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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/debug/invalidation_benchmark.h" | 5 #include "cc/debug/invalidation_benchmark.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <limits> | 10 #include <limits> |
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58 CHECK(false) << "Invalid mode: " << mode_string | 58 CHECK(false) << "Invalid mode: " << mode_string |
59 << ". One of {fixed_size, layer, viewport, random} expected."; | 59 << ". One of {fixed_size, layer, viewport, random} expected."; |
60 } | 60 } |
61 } | 61 } |
62 | 62 |
63 InvalidationBenchmark::~InvalidationBenchmark() { | 63 InvalidationBenchmark::~InvalidationBenchmark() { |
64 } | 64 } |
65 | 65 |
66 void InvalidationBenchmark::DidUpdateLayers(LayerTreeHost* host) { | 66 void InvalidationBenchmark::DidUpdateLayers(LayerTreeHost* host) { |
67 LayerTreeHostCommon::CallFunctionForEveryLayer( | 67 LayerTreeHostCommon::CallFunctionForEveryLayer( |
68 host, [this](Layer* layer) { layer->RunMicroBenchmark(this); }); | 68 host->GetLayerTree(), |
| 69 [this](Layer* layer) { layer->RunMicroBenchmark(this); }); |
69 } | 70 } |
70 | 71 |
71 void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { | 72 void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { |
72 gfx::Rect visible_layer_rect = gfx::Rect(layer->bounds()); | 73 gfx::Rect visible_layer_rect = gfx::Rect(layer->bounds()); |
73 gfx::Transform from_screen; | 74 gfx::Transform from_screen; |
74 bool invertible = layer->screen_space_transform().GetInverse(&from_screen); | 75 bool invertible = layer->screen_space_transform().GetInverse(&from_screen); |
75 if (!invertible) | 76 if (!invertible) |
76 from_screen = gfx::Transform(); | 77 from_screen = gfx::Transform(); |
77 gfx::Rect viewport_rect = MathUtil::ProjectEnclosingClippedRect( | 78 gfx::Rect viewport_rect = MathUtil::ProjectEnclosingClippedRect( |
78 from_screen, gfx::Rect(layer->layer_tree_host()->device_viewport_size())); | 79 from_screen, gfx::Rect(layer->layer_tree_host()->device_viewport_size())); |
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133 // high quality, but they need to be identical in each run. Therefore, we use a | 134 // high quality, but they need to be identical in each run. Therefore, we use a |
134 // LCG and keep the state locally in the benchmark. | 135 // LCG and keep the state locally in the benchmark. |
135 float InvalidationBenchmark::LCGRandom() { | 136 float InvalidationBenchmark::LCGRandom() { |
136 const uint32_t a = 1664525; | 137 const uint32_t a = 1664525; |
137 const uint32_t c = 1013904223; | 138 const uint32_t c = 1013904223; |
138 seed_ = a * seed_ + c; | 139 seed_ = a * seed_ + c; |
139 return static_cast<float>(seed_) / std::numeric_limits<uint32_t>::max(); | 140 return static_cast<float>(seed_) / std::numeric_limits<uint32_t>::max(); |
140 } | 141 } |
141 | 142 |
142 } // namespace cc | 143 } // namespace cc |
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