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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/TableSectionPainter.h" | 5 #include "core/paint/TableSectionPainter.h" |
6 | 6 |
7 #include "core/layout/LayoutTableCell.h" | 7 #include "core/layout/LayoutTableCell.h" |
8 #include "core/layout/LayoutTableCol.h" | 8 #include "core/layout/LayoutTableCol.h" |
9 #include "core/layout/LayoutTableRow.h" | 9 #include "core/layout/LayoutTableRow.h" |
10 #include "core/paint/BoxClipper.h" | 10 #include "core/paint/BoxClipper.h" |
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35 return cell; | 35 return cell; |
36 } | 36 } |
37 | 37 |
38 void TableSectionPainter::paintRepeatingHeaderGroup(const PaintInfo& paintInfo, const LayoutPoint& paintOffset, const CollapsedBorderValue& currentBorderValue, ItemToPaint itemToPaint) | 38 void TableSectionPainter::paintRepeatingHeaderGroup(const PaintInfo& paintInfo, const LayoutPoint& paintOffset, const CollapsedBorderValue& currentBorderValue, ItemToPaint itemToPaint) |
39 { | 39 { |
40 if (!m_layoutTableSection.hasRepeatingHeaderGroup()) | 40 if (!m_layoutTableSection.hasRepeatingHeaderGroup()) |
41 return; | 41 return; |
42 | 42 |
43 LayoutTable* table = m_layoutTableSection.table(); | 43 LayoutTable* table = m_layoutTableSection.table(); |
44 LayoutPoint paginationOffset = paintOffset; | 44 LayoutPoint paginationOffset = paintOffset; |
45 LayoutUnit pageHeight = table->pageLogicalHeightForOffset(LayoutUnit()); | 45 LayoutUnit pageHeight = table->pageLogicalHeightForOffset(LayoutUnit()); |
mstensho (USE GERRIT)
2016/08/10 09:42:47
(not for this CL) Page height isn't necessarily un
| |
46 // Move paginationOffset to the top of the second page. | 46 // Move paginationOffset to the top of the second page. |
47 paginationOffset.move(0, pageHeight - table->pageLogicalOffset()); | 47 LayoutUnit headerGroupOffset = table->pageLogicalOffset() + m_layoutTableSec tion.paginationStrutForRow(m_layoutTableSection.firstRow(), table->pageLogicalOf fset()); |
rhogan
2016/08/09 20:34:39
We need to account for any pagination strut on the
mstensho (USE GERRIT)
2016/08/10 09:42:47
Just an observation (probably not something to do
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48 LayoutUnit offsetToNextPage = pageHeight - intMod(headerGroupOffset, pageHei ght); | |
49 paginationOffset.move(0, offsetToNextPage); | |
48 // Now move paginationOffset to the top of the page the cull rect starts on. | 50 // Now move paginationOffset to the top of the page the cull rect starts on. |
49 if (paintInfo.cullRect().m_rect.y() > paginationOffset.y()) | 51 if (paintInfo.cullRect().m_rect.y() > paginationOffset.y()) |
50 paginationOffset.move(0, pageHeight * static_cast<int>((paintInfo.cullRe ct().m_rect.y() - paginationOffset.y()) / pageHeight)); | 52 paginationOffset.move(0, pageHeight * static_cast<int>((paintInfo.cullRe ct().m_rect.y() - paginationOffset.y()) / pageHeight)); |
51 LayoutUnit bottomBound = std::min(LayoutUnit(paintInfo.cullRect().m_rect.max Y()), paintOffset.y() + table->logicalHeight()); | 53 LayoutUnit bottomBound = std::min(LayoutUnit(paintInfo.cullRect().m_rect.max Y()), paintOffset.y() + table->logicalHeight()); |
52 while (paginationOffset.y() < bottomBound) { | 54 while (paginationOffset.y() < bottomBound) { |
53 LayoutPoint nestedOffset = paginationOffset + LayoutPoint(0, m_layoutTab leSection.offsetForRepeatingHeader()); | 55 LayoutPoint nestedOffset = paginationOffset + LayoutPoint(0, m_layoutTab leSection.offsetForRepeatingHeader()); |
54 if (itemToPaint == PaintCollapsedBorders) | 56 if (itemToPaint == PaintCollapsedBorders) |
55 paintCollapsedSectionBorders(paintInfo, nestedOffset, currentBorderV alue); | 57 paintCollapsedSectionBorders(paintInfo, nestedOffset, currentBorderV alue); |
56 else | 58 else |
57 paintSection(paintInfo, nestedOffset); | 59 paintSection(paintInfo, nestedOffset); |
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294 DisplayItem::Type type = shadowStyle == Normal ? DisplayItem::TableSectionBo xShadowNormal : DisplayItem::TableSectionBoxShadowInset; | 296 DisplayItem::Type type = shadowStyle == Normal ? DisplayItem::TableSectionBo xShadowNormal : DisplayItem::TableSectionBoxShadowInset; |
295 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(paintInfo.contex t, m_layoutTableSection, type)) | 297 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(paintInfo.contex t, m_layoutTableSection, type)) |
296 return; | 298 return; |
297 | 299 |
298 LayoutRect bounds = BoxPainter(m_layoutTableSection).boundsForDrawingRecorde r(paintOffset); | 300 LayoutRect bounds = BoxPainter(m_layoutTableSection).boundsForDrawingRecorde r(paintOffset); |
299 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutTableSection , type, bounds); | 301 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutTableSection , type, bounds); |
300 BoxPainter::paintBoxShadow(paintInfo, LayoutRect(paintOffset, m_layoutTableS ection.size()), m_layoutTableSection.styleRef(), shadowStyle); | 302 BoxPainter::paintBoxShadow(paintInfo, LayoutRect(paintOffset, m_layoutTableS ection.size()), m_layoutTableSection.styleRef(), shadowStyle); |
301 } | 303 } |
302 | 304 |
303 } // namespace blink | 305 } // namespace blink |
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