_mat = gvr_->GetEyeFromHeadMatrix(GVR_LEFT_EYE);
|
| + gvr::Mat4f right_eye_mat = gvr_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE);
|
| +
|
| + left_eye->offset = mojo::Array<float>::New(3);
|
| + left_eye->offset[0] = -left_eye_mat.m[0][3];
|
| + left_eye->offset[1] = -left_eye_mat.m[1][3];
|
| + left_eye->offset[2] = -left_eye_mat.m[2][3];
|
| +
|
| + right_eye->offset = mojo::Array<float>::New(3);
|
| + right_eye->offset[0] = -right_eye_mat.m[0][3];
|
| + right_eye->offset[1] = -right_eye_mat.m[1][3];
|
| + right_eye->offset[2] = -right_eye_mat.m[2][3];
|
| +
|
| + gvr::Sizei render_target_size = gvr_->GetRecommendedRenderTargetSize();
|
| +
|
| + left_eye->renderWidth = render_target_size.width / 2;
|
| + left_eye->renderHeight = render_target_size.height;
|
| +
|
| + right_eye->renderWidth = render_target_size.width / 2;
|
| + right_eye->renderHeight = render_target_size.height;
|
| +
|
| + return device;
|
| +}
|
| +
|
| +VRPosePtr GoogleVRDevice::GetPose() {
|
| + TRACE_EVENT0("input", "GoogleVRDevice::GetSensorState");
|
| + VRPosePtr pose = VRPose::New();
|
| +
|
| + pose->timestamp = base::Time::Now().ToJsTime();
|
| +
|
| + gvr::Mat4f head_mat = gvr_->GetHeadPoseInStartSpace(gvr_get_time_point_now());
|
| +
|
| + gfx::Transform inv_transform(
|
| + head_mat.m[0][0], head_mat.m[0][1], head_mat.m[0][2], head_mat.m[0][3],
|
| + head_mat.m[1][0], head_mat.m[1][1], head_mat.m[1][2], head_mat.m[1][3],
|
| + head_mat.m[2][0], head_mat.m[2][1], head_mat.m[2][2], head_mat.m[2][3],
|
| + head_mat.m[3][0], head_mat.m[3][1], head_mat.m[3][2], head_mat.m[3][3]);
|
| +
|
| + gfx::Transform transform;
|
| + if (inv_transform.GetInverse(&transform)) {
|
| + gfx::DecomposedTransform decomposed_transform;
|
| + gfx::DecomposeTransform(&decomposed_transform, transform);
|
| +
|
| + pose->orientation = mojo::Array<float>::New(4);
|
| + pose->orientation[0] = decomposed_transform.quaternion[0];
|
| + pose->orientation[1] = decomposed_transform.quaternion[1];
|
| + pose->orientation[2] = decomposed_transform.quaternion[2];
|
| + pose->orientation[3] = decomposed_transform.quaternion[3];
|
| +
|
| + pose->position = mojo::Array<float>::New(3);
|
| + pose->position[0] = decomposed_transform.translate[0];
|
| + pose->position[1] = decomposed_transform.translate[1];
|
| + pose->position[2] = decomposed_transform.translate[2];
|
| + }
|
| +
|
| + return pose;
|
| +}
|
| +
|
| +void GoogleVRDevice::ResetPose() {
|
| + gvr_->ResetTracking();
|
| +}
|
| +
|
| +} // namespace device
|
|
|