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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/gles2/gles2_context.h" | 5 #include "mojo/gles2/gles2_context.h" |
6 | 6 |
7 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 7 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
8 #include "gpu/command_buffer/client/gles2_implementation.h" | 8 #include "gpu/command_buffer/client/gles2_implementation.h" |
9 #include "gpu/command_buffer/client/transfer_buffer.h" | 9 #include "gpu/command_buffer/client/transfer_buffer.h" |
10 #include "mojo/public/c/gles2/gles2.h" | 10 #include "mojo/public/c/gles2/gles2.h" |
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33 GLES2Context::~GLES2Context() {} | 33 GLES2Context::~GLES2Context() {} |
34 | 34 |
35 bool GLES2Context::Initialize() { | 35 bool GLES2Context::Initialize() { |
36 if (!command_buffer_.Initialize()) | 36 if (!command_buffer_.Initialize()) |
37 return false; | 37 return false; |
38 gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(&command_buffer_)); | 38 gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(&command_buffer_)); |
39 if (!gles2_helper_->Initialize(kDefaultCommandBufferSize)) | 39 if (!gles2_helper_->Initialize(kDefaultCommandBufferSize)) |
40 return false; | 40 return false; |
41 gles2_helper_->SetAutomaticFlushes(false); | 41 gles2_helper_->SetAutomaticFlushes(false); |
42 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); | 42 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); |
43 bool bind_generates_resource = true; | |
44 // TODO(piman): Some contexts (such as compositor) want this to be true, so | |
45 // this needs to be a public parameter. | |
46 bool lose_context_when_out_of_memory = false; | |
47 implementation_.reset( | 43 implementation_.reset( |
48 new gpu::gles2::GLES2Implementation(gles2_helper_.get(), | 44 new gpu::gles2::GLES2Implementation(gles2_helper_.get(), |
49 NULL, | 45 NULL, |
50 transfer_buffer_.get(), | 46 transfer_buffer_.get(), |
51 bind_generates_resource, | 47 true, |
52 lose_context_when_out_of_memory, | |
53 &command_buffer_)); | 48 &command_buffer_)); |
54 return implementation_->Initialize(kDefaultStartTransferBufferSize, | 49 return implementation_->Initialize(kDefaultStartTransferBufferSize, |
55 kDefaultMinTransferBufferSize, | 50 kDefaultMinTransferBufferSize, |
56 kDefaultMaxTransferBufferSize, | 51 kDefaultMaxTransferBufferSize, |
57 gpu::gles2::GLES2Implementation::kNoLimit); | 52 gpu::gles2::GLES2Implementation::kNoLimit); |
58 } | 53 } |
59 | 54 |
60 void GLES2Context::RequestAnimationFrames() { | 55 void GLES2Context::RequestAnimationFrames() { |
61 command_buffer_.RequestAnimationFrames(); | 56 command_buffer_.RequestAnimationFrames(); |
62 } | 57 } |
63 | 58 |
64 void GLES2Context::CancelAnimationFrames() { | 59 void GLES2Context::CancelAnimationFrames() { |
65 command_buffer_.CancelAnimationFrames(); | 60 command_buffer_.CancelAnimationFrames(); |
66 } | 61 } |
67 | 62 |
68 void GLES2Context::ContextLost() { lost_callback_(closure_); } | 63 void GLES2Context::ContextLost() { lost_callback_(closure_); } |
69 | 64 |
70 void GLES2Context::DrawAnimationFrame() { animation_callback_(closure_); } | 65 void GLES2Context::DrawAnimationFrame() { animation_callback_(closure_); } |
71 | 66 |
72 } // namespace gles2 | 67 } // namespace gles2 |
73 } // namespace mojo | 68 } // namespace mojo |
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