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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 221783002: Revert of gpu: Raise GL_OUT_OF_MEMORY when BeginQueryEXT fails to allocate. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <vector> 10 #include <vector>
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "gpu/command_buffer/service/gl_utils.h" 13 #include "gpu/command_buffer/service/gl_utils.h"
14 #include "gpu/command_buffer/service/query_manager.h" 14 #include "gpu/command_buffer/service/query_manager.h"
15 #include "gpu/command_buffer/service/texture_manager.h" 15 #include "gpu/command_buffer/service/texture_manager.h"
16 #include "gpu/command_buffer/service/vertex_attrib_manager.h" 16 #include "gpu/command_buffer/service/vertex_attrib_manager.h"
17 #include "gpu/command_buffer/service/vertex_array_manager.h" 17 #include "gpu/command_buffer/service/vertex_array_manager.h"
18 #include "gpu/gpu_export.h" 18 #include "gpu/gpu_export.h"
19 19
20 namespace gpu { 20 namespace gpu {
21 namespace gles2 { 21 namespace gles2 {
22 22
23 class Buffer; 23 class Buffer;
24 class ErrorState; 24 class ErrorState;
25 class ErrorStateClient;
26 class FeatureInfo; 25 class FeatureInfo;
27 class Framebuffer; 26 class Framebuffer;
28 class Program; 27 class Program;
29 class Renderbuffer; 28 class Renderbuffer;
30 29
31 // State associated with each texture unit. 30 // State associated with each texture unit.
32 struct GPU_EXPORT TextureUnit { 31 struct GPU_EXPORT TextureUnit {
33 TextureUnit(); 32 TextureUnit();
34 ~TextureUnit(); 33 ~TextureUnit();
35 34
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 Vec4() { 86 Vec4() {
88 v[0] = 0.0f; 87 v[0] = 0.0f;
89 v[1] = 0.0f; 88 v[1] = 0.0f;
90 v[2] = 0.0f; 89 v[2] = 0.0f;
91 v[3] = 1.0f; 90 v[3] = 1.0f;
92 } 91 }
93 float v[4]; 92 float v[4];
94 }; 93 };
95 94
96 struct GPU_EXPORT ContextState { 95 struct GPU_EXPORT ContextState {
97 ContextState(FeatureInfo* feature_info, 96 ContextState(FeatureInfo* feature_info, Logger* logger);
98 ErrorStateClient* error_state_client,
99 Logger* logger);
100 ~ContextState(); 97 ~ContextState();
101 98
102 void Initialize(); 99 void Initialize();
103 100
104 void RestoreState(const ContextState* prev_state) const; 101 void RestoreState(const ContextState* prev_state) const;
105 void InitCapabilities() const; 102 void InitCapabilities() const;
106 void InitState() const; 103 void InitState() const;
107 104
108 void RestoreActiveTexture() const; 105 void RestoreActiveTexture() const;
109 void RestoreAllTextureUnitBindings(const ContextState* prev_state) const; 106 void RestoreAllTextureUnitBindings(const ContextState* prev_state) const;
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 161
165 private: 162 private:
166 scoped_ptr<ErrorState> error_state_; 163 scoped_ptr<ErrorState> error_state_;
167 }; 164 };
168 165
169 } // namespace gles2 166 } // namespace gles2
170 } // namespace gpu 167 } // namespace gpu
171 168
172 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 169 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
173 170
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