| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| index 296c2beb44fa35ee7cc08d2076fa9b766bfa9b11..b4ce2824e2eda76034ea8268626b32720ca0e126 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| @@ -8,13 +8,14 @@
|
| #include "GrGLShaderStringBuilder.h"
|
| #include "gl/GrGLGpu.h"
|
| #include "gl/GrGLSLPrettyPrint.h"
|
| +#include "SkRTConf.h"
|
| #include "SkTraceEvent.h"
|
|
|
| #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
|
| #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
|
|
|
| -// Print the source code for all shaders generated.
|
| -static const bool c_PrintShaders{false};
|
| +SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false,
|
| + "Print the source code for all shaders generated.");
|
|
|
| static void print_shader_source(const char** strings, int* lengths, int count);
|
|
|
|
|