| Index: core/fxge/ge/fx_ge_path.cpp | 
| diff --git a/core/fxge/ge/fx_ge_path.cpp b/core/fxge/ge/fx_ge_path.cpp | 
| index 468d80eeecfb77f80b6111d49edbd98e36e5b122..e0e30b88704b3e6cfeef98f07a52975b925c4b95 100644 | 
| --- a/core/fxge/ge/fx_ge_path.cpp | 
| +++ b/core/fxge/ge/fx_ge_path.cpp | 
| @@ -6,634 +6,6 @@ | 
|  | 
| #include "core/fxcrt/include/fx_system.h" | 
| #include "core/fxge/include/fx_ge.h" | 
| -#include "third_party/base/numerics/safe_math.h" | 
| - | 
| -CFX_ClipRgn::CFX_ClipRgn(int width, int height) | 
| -    : m_Type(RectI), m_Box(0, 0, width, height) {} | 
| - | 
| -CFX_ClipRgn::CFX_ClipRgn(const FX_RECT& rect) : m_Type(RectI), m_Box(rect) {} | 
| - | 
| -CFX_ClipRgn::CFX_ClipRgn(const CFX_ClipRgn& src) { | 
| -  m_Type = src.m_Type; | 
| -  m_Box = src.m_Box; | 
| -  m_Mask = src.m_Mask; | 
| -} | 
| - | 
| -CFX_ClipRgn::~CFX_ClipRgn() {} | 
| - | 
| -void CFX_ClipRgn::Reset(const FX_RECT& rect) { | 
| -  m_Type = RectI; | 
| -  m_Box = rect; | 
| -  m_Mask.SetNull(); | 
| -} | 
| - | 
| -void CFX_ClipRgn::IntersectRect(const FX_RECT& rect) { | 
| -  if (m_Type == RectI) { | 
| -    m_Box.Intersect(rect); | 
| -    return; | 
| -  } | 
| -  if (m_Type == MaskF) { | 
| -    IntersectMaskRect(rect, m_Box, m_Mask); | 
| -    return; | 
| -  } | 
| -} | 
| - | 
| -void CFX_ClipRgn::IntersectMaskRect(FX_RECT rect, | 
| -                                    FX_RECT mask_rect, | 
| -                                    CFX_DIBitmapRef Mask) { | 
| -  const CFX_DIBitmap* mask_dib = Mask.GetObject(); | 
| -  m_Type = MaskF; | 
| -  m_Box = rect; | 
| -  m_Box.Intersect(mask_rect); | 
| -  if (m_Box.IsEmpty()) { | 
| -    m_Type = RectI; | 
| -    return; | 
| -  } | 
| -  if (m_Box == mask_rect) { | 
| -    m_Mask = Mask; | 
| -    return; | 
| -  } | 
| -  CFX_DIBitmap* new_dib = m_Mask.New(); | 
| -  if (!new_dib) { | 
| -    return; | 
| -  } | 
| -  new_dib->Create(m_Box.Width(), m_Box.Height(), FXDIB_8bppMask); | 
| -  for (int row = m_Box.top; row < m_Box.bottom; row++) { | 
| -    uint8_t* dest_scan = | 
| -        new_dib->GetBuffer() + new_dib->GetPitch() * (row - m_Box.top); | 
| -    uint8_t* src_scan = | 
| -        mask_dib->GetBuffer() + mask_dib->GetPitch() * (row - mask_rect.top); | 
| -    for (int col = m_Box.left; col < m_Box.right; col++) { | 
| -      dest_scan[col - m_Box.left] = src_scan[col - mask_rect.left]; | 
| -    } | 
| -  } | 
| -} | 
| - | 
| -void CFX_ClipRgn::IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask) { | 
| -  const CFX_DIBitmap* mask_dib = Mask.GetObject(); | 
| -  ASSERT(mask_dib->GetFormat() == FXDIB_8bppMask); | 
| -  FX_RECT mask_box(left, top, left + mask_dib->GetWidth(), | 
| -                   top + mask_dib->GetHeight()); | 
| -  if (m_Type == RectI) { | 
| -    IntersectMaskRect(m_Box, mask_box, Mask); | 
| -    return; | 
| -  } | 
| -  if (m_Type == MaskF) { | 
| -    FX_RECT new_box = m_Box; | 
| -    new_box.Intersect(mask_box); | 
| -    if (new_box.IsEmpty()) { | 
| -      m_Type = RectI; | 
| -      m_Mask.SetNull(); | 
| -      m_Box = new_box; | 
| -      return; | 
| -    } | 
| -    CFX_DIBitmapRef new_mask; | 
| -    CFX_DIBitmap* new_dib = new_mask.New(); | 
| -    if (!new_dib) { | 
| -      return; | 
| -    } | 
| -    new_dib->Create(new_box.Width(), new_box.Height(), FXDIB_8bppMask); | 
| -    const CFX_DIBitmap* old_dib = m_Mask.GetObject(); | 
| -    for (int row = new_box.top; row < new_box.bottom; row++) { | 
| -      uint8_t* old_scan = | 
| -          old_dib->GetBuffer() + (row - m_Box.top) * old_dib->GetPitch(); | 
| -      uint8_t* mask_scan = | 
| -          mask_dib->GetBuffer() + (row - top) * mask_dib->GetPitch(); | 
| -      uint8_t* new_scan = | 
| -          new_dib->GetBuffer() + (row - new_box.top) * new_dib->GetPitch(); | 
| -      for (int col = new_box.left; col < new_box.right; col++) { | 
| -        new_scan[col - new_box.left] = | 
| -            old_scan[col - m_Box.left] * mask_scan[col - left] / 255; | 
| -      } | 
| -    } | 
| -    m_Box = new_box; | 
| -    m_Mask = new_mask; | 
| -    return; | 
| -  } | 
| -  ASSERT(FALSE); | 
| -} | 
| - | 
| -CFX_PathData::CFX_PathData() | 
| -    : m_PointCount(0), m_pPoints(nullptr), m_AllocCount(0) {} | 
| - | 
| -CFX_PathData::~CFX_PathData() { | 
| -  FX_Free(m_pPoints); | 
| -} | 
| - | 
| -void CFX_PathData::SetPointCount(int nPoints) { | 
| -  m_PointCount = nPoints; | 
| -  if (m_AllocCount < nPoints) { | 
| -    FX_Free(m_pPoints); | 
| -    m_pPoints = FX_Alloc(FX_PATHPOINT, nPoints); | 
| -    m_AllocCount = nPoints; | 
| -  } | 
| -} | 
| - | 
| -void CFX_PathData::AllocPointCount(int nPoints) { | 
| -  if (m_AllocCount < nPoints) { | 
| -    FX_PATHPOINT* pNewBuf = FX_Alloc(FX_PATHPOINT, nPoints); | 
| -    if (m_PointCount) { | 
| -      FXSYS_memcpy(pNewBuf, m_pPoints, m_PointCount * sizeof(FX_PATHPOINT)); | 
| -    } | 
| -    FX_Free(m_pPoints); | 
| -    m_pPoints = pNewBuf; | 
| -    m_AllocCount = nPoints; | 
| -  } | 
| -} | 
| - | 
| -CFX_PathData::CFX_PathData(const CFX_PathData& src) { | 
| -  m_PointCount = m_AllocCount = src.m_PointCount; | 
| -  m_pPoints = FX_Alloc(FX_PATHPOINT, src.m_PointCount); | 
| -  FXSYS_memcpy(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount); | 
| -} | 
| - | 
| -void CFX_PathData::TrimPoints(int nPoints) { | 
| -  if (m_PointCount <= nPoints) { | 
| -    return; | 
| -  } | 
| -  SetPointCount(nPoints); | 
| -} | 
| - | 
| -void CFX_PathData::AddPointCount(int addPoints) { | 
| -  pdfium::base::CheckedNumeric<int> safe_new_count = m_PointCount; | 
| -  safe_new_count += addPoints; | 
| -  int new_count = safe_new_count.ValueOrDie(); | 
| -  AllocPointCount(new_count); | 
| -  m_PointCount = new_count; | 
| -} | 
| - | 
| -void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) { | 
| -  int old_count = m_PointCount; | 
| -  AddPointCount(pSrc->m_PointCount); | 
| -  FXSYS_memcpy(m_pPoints + old_count, pSrc->m_pPoints, | 
| -               pSrc->m_PointCount * sizeof(FX_PATHPOINT)); | 
| -  if (pMatrix) { | 
| -    for (int i = 0; i < pSrc->m_PointCount; i++) { | 
| -      pMatrix->Transform(m_pPoints[old_count + i].m_PointX, | 
| -                         m_pPoints[old_count + i].m_PointY); | 
| -    } | 
| -  } | 
| -} | 
| - | 
| -void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag) { | 
| -  ASSERT(index < m_PointCount); | 
| -  m_pPoints[index].m_PointX = x; | 
| -  m_pPoints[index].m_PointY = y; | 
| -  m_pPoints[index].m_Flag = flag; | 
| -} | 
| - | 
| -void CFX_PathData::AppendRect(FX_FLOAT left, | 
| -                              FX_FLOAT bottom, | 
| -                              FX_FLOAT right, | 
| -                              FX_FLOAT top) { | 
| -  int old_count = m_PointCount; | 
| -  AddPointCount(5); | 
| -  FX_PATHPOINT* pPoints = m_pPoints + old_count; | 
| -  pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left; | 
| -  pPoints[2].m_PointX = pPoints[3].m_PointX = right; | 
| -  pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom; | 
| -  pPoints[1].m_PointY = pPoints[2].m_PointY = top; | 
| -  pPoints[0].m_Flag = FXPT_MOVETO; | 
| -  pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO; | 
| -  pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE; | 
| -} | 
| - | 
| -CFX_FloatRect CFX_PathData::GetBoundingBox() const { | 
| -  CFX_FloatRect rect; | 
| -  if (m_PointCount) { | 
| -    rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY); | 
| -    for (int i = 1; i < m_PointCount; i++) { | 
| -      rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY); | 
| -    } | 
| -  } | 
| -  return rect; | 
| -} | 
| - | 
| -static void _UpdateLineEndPoints(CFX_FloatRect& rect, | 
| -                                 FX_FLOAT start_x, | 
| -                                 FX_FLOAT start_y, | 
| -                                 FX_FLOAT end_x, | 
| -                                 FX_FLOAT end_y, | 
| -                                 FX_FLOAT hw) { | 
| -  if (start_x == end_x) { | 
| -    if (start_y == end_y) { | 
| -      rect.UpdateRect(end_x + hw, end_y + hw); | 
| -      rect.UpdateRect(end_x - hw, end_y - hw); | 
| -      return; | 
| -    } | 
| -    FX_FLOAT point_y; | 
| -    if (end_y < start_y) { | 
| -      point_y = end_y - hw; | 
| -    } else { | 
| -      point_y = end_y + hw; | 
| -    } | 
| -    rect.UpdateRect(end_x + hw, point_y); | 
| -    rect.UpdateRect(end_x - hw, point_y); | 
| -    return; | 
| -  } | 
| -  if (start_y == end_y) { | 
| -    FX_FLOAT point_x; | 
| -    if (end_x < start_x) { | 
| -      point_x = end_x - hw; | 
| -    } else { | 
| -      point_x = end_x + hw; | 
| -    } | 
| -    rect.UpdateRect(point_x, end_y + hw); | 
| -    rect.UpdateRect(point_x, end_y - hw); | 
| -    return; | 
| -  } | 
| -  FX_FLOAT dx = end_x - start_x; | 
| -  FX_FLOAT dy = end_y - start_y; | 
| -  FX_FLOAT ll = FXSYS_sqrt2(dx, dy); | 
| -  FX_FLOAT mx = end_x + hw * dx / ll; | 
| -  FX_FLOAT my = end_y + hw * dy / ll; | 
| -  FX_FLOAT dx1 = hw * dy / ll; | 
| -  FX_FLOAT dy1 = hw * dx / ll; | 
| -  rect.UpdateRect(mx - dx1, my + dy1); | 
| -  rect.UpdateRect(mx + dx1, my - dy1); | 
| -} | 
| - | 
| -static void _UpdateLineJoinPoints(CFX_FloatRect& rect, | 
| -                                  FX_FLOAT start_x, | 
| -                                  FX_FLOAT start_y, | 
| -                                  FX_FLOAT middle_x, | 
| -                                  FX_FLOAT middle_y, | 
| -                                  FX_FLOAT end_x, | 
| -                                  FX_FLOAT end_y, | 
| -                                  FX_FLOAT half_width, | 
| -                                  FX_FLOAT miter_limit) { | 
| -  FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0, | 
| -           start_dc = 0, end_len = 0, end_dc = 0; | 
| -  FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20; | 
| -  FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20; | 
| -  if (bStartVert && bEndVert) { | 
| -    int start_dir = middle_y > start_y ? 1 : -1; | 
| -    FX_FLOAT point_y = middle_y + half_width * start_dir; | 
| -    rect.UpdateRect(middle_x + half_width, point_y); | 
| -    rect.UpdateRect(middle_x - half_width, point_y); | 
| -    return; | 
| -  } | 
| -  if (!bStartVert) { | 
| -    start_k = (middle_y - start_y) / (middle_x - start_x); | 
| -    start_c = middle_y - (start_k * middle_x); | 
| -    start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y); | 
| -    start_dc = | 
| -        (FX_FLOAT)FXSYS_fabs(half_width * start_len / (start_x - middle_x)); | 
| -  } | 
| -  if (!bEndVert) { | 
| -    end_k = (end_y - middle_y) / (end_x - middle_x); | 
| -    end_c = middle_y - (end_k * middle_x); | 
| -    end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y); | 
| -    end_dc = (FX_FLOAT)FXSYS_fabs(half_width * end_len / (end_x - middle_x)); | 
| -  } | 
| -  if (bStartVert) { | 
| -    FX_FLOAT outside_x = start_x; | 
| -    if (end_x < start_x) { | 
| -      outside_x += half_width; | 
| -    } else { | 
| -      outside_x -= half_width; | 
| -    } | 
| -    FX_FLOAT outside_y; | 
| -    if (start_y < (end_k * start_x) + end_c) { | 
| -      outside_y = (end_k * outside_x) + end_c + end_dc; | 
| -    } else { | 
| -      outside_y = (end_k * outside_x) + end_c - end_dc; | 
| -    } | 
| -    rect.UpdateRect(outside_x, outside_y); | 
| -    return; | 
| -  } | 
| -  if (bEndVert) { | 
| -    FX_FLOAT outside_x = end_x; | 
| -    if (start_x < end_x) { | 
| -      outside_x += half_width; | 
| -    } else { | 
| -      outside_x -= half_width; | 
| -    } | 
| -    FX_FLOAT outside_y; | 
| -    if (end_y < (start_k * end_x) + start_c) { | 
| -      outside_y = (start_k * outside_x) + start_c + start_dc; | 
| -    } else { | 
| -      outside_y = (start_k * outside_x) + start_c - start_dc; | 
| -    } | 
| -    rect.UpdateRect(outside_x, outside_y); | 
| -    return; | 
| -  } | 
| -  if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) { | 
| -    int start_dir = middle_x > start_x ? 1 : -1; | 
| -    int end_dir = end_x > middle_x ? 1 : -1; | 
| -    if (start_dir == end_dir) { | 
| -      _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width); | 
| -    } else { | 
| -      _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y, | 
| -                           half_width); | 
| -    } | 
| -    return; | 
| -  } | 
| -  FX_FLOAT start_outside_c = start_c; | 
| -  if (end_y < (start_k * end_x) + start_c) { | 
| -    start_outside_c += start_dc; | 
| -  } else { | 
| -    start_outside_c -= start_dc; | 
| -  } | 
| -  FX_FLOAT end_outside_c = end_c; | 
| -  if (start_y < (end_k * start_x) + end_c) { | 
| -    end_outside_c += end_dc; | 
| -  } else { | 
| -    end_outside_c -= end_dc; | 
| -  } | 
| -  FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k); | 
| -  FX_FLOAT join_y = (start_k * join_x) + start_outside_c; | 
| -  rect.UpdateRect(join_x, join_y); | 
| -} | 
| - | 
| -CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, | 
| -                                           FX_FLOAT miter_limit) const { | 
| -  CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f, | 
| -                     -100000 * 1.0f); | 
| -  int iPoint = 0; | 
| -  FX_FLOAT half_width = line_width; | 
| -  int iStartPoint = 0; | 
| -  int iEndPoint = 0; | 
| -  int iMiddlePoint = 0; | 
| -  FX_BOOL bJoin; | 
| -  while (iPoint < m_PointCount) { | 
| -    if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) { | 
| -      iStartPoint = iPoint + 1; | 
| -      iEndPoint = iPoint; | 
| -      bJoin = FALSE; | 
| -    } else { | 
| -      if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) { | 
| -        rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY); | 
| -        rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX, | 
| -                        m_pPoints[iPoint + 1].m_PointY); | 
| -        iPoint += 2; | 
| -      } | 
| -      if (iPoint == m_PointCount - 1 || | 
| -          m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) { | 
| -        iStartPoint = iPoint - 1; | 
| -        iEndPoint = iPoint; | 
| -        bJoin = FALSE; | 
| -      } else { | 
| -        iStartPoint = iPoint - 1; | 
| -        iMiddlePoint = iPoint; | 
| -        iEndPoint = iPoint + 1; | 
| -        bJoin = TRUE; | 
| -      } | 
| -    } | 
| -    FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX; | 
| -    FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY; | 
| -    FX_FLOAT end_x = m_pPoints[iEndPoint].m_PointX; | 
| -    FX_FLOAT end_y = m_pPoints[iEndPoint].m_PointY; | 
| -    if (bJoin) { | 
| -      FX_FLOAT middle_x = m_pPoints[iMiddlePoint].m_PointX; | 
| -      FX_FLOAT middle_y = m_pPoints[iMiddlePoint].m_PointY; | 
| -      _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, end_x, | 
| -                            end_y, half_width, miter_limit); | 
| -    } else { | 
| -      _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width); | 
| -    } | 
| -    iPoint++; | 
| -  } | 
| -  return rect; | 
| -} | 
| - | 
| -void CFX_PathData::Transform(const CFX_Matrix* pMatrix) { | 
| -  if (!pMatrix) { | 
| -    return; | 
| -  } | 
| -  for (int i = 0; i < m_PointCount; i++) { | 
| -    pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY); | 
| -  } | 
| -} | 
| - | 
| -FX_BOOL CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, | 
| -                                      CFX_Matrix* pMatrix, | 
| -                                      FX_BOOL& bThin, | 
| -                                      FX_BOOL bAdjust) const { | 
| -  if (m_PointCount < 3) { | 
| -    return FALSE; | 
| -  } | 
| -  if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO && | 
| -      (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO && | 
| -      (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINETO && | 
| -      m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && | 
| -      m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) { | 
| -    NewPath.AddPointCount(2); | 
| -    if (bAdjust) { | 
| -      if (pMatrix) { | 
| -        FX_FLOAT x = m_pPoints[0].m_PointX, y = m_pPoints[0].m_PointY; | 
| -        pMatrix->TransformPoint(x, y); | 
| -        x = (int)x + 0.5f; | 
| -        y = (int)y + 0.5f; | 
| -        NewPath.SetPoint(0, x, y, FXPT_MOVETO); | 
| -        x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY; | 
| -        pMatrix->TransformPoint(x, y); | 
| -        x = (int)x + 0.5f; | 
| -        y = (int)y + 0.5f; | 
| -        NewPath.SetPoint(1, x, y, FXPT_LINETO); | 
| -        pMatrix->SetIdentity(); | 
| -      } else { | 
| -        FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f, | 
| -                 y = (int)m_pPoints[0].m_PointY + 0.5f; | 
| -        NewPath.SetPoint(0, x, y, FXPT_MOVETO); | 
| -        x = (int)m_pPoints[1].m_PointX + 0.5f, | 
| -        y = (int)m_pPoints[1].m_PointY + 0.5f; | 
| -        NewPath.SetPoint(1, x, y, FXPT_LINETO); | 
| -      } | 
| -    } else { | 
| -      NewPath.SetPoint(0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY, | 
| -                       FXPT_MOVETO); | 
| -      NewPath.SetPoint(1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY, | 
| -                       FXPT_LINETO); | 
| -    } | 
| -    if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX && | 
| -        m_pPoints[0].m_PointY != m_pPoints[1].m_PointY) { | 
| -      bThin = TRUE; | 
| -    } | 
| -    return TRUE; | 
| -  } | 
| -  if (((m_PointCount > 3) && (m_PointCount % 2))) { | 
| -    int mid = m_PointCount / 2; | 
| -    FX_BOOL bZeroArea = FALSE; | 
| -    CFX_PathData t_path; | 
| -    for (int i = 0; i < mid; i++) { | 
| -      if (!(m_pPoints[mid - i - 1].m_PointX == | 
| -                m_pPoints[mid + i + 1].m_PointX && | 
| -            m_pPoints[mid - i - 1].m_PointY == | 
| -                m_pPoints[mid + i + 1].m_PointY && | 
| -            ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && | 
| -             (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) { | 
| -        bZeroArea = TRUE; | 
| -        break; | 
| -      } | 
| -      int new_count = t_path.GetPointCount(); | 
| -      t_path.AddPointCount(2); | 
| -      t_path.SetPoint(new_count, m_pPoints[mid - i].m_PointX, | 
| -                      m_pPoints[mid - i].m_PointY, FXPT_MOVETO); | 
| -      t_path.SetPoint(new_count + 1, m_pPoints[mid - i - 1].m_PointX, | 
| -                      m_pPoints[mid - i - 1].m_PointY, FXPT_LINETO); | 
| -    } | 
| -    if (!bZeroArea) { | 
| -      NewPath.Append(&t_path, nullptr); | 
| -      bThin = TRUE; | 
| -      return TRUE; | 
| -    } | 
| -  } | 
| -  int stratPoint = 0; | 
| -  int next = 0, i; | 
| -  for (i = 0; i < m_PointCount; i++) { | 
| -    int point_type = m_pPoints[i].m_Flag & FXPT_TYPE; | 
| -    if (point_type == FXPT_MOVETO) { | 
| -      stratPoint = i; | 
| -    } else if (point_type == FXPT_LINETO) { | 
| -      next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoint; | 
| -      if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && | 
| -          (m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) { | 
| -        if ((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX && | 
| -             m_pPoints[i].m_PointX == m_pPoints[next].m_PointX) && | 
| -            ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) * | 
| -                 (m_pPoints[i].m_PointY - m_pPoints[next].m_PointY) > | 
| -             0)) { | 
| -          int pre = i; | 
| -          if (FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) < | 
| -              FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[next].m_PointY)) { | 
| -            pre--; | 
| -            next--; | 
| -          } | 
| -          int new_count = NewPath.GetPointCount(); | 
| -          NewPath.AddPointCount(2); | 
| -          NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, | 
| -                           m_pPoints[pre].m_PointY, FXPT_MOVETO); | 
| -          NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, | 
| -                           m_pPoints[next].m_PointY, FXPT_LINETO); | 
| -        } else if ((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY && | 
| -                    m_pPoints[i].m_PointY == m_pPoints[next].m_PointY) && | 
| -                   ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) * | 
| -                        (m_pPoints[i].m_PointX - m_pPoints[next].m_PointX) > | 
| -                    0)) { | 
| -          int pre = i; | 
| -          if (FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) < | 
| -              FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[next].m_PointX)) { | 
| -            pre--; | 
| -            next--; | 
| -          } | 
| -          int new_count = NewPath.GetPointCount(); | 
| -          NewPath.AddPointCount(2); | 
| -          NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, | 
| -                           m_pPoints[pre].m_PointY, FXPT_MOVETO); | 
| -          NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, | 
| -                           m_pPoints[next].m_PointY, FXPT_LINETO); | 
| -        } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO && | 
| -                   (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO && | 
| -                   m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX && | 
| -                   m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY && | 
| -                   m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) { | 
| -          int new_count = NewPath.GetPointCount(); | 
| -          NewPath.AddPointCount(2); | 
| -          NewPath.SetPoint(new_count, m_pPoints[i - 1].m_PointX, | 
| -                           m_pPoints[i - 1].m_PointY, FXPT_MOVETO); | 
| -          NewPath.SetPoint(new_count + 1, m_pPoints[i].m_PointX, | 
| -                           m_pPoints[i].m_PointY, FXPT_LINETO); | 
| -          bThin = TRUE; | 
| -        } | 
| -      } | 
| -    } else if (point_type == FXPT_BEZIERTO) { | 
| -      i += 2; | 
| -      continue; | 
| -    } | 
| -  } | 
| -  if (m_PointCount > 3 && NewPath.GetPointCount()) { | 
| -    bThin = TRUE; | 
| -  } | 
| -  if (NewPath.GetPointCount() == 0) { | 
| -    return FALSE; | 
| -  } | 
| -  return TRUE; | 
| -} | 
| - | 
| -FX_BOOL CFX_PathData::IsRect() const { | 
| -  if (m_PointCount != 5 && m_PointCount != 4) { | 
| -    return FALSE; | 
| -  } | 
| -  if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX || | 
| -                             m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) || | 
| -      (m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && | 
| -       m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) || | 
| -      (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && | 
| -       m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) { | 
| -    return FALSE; | 
| -  } | 
| -  if (m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && | 
| -      m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) { | 
| -    return FALSE; | 
| -  } | 
| -  for (int i = 1; i < 4; i++) { | 
| -    if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { | 
| -      return FALSE; | 
| -    } | 
| -    if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX && | 
| -        m_pPoints[i].m_PointY != m_pPoints[i - 1].m_PointY) { | 
| -      return FALSE; | 
| -    } | 
| -  } | 
| -  return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE); | 
| -} | 
| - | 
| -FX_BOOL CFX_PathData::IsRect(const CFX_Matrix* pMatrix, | 
| -                             CFX_FloatRect* pRect) const { | 
| -  if (!pMatrix) { | 
| -    if (!IsRect()) { | 
| -      return FALSE; | 
| -    } | 
| -    if (pRect) { | 
| -      pRect->left = m_pPoints[0].m_PointX; | 
| -      pRect->right = m_pPoints[2].m_PointX; | 
| -      pRect->bottom = m_pPoints[0].m_PointY; | 
| -      pRect->top = m_pPoints[2].m_PointY; | 
| -      pRect->Normalize(); | 
| -    } | 
| -    return TRUE; | 
| -  } | 
| -  if (m_PointCount != 5 && m_PointCount != 4) { | 
| -    return FALSE; | 
| -  } | 
| -  if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX || | 
| -                             m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) || | 
| -      (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && | 
| -       m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) { | 
| -    return FALSE; | 
| -  } | 
| -  if (m_PointCount == 4 && m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && | 
| -      m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) { | 
| -    return FALSE; | 
| -  } | 
| -  FX_FLOAT x[5], y[5]; | 
| -  for (int i = 0; i < m_PointCount; i++) { | 
| -    pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], | 
| -                       y[i]); | 
| -    if (i) { | 
| -      if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { | 
| -        return FALSE; | 
| -      } | 
| -      if (x[i] != x[i - 1] && y[i] != y[i - 1]) { | 
| -        return FALSE; | 
| -      } | 
| -    } | 
| -  } | 
| -  if (pRect) { | 
| -    pRect->left = x[0]; | 
| -    pRect->right = x[2]; | 
| -    pRect->bottom = y[0]; | 
| -    pRect->top = y[2]; | 
| -    pRect->Normalize(); | 
| -  } | 
| -  return TRUE; | 
| -} | 
| - | 
| -void CFX_PathData::Copy(const CFX_PathData& src) { | 
| -  SetPointCount(src.m_PointCount); | 
| -  FXSYS_memcpy(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount); | 
| -} | 
|  | 
| CFX_GraphStateData::CFX_GraphStateData() | 
| : m_LineCap(LineCapButt), | 
|  |