| Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| index 963600020937b6175ddcde1113bb2883769a440d..2061672aa6ef66ff593fa7a8d486e61630e93bba 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| @@ -202,7 +202,6 @@ RenderLayerCompositor::RenderLayerCompositor(RenderView& renderView)
|
| , m_hasAcceleratedCompositing(true)
|
| , m_showRepaintCounter(false)
|
| , m_needsToRecomputeCompositingRequirements(false)
|
| - , m_needsToUpdateLayerTreeGeometry(false)
|
| , m_compositing(false)
|
| , m_compositingLayersNeedRebuild(false)
|
| , m_forceCompositingMode(false)
|
| @@ -368,21 +367,15 @@ void RenderLayerCompositor::setNeedsCompositingUpdate(CompositingUpdateType upda
|
| break;
|
| case CompositingUpdateAfterStyleChange:
|
| m_needsToRecomputeCompositingRequirements = true;
|
| - m_needsToUpdateLayerTreeGeometry = true;
|
| break;
|
| case CompositingUpdateAfterLayout:
|
| m_needsToRecomputeCompositingRequirements = true;
|
| - m_needsToUpdateLayerTreeGeometry = true;
|
| break;
|
| case CompositingUpdateOnScroll:
|
| m_needsToRecomputeCompositingRequirements = true; // Overlap can change with scrolling, so need to check for hierarchy updates.
|
| - m_needsToUpdateLayerTreeGeometry = true;
|
| break;
|
| case CompositingUpdateOnCompositedScroll:
|
| - m_needsToUpdateLayerTreeGeometry = true;
|
| - break;
|
| case CompositingUpdateAfterCanvasContextChange:
|
| - m_needsToUpdateLayerTreeGeometry = true;
|
| break;
|
| }
|
|
|
| @@ -439,7 +432,7 @@ void RenderLayerCompositor::scheduleAnimationIfNeeded()
|
|
|
| bool RenderLayerCompositor::hasUnresolvedDirtyBits()
|
| {
|
| - return m_needsToRecomputeCompositingRequirements || m_compositingLayersNeedRebuild || m_needsToUpdateLayerTreeGeometry || m_needsUpdateCompositingRequirementsState || m_pendingUpdateType > CompositingUpdateNone;
|
| + return m_needsToRecomputeCompositingRequirements || m_compositingLayersNeedRebuild || m_needsUpdateCompositingRequirementsState || m_pendingUpdateType > CompositingUpdateNone;
|
| }
|
|
|
| void RenderLayerCompositor::updateCompositingLayersInternal()
|
| @@ -457,10 +450,9 @@ void RenderLayerCompositor::updateCompositingLayersInternal()
|
|
|
| bool needCompositingRequirementsUpdate = m_needsToRecomputeCompositingRequirements;
|
| bool needHierarchyAndGeometryUpdate = m_compositingLayersNeedRebuild;
|
| - bool needGeometryUpdate = m_needsToUpdateLayerTreeGeometry;
|
| bool needsToUpdateScrollingCoordinator = scrollingCoordinator() ? scrollingCoordinator()->needsToUpdateAfterCompositingChange() : false;
|
|
|
| - if (!needCompositingRequirementsUpdate && !needHierarchyAndGeometryUpdate && !needGeometryUpdate && !needsToUpdateScrollingCoordinator)
|
| + if (updateType == CompositingUpdateNone && !needCompositingRequirementsUpdate && !needHierarchyAndGeometryUpdate && !needsToUpdateScrollingCoordinator)
|
| return;
|
|
|
| m_pendingUpdateType = CompositingUpdateNone;
|
| @@ -476,7 +468,6 @@ void RenderLayerCompositor::updateCompositingLayersInternal()
|
|
|
| // Only clear the flags if we're updating the entire hierarchy.
|
| m_compositingLayersNeedRebuild = false;
|
| - m_needsToUpdateLayerTreeGeometry = false;
|
| m_needsToRecomputeCompositingRequirements = false;
|
|
|
| RenderLayer* updateRoot = rootRenderLayer();
|
| @@ -527,7 +518,7 @@ void RenderLayerCompositor::updateCompositingLayersInternal()
|
| needHierarchyAndGeometryUpdate = true;
|
| }
|
|
|
| - if (needGeometryUpdate || needHierarchyAndGeometryUpdate) {
|
| + if (updateType >= CompositingUpdateAfterStyleChange || needHierarchyAndGeometryUpdate) {
|
| TRACE_EVENT0("blink_rendering", "GraphicsLayerUpdater::updateRecursive");
|
| GraphicsLayerUpdater().update(*updateRoot, graphicsLayerUpdateType);
|
| #if !ASSERT_DISABLED
|
|
|