Index: content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
diff --git a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
index 425990c8c752a926f1769e75dad328bffd12394e..4b91c424cf3e7d477dfb36404b238f138c2264b0 100644 |
--- a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
+++ b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
@@ -230,7 +230,6 @@ |
GpuChannelHost* host, |
const Attributes& attributes, |
bool bind_generates_resources, |
- bool lose_context_when_out_of_memory, |
const SharedMemoryLimits& limits, |
WebGraphicsContext3DCommandBufferImpl* share_context) |
: initialize_failed_(false), |
@@ -248,7 +247,6 @@ |
initialized_(false), |
gl_(NULL), |
bind_generates_resources_(bind_generates_resources), |
- lose_context_when_out_of_memory_(lose_context_when_out_of_memory), |
mem_limits_(limits), |
flush_id_(0) { |
if (share_context) { |
@@ -352,8 +350,6 @@ |
attribs.push_back(attributes_.antialias ? 1 : 0); |
attribs.push_back(FAIL_IF_MAJOR_PERF_CAVEAT); |
attribs.push_back(attributes_.failIfMajorPerformanceCaveat ? 1 : 0); |
- attribs.push_back(LOSE_CONTEXT_WHEN_OUT_OF_MEMORY); |
- attribs.push_back(lose_context_when_out_of_memory_ ? 1 : 0); |
attribs.push_back(NONE); |
// Create a proxy to a command buffer in the GPU process. |
@@ -428,13 +424,12 @@ |
DCHECK(host_.get()); |
// Create the object exposing the OpenGL API. |
- real_gl_.reset( |
- new gpu::gles2::GLES2Implementation(gles2_helper_.get(), |
- gles2_share_group, |
- transfer_buffer_.get(), |
- bind_generates_resources_, |
- lose_context_when_out_of_memory_, |
- command_buffer_.get())); |
+ real_gl_.reset(new gpu::gles2::GLES2Implementation( |
+ gles2_helper_.get(), |
+ gles2_share_group, |
+ transfer_buffer_.get(), |
+ bind_generates_resources_, |
+ command_buffer_.get())); |
gl_ = real_gl_.get(); |
if (!real_gl_->Initialize( |
@@ -1196,7 +1191,6 @@ |
WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext( |
GpuChannelHost* host, |
const WebGraphicsContext3D::Attributes& attributes, |
- bool lose_context_when_out_of_memory, |
const GURL& active_url, |
const SharedMemoryLimits& limits, |
WebGraphicsContext3DCommandBufferImpl* share_context) { |
@@ -1206,16 +1200,13 @@ |
if (share_context && share_context->IsCommandBufferContextLost()) |
return NULL; |
- bool bind_generates_resources = false; |
- return new WebGraphicsContext3DCommandBufferImpl( |
- 0, |
- active_url, |
- host, |
- attributes, |
- bind_generates_resources, |
- lose_context_when_out_of_memory, |
- limits, |
- share_context); |
+ return new WebGraphicsContext3DCommandBufferImpl(0, |
+ active_url, |
+ host, |
+ attributes, |
+ false, |
+ limits, |
+ share_context); |
} |
DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM, |