| Index: ui/accessibility/ax_node.h
|
| diff --git a/ui/accessibility/ax_node.h b/ui/accessibility/ax_node.h
|
| index 54e443d9f1a84b7abb21b54feb867d81d20e37fc..e1415910c8275c7d09ea887fd9370d25b2c9c82b 100644
|
| --- a/ui/accessibility/ax_node.h
|
| +++ b/ui/accessibility/ax_node.h
|
| @@ -44,7 +44,13 @@ class AX_EXPORT AXNode {
|
| // Update this node's location. This is separate from SetData just because
|
| // changing only the location is common and should be more efficient than
|
| // re-copying all of the data.
|
| - void SetLocation(const gfx::RectF& new_location);
|
| + //
|
| + // The node's location is stored as a relative bounding box, the ID of
|
| + // the element it's relative to, and an optional transformation matrix.
|
| + // See ax_node_data.h for details.
|
| + void SetLocation(int offset_container_id,
|
| + const gfx::RectF& location,
|
| + gfx::Transform* transform);
|
|
|
| // Set the index in parent, for example if siblings were inserted or deleted.
|
| void SetIndexInParent(int index_in_parent);
|
|
|