Index: cc/scheduler/scheduler.cc |
diff --git a/cc/scheduler/scheduler.cc b/cc/scheduler/scheduler.cc |
index a9e2cdad8d8d5901860cc0cf45a8b6cc4172f22d..0a5b94d344da4664ef9157aa4e7b53635b45f3e4 100644 |
--- a/cc/scheduler/scheduler.cc |
+++ b/cc/scheduler/scheduler.cc |
@@ -10,20 +10,77 @@ |
#include "base/logging.h" |
#include "cc/debug/devtools_instrumentation.h" |
#include "cc/debug/traced_value.h" |
+#include "cc/scheduler/delay_based_time_source.h" |
#include "ui/gfx/frame_time.h" |
namespace cc { |
+class SyntheticBeginFrameSource : public TimeSourceClient { |
+ public: |
+ SyntheticBeginFrameSource(Scheduler* scheduler, |
+ base::SingleThreadTaskRunner* task_runner) |
+ : scheduler_(scheduler) { |
+ if (gfx::FrameTime::TimestampsAreHighRes()) { |
+ time_source_ = DelayBasedTimeSourceHighRes::Create( |
+ scheduler_->VSyncInterval(), task_runner); |
+ } else { |
+ time_source_ = DelayBasedTimeSource::Create(scheduler_->VSyncInterval(), |
+ task_runner); |
+ } |
+ time_source_->SetClient(this); |
+ } |
+ |
+ virtual ~SyntheticBeginFrameSource() {} |
+ |
+ // Updates the phase and frequency of the timer. |
+ void CommitVSyncParameters(base::TimeTicks timebase, |
+ base::TimeDelta interval) { |
+ time_source_->SetTimebaseAndInterval(timebase, interval); |
+ } |
+ |
+ // Activates future BeginFrames and, if activating, pushes the most |
+ // recently missed BeginFrame to the back of a retroactive queue. |
+ void SetNeedsBeginFrame(bool needs_begin_frame, |
+ std::deque<BeginFrameArgs>* begin_retro_frame_args) { |
+ base::TimeTicks missed_tick_time = |
+ time_source_->SetActive(needs_begin_frame); |
+ if (!missed_tick_time.is_null()) { |
+ begin_retro_frame_args->push_back( |
+ CreateSyntheticBeginFrameArgs(missed_tick_time)); |
+ } |
+ } |
+ |
+ // TimeSourceClient implementation of OnTimerTick triggers a BeginFrame. |
+ virtual void OnTimerTick() OVERRIDE { |
+ BeginFrameArgs begin_frame_args( |
+ CreateSyntheticBeginFrameArgs(time_source_->LastTickTime())); |
+ scheduler_->BeginFrame(begin_frame_args); |
+ } |
+ |
+ protected: |
Sami
2014/04/16 17:48:23
Could be private?
brianderson
2014/04/16 21:51:31
Yes.
|
+ BeginFrameArgs CreateSyntheticBeginFrameArgs(base::TimeTicks frame_time) { |
+ base::TimeTicks deadline = |
+ time_source_->NextTickTime() - scheduler_->EstimatedParentDrawTime(); |
+ return BeginFrameArgs::Create( |
+ frame_time, deadline, scheduler_->VSyncInterval()); |
+ } |
+ |
+ Scheduler* scheduler_; |
+ scoped_refptr<TimeSource> time_source_; |
+}; |
+ |
Scheduler::Scheduler( |
SchedulerClient* client, |
const SchedulerSettings& scheduler_settings, |
int layer_tree_host_id, |
- const scoped_refptr<base::SequencedTaskRunner>& impl_task_runner) |
+ const scoped_refptr<base::SingleThreadTaskRunner>& impl_task_runner) |
: settings_(scheduler_settings), |
client_(client), |
layer_tree_host_id_(layer_tree_host_id), |
impl_task_runner_(impl_task_runner), |
+ vsync_interval_(BeginFrameArgs::DefaultInterval()), |
last_set_needs_begin_frame_(false), |
+ begin_unthrottled_frame_posted_(false), |
begin_retro_frame_posted_(false), |
state_machine_(scheduler_settings), |
inside_process_scheduled_actions_(false), |
@@ -37,15 +94,43 @@ Scheduler::Scheduler( |
begin_retro_frame_closure_ = |
base::Bind(&Scheduler::BeginRetroFrame, weak_factory_.GetWeakPtr()); |
+ begin_unthrottled_frame_closure_ = |
+ base::Bind(&Scheduler::BeginUnthrottledFrame, weak_factory_.GetWeakPtr()); |
begin_impl_frame_deadline_closure_ = base::Bind( |
&Scheduler::OnBeginImplFrameDeadline, weak_factory_.GetWeakPtr()); |
poll_for_draw_triggers_closure_ = base::Bind( |
&Scheduler::PollForAnticipatedDrawTriggers, weak_factory_.GetWeakPtr()); |
advance_commit_state_closure_ = base::Bind( |
&Scheduler::PollToAdvanceCommitState, weak_factory_.GetWeakPtr()); |
+ |
+ if (!settings_.begin_frame_scheduling_enabled) { |
+ SetupSyntheticBeginFrames(); |
+ } |
} |
-Scheduler::~Scheduler() {} |
+Scheduler::~Scheduler() { |
+ if (synthetic_begin_frame_source_) { |
+ synthetic_begin_frame_source_->SetNeedsBeginFrame(false, |
+ &begin_retro_frame_args_); |
+ } |
+} |
+ |
+void Scheduler::SetupSyntheticBeginFrames() { |
+ DCHECK(!synthetic_begin_frame_source_); |
+ synthetic_begin_frame_source_.reset( |
+ new SyntheticBeginFrameSource(this, impl_task_runner_.get())); |
+} |
+ |
+void Scheduler::CommitVSyncParameters(base::TimeTicks timebase, |
+ base::TimeDelta interval) { |
+ vsync_interval_ = interval; |
+ if (!settings_.begin_frame_scheduling_enabled) |
+ synthetic_begin_frame_source_->CommitVSyncParameters(timebase, interval); |
+} |
+ |
+void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time) { |
+ estimated_parent_draw_time_ = draw_time; |
+} |
void Scheduler::SetCanStart() { |
state_machine_.SetCanStart(); |
@@ -96,7 +181,10 @@ void Scheduler::SetMaxSwapsPending(int max) { |
state_machine_.SetMaxSwapsPending(max); |
} |
-void Scheduler::DidSwapBuffers() { state_machine_.DidSwapBuffers(); } |
+void Scheduler::DidSwapBuffers() { |
+ DCHECK(state_machine_.HasInitializedOutputSurface()); |
+ state_machine_.DidSwapBuffers(); |
+} |
void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) { |
state_machine_.SetSwapUsedIncompleteTile(used_incomplete_tile); |
@@ -104,6 +192,7 @@ void Scheduler::SetSwapUsedIncompleteTile(bool used_incomplete_tile) { |
} |
void Scheduler::DidSwapBuffersComplete() { |
+ DCHECK(state_machine_.HasInitializedOutputSurface()); |
state_machine_.DidSwapBuffersComplete(); |
ProcessScheduledActions(); |
} |
@@ -169,6 +258,18 @@ base::TimeTicks Scheduler::LastBeginImplFrameTime() { |
void Scheduler::SetupNextBeginFrameIfNeeded() { |
bool needs_begin_frame = state_machine_.BeginFrameNeeded(); |
+ if (settings_.throttle_frame_production) { |
+ SetupNextBeginFrameWhenVSyncThrottlingEnabled(needs_begin_frame); |
+ } else { |
+ SetupNextBeginFrameWhenVSyncThrottlingDisabled(needs_begin_frame); |
+ } |
+ SetupPollingMechanisms(needs_begin_frame); |
+} |
+ |
+// When we are throttling frame production, we request BeginFrames |
+// from the OutputSurface. |
+void Scheduler::SetupNextBeginFrameWhenVSyncThrottlingEnabled( |
+ bool needs_begin_frame) { |
bool at_end_of_deadline = |
state_machine_.begin_impl_frame_state() == |
SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; |
@@ -176,18 +277,62 @@ void Scheduler::SetupNextBeginFrameIfNeeded() { |
bool should_call_set_needs_begin_frame = |
// Always request the BeginFrame immediately if it wasn't needed before. |
(needs_begin_frame && !last_set_needs_begin_frame_) || |
- // We always need to explicitly request our next BeginFrame. |
- at_end_of_deadline; |
+ // Only stop requesting BeginFrames after a deadline. |
+ (!needs_begin_frame && last_set_needs_begin_frame_ && at_end_of_deadline); |
if (should_call_set_needs_begin_frame) { |
- client_->SetNeedsBeginFrame(needs_begin_frame); |
+ if (settings_.begin_frame_scheduling_enabled) { |
+ client_->SetNeedsBeginFrame(needs_begin_frame); |
+ } else { |
+ synthetic_begin_frame_source_->SetNeedsBeginFrame( |
+ needs_begin_frame, &begin_retro_frame_args_); |
+ } |
last_set_needs_begin_frame_ = needs_begin_frame; |
} |
- // Handle retroactive BeginFrames. |
- if (last_set_needs_begin_frame_) |
- PostBeginRetroFrameIfNeeded(); |
+ PostBeginRetroFrameIfNeeded(); |
+} |
+// When we aren't throttling frame production, we create our own |
+// BeginImplFrames as soon as we go idle, using the BeginRetroFrame logic. |
+void Scheduler::SetupNextBeginFrameWhenVSyncThrottlingDisabled( |
+ bool needs_begin_frame) { |
+ last_set_needs_begin_frame_ = needs_begin_frame; |
+ |
+ if (!needs_begin_frame || begin_unthrottled_frame_posted_) |
+ return; |
+ |
+ if (state_machine_.begin_impl_frame_state() != |
+ SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE && |
+ state_machine_.begin_impl_frame_state() != |
+ SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { |
+ return; |
+ } |
+ |
+ begin_unthrottled_frame_posted_ = true; |
+ impl_task_runner_->PostTask(FROM_HERE, begin_unthrottled_frame_closure_); |
+} |
+ |
+// BeginUnthrottledFrame is used when we aren't throttling frame production. |
+// This will usually be because VSync is disabled. |
+void Scheduler::BeginUnthrottledFrame() { |
+ DCHECK(!settings_.throttle_frame_production); |
+ DCHECK(begin_retro_frame_args_.empty()); |
+ |
+ base::TimeTicks now = gfx::FrameTime::Now(); |
+ base::TimeDelta interval = vsync_interval_ > base::TimeDelta() |
Sami
2014/04/16 17:48:23
When would the vsync interval be zero?
brianderson
2014/04/16 21:51:31
I guess it shouldn't be. I'll DCHECK in the Commit
|
+ ? vsync_interval_ |
+ : BeginFrameArgs::DefaultInterval(); |
+ base::TimeTicks deadline = now + interval; |
+ |
+ BeginFrameArgs begin_frame_args = |
+ BeginFrameArgs::Create(now, deadline, interval); |
+ BeginImplFrame(begin_frame_args); |
+ |
+ begin_unthrottled_frame_posted_ = false; |
+} |
+ |
+void Scheduler::SetupPollingMechanisms(bool needs_begin_frame) { |
bool needs_advance_commit_state_timer = false; |
// Setup PollForAnticipatedDrawTriggers if we need to monitor state but |
// aren't expecting any more BeginFrames. This should only be needed by |
@@ -239,6 +384,8 @@ void Scheduler::SetupNextBeginFrameIfNeeded() { |
// If the scheduler is busy, we queue the BeginFrame to be handled later as |
// a BeginRetroFrame. |
void Scheduler::BeginFrame(const BeginFrameArgs& args) { |
+ DCHECK(settings_.throttle_frame_production); |
+ |
bool should_defer_begin_frame; |
if (settings_.using_synchronous_renderer_compositor) { |
should_defer_begin_frame = false; |
@@ -284,6 +431,7 @@ void Scheduler::BeginRetroFrame() { |
} |
if (begin_retro_frame_args_.empty()) { |
+ DCHECK(settings_.throttle_frame_production); |
TRACE_EVENT_INSTANT0( |
"cc", "Scheduler::BeginRetroFrames expired", TRACE_EVENT_SCOPE_THREAD); |
} else { |
@@ -299,6 +447,9 @@ void Scheduler::BeginRetroFrame() { |
// will check if there is a pending BeginRetroFrame to ensure we handle |
// BeginFrames in FIFO order. |
void Scheduler::PostBeginRetroFrameIfNeeded() { |
+ if (!last_set_needs_begin_frame_) |
+ return; |
+ |
if (begin_retro_frame_args_.empty() || begin_retro_frame_posted_) |
return; |
@@ -318,7 +469,6 @@ void Scheduler::PostBeginRetroFrameIfNeeded() { |
// for a BeginMainFrame+activation to complete before it times out and draws |
// any asynchronous animation and scroll/pinch updates. |
void Scheduler::BeginImplFrame(const BeginFrameArgs& args) { |
- TRACE_EVENT0("cc", "Scheduler::BeginImplFrame"); |
Sami
2014/04/16 17:48:23
Did you mean to remove this? Or is this redundant
brianderson
2014/04/16 21:51:31
Hmm, I should probably keep it since it won't be c
|
DCHECK(state_machine_.begin_impl_frame_state() == |
SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); |
DCHECK(state_machine_.HasInitializedOutputSurface()); |