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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "xfa/fwl/theme/cfwl_checkboxtp.h" | 7 #include "xfa/fwl/theme/cfwl_checkboxtp.h" |
| 8 | 8 |
| 9 #include "core/fxge/include/cfx_pathdata.h" |
| 9 #include "xfa/fde/tto/fde_textout.h" | 10 #include "xfa/fde/tto/fde_textout.h" |
| 10 #include "xfa/fwl/basewidget/ifwl_checkbox.h" | 11 #include "xfa/fwl/basewidget/ifwl_checkbox.h" |
| 11 #include "xfa/fwl/core/cfwl_themebackground.h" | 12 #include "xfa/fwl/core/cfwl_themebackground.h" |
| 12 #include "xfa/fwl/core/cfwl_themetext.h" | 13 #include "xfa/fwl/core/cfwl_themetext.h" |
| 13 #include "xfa/fwl/core/ifwl_widget.h" | 14 #include "xfa/fwl/core/ifwl_widget.h" |
| 14 #include "xfa/fxgraphics/cfx_color.h" | 15 #include "xfa/fxgraphics/cfx_color.h" |
| 15 #include "xfa/fxgraphics/cfx_path.h" | 16 #include "xfa/fxgraphics/cfx_path.h" |
| 16 | 17 |
| 17 namespace { | 18 namespace { |
| 18 | 19 |
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| 496 pt1.x + px2 * FX_BEZIER, pt1.y + py2 * FX_BEZIER, | 497 pt1.x + px2 * FX_BEZIER, pt1.y + py2 * FX_BEZIER, |
| 497 pt1.x, pt1.y); | 498 pt1.x, pt1.y); |
| 498 FX_FLOAT fScale = fCheckLen / kSignPath; | 499 FX_FLOAT fScale = fCheckLen / kSignPath; |
| 499 CFX_Matrix mt; | 500 CFX_Matrix mt; |
| 500 mt.Set(1, 0, 0, 1, 0, 0); | 501 mt.Set(1, 0, 0, 1, 0, 0); |
| 501 mt.Scale(fScale, fScale); | 502 mt.Scale(fScale, fScale); |
| 502 CFX_PathData* pData = m_pCheckPath->GetPathData(); | 503 CFX_PathData* pData = m_pCheckPath->GetPathData(); |
| 503 pData->Transform(&mt); | 504 pData->Transform(&mt); |
| 504 } | 505 } |
| 505 } | 506 } |
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