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Issue 221783002: Revert of gpu: Raise GL_OUT_OF_MEMORY when BeginQueryEXT fails to allocate. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdio.h> 5 #include <stdio.h>
6 #include <cmath> 6 #include <cmath>
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "content/public/test/unittest_test_suite.h" 10 #include "content/public/test/unittest_test_suite.h"
11 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/gl/gl_surface.h" 12 #include "ui/gl/gl_surface.h"
13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" 13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h"
14 14
15 namespace { 15 namespace {
16 16
17 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 17 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
18 18
19 class ContextTestBase : public testing::Test { 19 class ContextTestBase : public testing::Test {
20 public: 20 public:
21 virtual void SetUp() { 21 virtual void SetUp() {
22 blink::WebGraphicsContext3D::Attributes attributes; 22 blink::WebGraphicsContext3D::Attributes attributes;
23 bool lose_context_when_out_of_memory = false; 23 context_ = WebGraphicsContext3DInProcessCommandBufferImpl::
24 typedef WebGraphicsContext3DInProcessCommandBufferImpl WGC3DIPCBI; 24 CreateOffscreenContext(attributes);
25 context_ = WGC3DIPCBI::CreateOffscreenContext(
26 attributes, lose_context_when_out_of_memory);
27 context_->makeContextCurrent(); 25 context_->makeContextCurrent();
28 context_support_ = context_->GetContextSupport(); 26 context_support_ = context_->GetContextSupport();
29 } 27 }
30 28
31 virtual void TearDown() { 29 virtual void TearDown() {
32 context_.reset(NULL); 30 context_.reset(NULL);
33 } 31 }
34 32
35 protected: 33 protected:
36 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_; 34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_;
37 gpu::ContextSupport* context_support_; 35 gpu::ContextSupport* context_support_;
38 }; 36 };
39 37
40 } // namespace 38 } // namespace
41 39
42 // Include the actual tests. 40 // Include the actual tests.
43 #define CONTEXT_TEST_F TEST_F 41 #define CONTEXT_TEST_F TEST_F
44 #include "content/common/gpu/client/gpu_context_tests.h" 42 #include "content/common/gpu/client/gpu_context_tests.h"
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